Sub-Turn 68.04:
Durst the Rock SeerDurst walks over to the child mole, picks it up, and cradles it in his arms.
[2] You walk over to the child mole, speaking to him in a reassuring tone. But the child is aggressive due to the situation, and shouts at you :
"I WILL AVENGE MY FAMILY !"
To the humans, it only sounds like a muffled scream.
Enemies :
-Three Adult Rock'n Moles
>3 dead [Essence Unclaimed]
-One Child Rock'n Mole
Allies:
-Dr Hertomal
Neutral:
-Gardo: In the Hole and battle-ready
-Vanessa: Status Unknown
-3 as of yet unnamed adventurers
> Hunter (M)
> Warrior (F)
> Spirit Caller (M) : Leg Healed Partially
HP: 11/15
MP: 12/12
Status : Mostly Okay. Memory Loss ?
Roeway the Hell Wolf Risk it attack from ambush
[1] You jump out of your hiding spot, straight toward the Chitocrawl... But it turns out he felt your presence, and already prepared a counterattack !
[1] [For real ?] Being in mid-jump, there is no possible way for you to dodge the incoming attack. The Chitocrawl turns toward you and spit a stream of yellow liquid at high speed ! It strikes you directly in the head, and cover your whole body.
Chitocrawl Roll : [3]
Despite you being blinded, you are still jumping toward him. He barely moves out of the way, but not enough to avoid one of your wild random slashing.
The substance burns. It burns. It's an acid-like substance, melting your flesh !
You lose 6HP
The Chitocrawl shouts :
"Thought I didn't felt you ?!"
Enemy/Neutral?:
-Strange Chitocrawl: Shallow Wound
HP: 4/10
MP: 10/10
Status:
-Leg Slightly Stiff
-Acidic Spit all over body / Vision slightly impaired
Stormslayer the Aradian Mirage Beetle Mystic " I will have vengance for the slaughter of my kin and my queen, human!"
He would use his Adrenaline Rush and attempt to plow through the enemy forces as he charges at Garm. He would also attempt to draw nearby essence into himself.
[3] You call forth some of the might of the Adrenaline Rush, managing to activate it once more despite not being in an overly critical state. This is enough for you to make your way through the human forces, and you arrive straight in front of Garm.
There is no nearby essence yet, as the battle of the Split Force against the Main Force has just begun. An essence roll will be done after Army Rolls.
Plowing through human forces made you lose momentum, and Garm takes this chance to strike preemptively :
Garm Roll : [3] vs [3]
With a dextrous and swift movement, the large axe comes down crashing toward you. You reflexively attempt to block the attack, while also dodging away. You barely manage to avoid getting hit directly by the axe, but your right arm is slightly wounded as a result.
You lose 1HP
You lose 2MP
[Army Rolls on hold until battle resolution or 2 more fastactions]
Allies:
-Sylvarian Army: Attacking
>Important Figures: Ako and Fica
>Front Force 0/10 Army Points
>Special Ops Force 0/5 Army Points
>Main Force 16/20 Army Points
>> innumerable Unclaimed Essence scattered
Enemies:
-Human Group: Retreated
-Human Army: Defending
>Important Figures: Captain Garm
>Watchtower Archer Corps 6/10 Army Points
>Watchtower Battlemagi Corps 8/10 Army Points
>Main Army Army Points 19/20
>> innumerable Unclaimed Essence scattered
HP: 17/24
MP: 5/22
Status : Wounded by Magic
Snehk the Cursed Illusion WeaverUse illusion to create two clones of myself -> disappearance (clones shouldn't be affected) -> whispers of damned at humans then unlife grasp at Loeso.
Illusion Spell: [6] You cast a spell of illusion to create two perfect clones of yourself, this isn't immediate of course as you need some focus. You manage to do so, but focused so much you didn't realize Jarod was attacking you again when you were casting the spell.
You lose 6MP
Jarod: [4] vs [1]
Too focused on the spell, you don't even move, as he slash to sever one of your arms ! Your left arm bone end up broken, your flesh cut open, and your lower arm is barely hanging to your upper arm.
You lose 7HP
Left Arm completely unusable
Disappearance+Whispers: [3] You disappear despite the intense pain, and unleash a Whisper of The Damned on the two humans.
