In a rare display of mercy, the unicorns only beat poor Ducim
*mostly* to death.
I expanded the farming area, and put some stockpiles nearby for more efficiency. The fortress hovered near starvation/soberness for much of my first two seasons of play. The horse herd was culled significantly to deal with this (I killed mostly males though so there shouldn't be much long term population damage).
I completely redid everyone's skills, redid every profession name, and shortened a few nicknames (Though really, I should have just set it so nicknames replace the entire name. I forgot you could do this until just now). This finally fixed the food and alcohol shortage problems, as the fort now has 17 dedicated farming(fields) dwarves, and a dedicated brewer. There aren't any more issues with untrained masons and carpenters turning out poor quality goods, either. Also, every dwarf with military skills was put in the military and activated. Whoever takes over the fort will have to micromanage the planters' skills during winter (or just let them party for four months!)
Here's what the rest of the relevant sections of the unit list:
I made a jail, so the sheriff can dispense justice.
The dwarven caravan got attacked by unicorns and ran off the map. I traded a few falling apart garments for all of the elves' goods. The humans had a higher price in discarded clothes, but it was pretty easy to buy them out too.
I expanded the noble apartments area, and assigned rooms, so the nobles are mostly happy now.
I started running out of places to put coffins after the first several dozen.
The new entrance. Pull up one or both draw bridges to force invaders through either the trap tunnel, or, if they can destroy buildings, the magma weapon. I was in the process of building a new road so merchants have a slightly shorter path. Ideally, the new road will be lined by channels so merchants don't get killed by unicorns.
I also slightly expanded the magma smelter/furnace area. On the whole, though, the fortress is still a giant disorganized mess.
Here's the full map: (direct link:
http://i.imgur.com/g5iyRgL.png)