Go against the troll. It probably is big, strong and slow, just like me. Also use my general knowledge to see if I know or remember anything about trolls that could be useful in the fight.
Hmm. General knowledge usually pertains to your own possible experience, so for you it's mostly underwater stuff, and your back story has you completely ignorant of demihuman attachment to their children, so learning anything of use about the troll is going to be an interesting roll. (4) You remember that trolls are a thing, and like you said, they are big and strong.
So, when they dump you into the (6) flooded and gator infested arena (wow, that's a lot of water for Omega), you are able to identify your opponent with ease.
Now, the flooding is a mere two feet, so don't get all excited. It's enough to hide gators, but not enough to truly hinder a troll. and there are hillocks and one open flat area that are on land as well. (2) which is where the troll is.
..yeah, I didn't get to eat them! But I might be able to get them back, if this dust cloud leads somewhere!
Spring ahead through the dustcloud to somewhere else.
(1) you spring into a maelstrom of dust. it tosses you about like a bug.
More talking and possibly walking
"Well, who runs Omega Legion, or rather who over sees the magic behind our brands. That may have to do with what happened."
"Well, the Captains are the highest authority I know of, inside of Omega. Might be a Colonel or something above them. I don't rightly know. AS for who runs the magic ...i'm just a doctor, lad, not a library. I don't rightly know."
Go chop some zombies. This should be pretty trivial.
You are dumped into a swamp. Pretty much immediately, several dozen zombies rise up out of the swamp and surround you. Did you ever get an axe, even?
Assuming I have me knives still (well, at least two, I don't think I lost that many during my various shenanigans), take out the fucker with the pike first if I can. Constantly keep moving, circling around them and not letting them back me into a corner or any such thing. Hit their legs, arms, etc when they overextend to attack me - if I can hit their weapon hands, all the better.
Also, like, throw sand in their eyes and stuff too. Taunt their mothers.
If i recall, you lost all your knives when you were arrested, bound, and stripped of items. Well, you get to experience combat unarmed. at least you have a +1 in that. (5) v (2)(1)(1) You chuck some sand in their faces and thoroughly disorient them. The pike guy misses you, while the other two collide and are off balance. All three weapons seem a little large for you to wield properly, by the way.
Yay no one stole them.
Find an apocathery
You find a room filled with various herbs, potions, tinctures, and equipment. something boils in a cauldron on a bed of coals to one side. It's pungent. The apothecarist herself is larger than you, severely scarred, and wearing a mishmash of bits of armor over her oddly shaped body. "Mind the wares. Try not to break or spill anything. Careful of the pot. It's hot." She says in a mild, smooth voice.
Look at the area surrounding the park, any structure or something I can see? Also, look over the people in the park, is my target among them?
If yes, approach. If not, try to use Robot COmputing to figure out where to look for my target and follow the directions it gives me.
(5) you see a bell tower, a line of shops, and a couple paths through the rather large park. Some beings with scrolls, codexes, and initiate robes are moving about on the bell tower side of the park. You do not know what your target looks like, just the name you were given. I don't recall giving you a description of the being.