Jarod, Loeso: [6, 1]
Jarod doesn't get fooled by the Whispers, and resist them with his powerful willpower. But he mistakenly believes the whispers come from the two clones.
Loeso on the other hand is completely shaken by the pain of the Unlife Force, and can't resist the Whispers. Falling on the ground crazed, he begins to lose his sanity.
Unlife Grasp: [4] vs [4]
While Jarod is slashing at the clones, you grab his shoulder from behind, and immediately starts pouring Unlife Force in him. Purging Unlife Force from your body heals your wounds.
You lose 5MP
Unlife Grasp Roll 1d6 & 1d4 : [5] [3] = Heal +3HP
You recover 3HP
The Unlife Force immediately begins to operate in Loeso's body. But he is strong, very strong for a human. Despite the pain and rot of his flesh, he hold on and resist.
Figures Roll : [3]
One figure emerges from the darkness, clearly being visible. It looks like an abomination of flesh, bones and metal. More than 3 meter tall, the figure has 3 arms and four large legs. The armor of many soldiers is fused in its flesh, creating some sort of strange partial carapace. It has a single red eye, from which Unlife Force can be seen exuding.
You don't know what it is, but this Undead is not a small fry. It is an Advanced Armored Undead Abomination [Stage 4 min].
It is looking at the scene, for now only standing there.
Allies:
2 Human Soldiers (0, 2, 0, 0)
> Jarod: Under Unlife Grasp / Resisting
> Loeso: R. Arm Wounded / L. Arm Decomposing / Losing Sanity
Losses: 18
Enemies:
? Undead Soldier (?, 0, ?, ?)
> Sensing strong beings...
? undefinable figures (?, 0, ?, ?)
> Sensing strong beings...
Losses: F0 L6 R4 B8 Total:18
HP: 14/24
MP: 15/22
Status:
-Suspected by humans
-Left Arm Crippled
ZoomochScoomtarto the Four-Eyed BeholderThank you, perhaps we will meet again.
And Out I Go!
[2] You leave them as quickly as before, as if you were some asocial monster. Maybe you are actually.
You head up for the path. It is long and twisted, going through many layers. You are not there yet. Along the way you come across a spider like creature with unusual aura. It is blocking the main path, but you could avoid it by taking a detour.
It would lengthen the trip of course.
Mana Regen 1d4: [3]
You recover 3MP
Undefined:
-Giant Spider with Unusual Aura
HP: 17/17
MP: 12/17
Status:
-Partially Healed Internal Injuries
Caedan the Bloody Impaler"I honestly expected you people would be more of a challenge. Guess I was wrong."
Drain the no-limbs bandit of his blood, then go and put the two crippled ones out of their misery. The guy with the broken leg gets a blade through his neck, while the one that got most of his bones broken gets carried off to be drained by either Ramas (if he's okay with draining humans) or me. Afterwards, give Ramas a crash course in essence and let him absorb 10 of it (generous, aren't I?), while I absorb the rest.
[3] The no-limb bandit is nearly drained out of its blood, so there is nothing much to drain. It dies of blood-loss pretty quickly.
You execute the two remaining bandits.
And of course, Ramas is horrified by the idea of draining humans.
"I...I can't do that !..."
So be it, but he won't last long like this. You know it. Younger vampires are most subject to Blood Withdrawal if they don't consume enough. You drain the bandit yourself then. It feels very refreshing, you convert some into MP due to being at full health.
You recovered 4MP
Firande is equally horrified, but judging from the look in her eyes... You don't know. Something is telling you she may not be the meek and scared farmgirl you initially saw. You wonder what kind of influence or role she will have.
You explain him about Essence.
"Essence ?... I don't see anything golden, maybe some strange and weak"
It seems he can't see it yet. Maybe he is still part-human in some way ? Strange. Anyway, you manage to guide some essence toward him.
You gain 5 Essence
Firande GM Roll : [4]
Surprisingly, some Essence get absorbed by Firande. Around two to be fair.
She immediately falls to her knee and hold herself, resisting not to puke.
Ramas also stumbles, and lean on a nearby tree.
"What...is happening to me ?"
His eyes are glowing stronger.
Enemies :
All bandits dead/
>15 Unclaimed Essence
HP: 21/21
MP: 15/25
Status: Okay
Companions:
-Ramas: Shaken +8Ess
-Firande: Nauseous +2Ess