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Author Topic: Anvilebodice, the fort of the dragon  (Read 11461 times)

BesorgterZwerg

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Re: Anvilebodice, the fort of the dragon
« Reply #15 on: January 10, 2016, 02:51:22 pm »

Very impressive  :o
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mgotthard

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Re: Anvilebodice, the fort of the dragon
« Reply #16 on: January 10, 2016, 06:52:16 pm »

Man...
Any estimate on the number of hours required to achieve this?
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Urlance Woolsbane

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Re: Anvilebodice, the fort of the dragon
« Reply #17 on: January 11, 2016, 01:44:01 am »

Wow. That honestly has to be the coolest thing I've seen so far in Dwarf Fortress. It's so epic!
It almost saddens me that every single merchant, soldier, and citizen can only recognize that there's a wall here and a floor tile there, and not be able to fully grasp the fact that they're living inside a massive dragon. I would be the one tourist that spends about ten minutes gawking at it before finally realizing that I'm standing in someone's way.

Omg what if that is us irl? We're like "yup there are some planets over there" and have no idea it's part of an operational sculpture of an interdimensional monster imagined by its creators to be even greater than they? WE'RE THE DWARVES IN THE DRAGON WITH MAGMA IN ITS BELLY.
Perhaps Dwarf Fortress is a protrusion of another dimension into our own, and the Dwarves are playing with us? :P
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vp

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Re: Anvilebodice, the fort of the dragon
« Reply #18 on: January 11, 2016, 02:07:07 pm »

Dwarf Fortress Map Archive?

Here it is: http://mkv25.net/dfma/map-12609-anvilbodice

I don't know why my DF exported it only as raw ASCII, why map converter could not fit all the levels in 700K fdf-map and what the hell are those fucking rainbows on higher levels. I tried to fix all these issues but failed. Honestly, I think the map is nearly useless, it's much easier to understand the fortress design (if needed) with my Russian-language blog, Google translator is not very bad. It mixes map/card, cell/cage, trade/bargain etc, loses commas, adds hillarious "I" in the beginning of sentences instead of assumed "there", but it surprisingly correctly translates Освенцим as Auschwitz, I'm impressed. Overall, the translation is quite understandable. You may imagine an old dwarf telling this story in master Yoda's voice and manner.

For example: https://translate.google.ru/translate?sl=ru&tl=en&js=y&prev=_t&ie=UTF-8&u=http%3A%2F%2Fvadim-proskurin.livejournal.com%2F878085.html

Any estimate on the number of hours required to achieve this?

Near 500, I guess. At average it was some 3 hours daily for half-year, most of the time I was fucking around internets, occasionally glimsing at dwarven progress as they build what they're told. FPS was damned low most of the time.
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mirrizin

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Re: Anvilebodice, the fort of the dragon
« Reply #19 on: January 11, 2016, 04:27:22 pm »

Dwarf Fortress Map Archive?

Here it is: http://mkv25.net/dfma/map-12609-anvilbodice

I don't know why my DF exported it only as raw ASCII, why map converter could not fit all the levels in 700K fdf-map and what the hell are those fucking rainbows on higher levels. I tried to fix all these issues but failed. Honestly, I think the map is nearly useless, it's much easier to understand the fortress design (if needed) with my Russian-language blog, Google translator is not very bad. It mixes map/card, cell/cage, trade/bargain etc, loses commas, adds hillarious "I" in the beginning of sentences instead of assumed "there", but it surprisingly correctly translates Освенцим as Auschwitz, I'm impressed. Overall, the translation is quite understandable. You may imagine an old dwarf telling this story in master Yoda's voice and manner.

For example: https://translate.google.ru/translate?sl=ru&tl=en&js=y&prev=_t&ie=UTF-8&u=http%3A%2F%2Fvadim-proskurin.livejournal.com%2F878085.html

Any estimate on the number of hours required to achieve this?

Near 500, I guess. At average it was some 3 hours daily for half-year, most of the time I was fucking around internets, occasionally glimsing at dwarven progress as they build what they're told. FPS was damned low most of the time.
Thanks! :)
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Detros

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Re: Anvilebodice, the fort of the dragon
« Reply #20 on: January 12, 2016, 09:19:26 am »

Really nice. How do you plan for such big statues? Do you just use millimetre paper or some graphical software?
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vp

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Re: Anvilebodice, the fort of the dragon
« Reply #21 on: January 12, 2016, 01:15:23 pm »

How do you plan for such big statues? Do you just use millimetre paper or some graphical software?

Spoiler (click to show/hide)
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Melting Sky

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Re: Anvilebodice, the fort of the dragon
« Reply #22 on: January 12, 2016, 09:09:15 pm »

This really belongs in The Hall of Legends. Amazing work.  :o
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Pancakes

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Re: Anvilebodice, the fort of the dragon
« Reply #23 on: January 13, 2016, 06:41:00 pm »

+1 for excessive vomit

Holy cow that is amazing, the best megabuild I have seen, great work!
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Khorinis

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Re: Anvilebodice, the fort of the dragon
« Reply #24 on: January 15, 2016, 07:04:53 pm »

 very nice and impressive! but whats the red cover underneath him, is it clay?
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MoonyTheHuman

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Re: Anvilebodice, the fort of the dragon
« Reply #25 on: January 16, 2016, 09:18:05 am »

Absolutely amazing!

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SimRobert2001

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Re: Anvilebodice, the fort of the dragon
« Reply #27 on: January 16, 2016, 04:00:23 pm »

Holy crap that is amazing. I would love to do something like this.
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Dunamisdeos

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Re: Anvilebodice, the fort of the dragon
« Reply #28 on: January 16, 2016, 07:55:22 pm »

Impressive. Most Impressive.
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AzyWng

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Re: Anvilebodice, the fort of the dragon
« Reply #29 on: January 16, 2016, 09:03:33 pm »

I applaud you.

In comparison, I can barely reach the part where I start the metal industry, let alone break through an aquifer or use magma as fuel...
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