I have mixed feelings about the randomly generated things, here are my thoughts about it:
Titans/ForgottenBeasts: awesome. Each one is a unique monster that creates it's unique story. They're either beyond terrifying a skinless web shooting dimetrodon, or seemingly innocuous (a giant feathery wombat) that you should not underestimate.
Clowns: Feels awfully redundant. They feel like forgotten beast ripoffs...
names of groups,notorious creatures and establishments: Great even if nonsensical(that can be funny at times). However the SHEER NUMBER of them makes sorting out specific information mind numbing.
Boogeymen: Okay
Night Trolls etc: Honestly I don't like how these are procedurally generated. They have such a specific behavior for being something so random, the random names trick you into thinking you're hunting a new creature you haven't heard about, and the default name of Night Trolls is pretty odd considering they have nothing to do with regular trolls at all.
Personalities: Okay. Can be difficult sorting out good info, at least the many colors of highlighting help with that. My huge beef about that however, is how conflicting information is so common. Urist McIdiot has a poor memory, terrible creativity and does not care about arts and crafts whatsoever. He dreams of creating a masterwork of art someday.
Books: I really like the variety and consistency here (with certian parts being multiple words like 1.Start your day with 2. Dwarven Rum as opposed to gibberish like 1.BEAR 2.PUKE 3.OF THE 4.SOILED 5.PUMPKINS). The consistency actually seems to make it funnier like Question Elephant Behavior or A Guide to Even Merchants etc.
Evil Biomes: Frankly i wish these were separated into two different map-distinguishable (and possibly overlapping) types: 1.Evil biomes with the wicked wildlife and hostile environments 2.Undead/reanimating biomes with syndrome fog/rain. The reasoning behind this is i feel like the undead just seem to take away the attention from the evil creatures, and the syndrome weather can render them nonfactor (the marauding ogres instantly suffocated. No biggie), and on the other side, people wanting to have a reanimating challenge embark might find themselves dissapointed when the biome shows no hint of undead.
Instruments:The names are random, the part amounts are random, the pieces are random material an appearance wise, the availability of certian instruments to be build able are random... CONFUSING! ME HATE! ME HATE! HAAAATE!
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TLDR
It seems to me that whenever toady makes a major addition, it's procedurally generated. Some of that stuff is neat, but the more he adds, the more it will seem like a gibbering fever dream of Tzeench then a fantasy environment. (no offense to him or his works, it's still great!)