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Author Topic: Council of Gods and Goddesses (Open)  (Read 9673 times)

AbstractTraitorHero

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Re: Council of Gods and Goddesses (Open)
« Reply #120 on: January 24, 2016, 06:06:12 pm »

Functionally immortal, but killable.
+1 life must have risk.
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Liberonscien

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Re: Council of Gods and Goddesses (Open)
« Reply #121 on: January 24, 2016, 06:07:39 pm »

Functionally immortal, but killable.
+1 life must have risk.
+1

I like the idea of having multiple sentient species. What do you think?
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AbstractTraitorHero

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Re: Council of Gods and Goddesses (Open)
« Reply #122 on: January 24, 2016, 06:11:06 pm »

Functionally immortal, but killable.
+1 life must have risk.
+1

I like the idea of having multiple sentient species. What do you think?
I agree we should make them in our image or whatever we want them to lolk like really.
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Liberonscien

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Re: Council of Gods and Goddesses (Open)
« Reply #123 on: January 24, 2016, 06:13:36 pm »

Functionally immortal, but killable.
+1 life must have risk.
+1

I like the idea of having multiple sentient species. What do you think?
I agree we should make them in our image or whatever we want them to lolk like really.

So, one sentient race per player?
We all agree?
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Liberonscien

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Re: Council of Gods and Goddesses (Open)
« Reply #124 on: January 24, 2016, 06:17:44 pm »

Functionally immortal, but killable.
+1 life must have risk.
+1

I like the idea of having multiple sentient species. What do you think?
I agree we should make them in our image or whatever we want them to lolk like really.

So, one sentient race per player?
We all agree?
Wait.
We don't all have to decide right now.
We can split off into subgroups and come to a set of rules that we want, and we can propose them to the other players.

So, those of us that are on, do you agree?
One race per player?
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SOLDIER First

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Re: Council of Gods and Goddesses (Open)
« Reply #125 on: January 24, 2016, 06:18:21 pm »

One individual race per player, and we commune on the rest.
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Liberonscien

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Re: Council of Gods and Goddesses (Open)
« Reply #126 on: January 24, 2016, 06:19:38 pm »

One individual race per player, and we commune on the rest.
+1.
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AbstractTraitorHero

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Re: Council of Gods and Goddesses (Open)
« Reply #127 on: January 24, 2016, 06:19:54 pm »

One individual race per player, and we commune on the rest.
Yep.
+1
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Liberonscien

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Re: Council of Gods and Goddesses (Open)
« Reply #128 on: January 24, 2016, 06:32:39 pm »

How do you feel about cybernetic organisms?
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AbstractTraitorHero

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Re: Council of Gods and Goddesses (Open)
« Reply #129 on: January 24, 2016, 06:36:09 pm »

How do you feel about cybernetic organisms?
I'm fine with em.
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Starsly

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Re: Council of Gods and Goddesses (Open)
« Reply #130 on: January 24, 2016, 08:10:53 pm »

Sak, god of snake appear.
I think we should make a place for the creatures to exist first, is bob still a thing?
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Liberonscien

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Re: Council of Gods and Goddesses (Open)
« Reply #131 on: January 24, 2016, 10:21:33 pm »

How do you feel about cybernetic organisms?
I'm fine with em.
Alright.

I would like my species to be cyborgs.
Sak, god of snake appear.
I think we should make a place for the creatures to exist first, is bob still a thing?
Yes.
Bob also has a moon, I think.
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AbstractTraitorHero

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Re: Council of Gods and Goddesses (Open)
« Reply #132 on: January 24, 2016, 11:38:29 pm »

I want my race to be FireEmbleians.
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Liberonscien

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Re: Council of Gods and Goddesses (Open)
« Reply #133 on: January 25, 2016, 12:36:00 am »

I want my race to be FireEmbleians.

Alright.

What do they look like?
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AbstractTraitorHero

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Re: Council of Gods and Goddesses (Open)
« Reply #134 on: January 25, 2016, 12:42:56 am »

I want my race to be FireEmbleians.

Alright.

What do they look like?
Humans but with Absurd hair skin amd eye colors as well as the abilty to do magic and be stuck in a something called a support branch after reaching S they then instantly become gods who can say nothing but their name but will never do anything even though they'll be powerfull enough to destroy reality!
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