A quick post to tie up loose needs, and then I will write your mission thread intros. This time, you are not being pushed immediately through, so you will still have time to make last minute actions. Nothing fancy, nothing that's going to take three days or require extensive npc interaction. Your leaders don't have time for that.But gathering possessions, introducing yourselves, etc,. can all be done in the mission threads. Of course, if you want to say something to someone on the other thread, do it quickly here.
I shift through plantbeing, bluebell fairy, and water nymph, getting a feel for the forms themselves and for how they react to the different environment.
plantbeing is as you remember, but can't make with the invisible or the super fast here. bluebell is sad indeed, as there are no flowers anywhere in sight. there's an ugly vine, and she gravitates toward it forlornly, singing a mournful song and causing the little fine hairlike thingies that vines project to wriggle deeper into the crevasse it is growing in. Water nymph pants and casts about dramatically, searching for water. Since you know there is water in the kitchen, that's where she heads. there are several other water based sprite types near a large pot of murky water, fanning themselves, and talking about their upcoming missions.
"Statement: Oh very well. This one will be back shortly."
Leave the poor man's rug alone. Go find something to use as a lid elsewhere. When I've found a lid, go back and put some leeches in the bucket and close it with the lid asap, keeping it tight and closed until I can dump them in the cell room.
you find a lid. scoops some leeches, and carry the bucket with lid firmly clamped. A few leeches do get out, and one does crawl up onto your bronze fist, but a bird swoops down, alights, and snatches it up before it has time to wriggle under your finger joints. You toss the bucket into the room, letting the contents spill, and leaving it there, to go and clean up and prep for the mission.
fang. Drink the potion and grit teeth and ready self for side effects
Fang gone,
temporary potion of magical effect gained. You don't want to drink it now, but maybe when you get to your destination. You'll need it then.
Keep working at the monastery until just before I have to leave. Afterwards, take my 75 copper and whatever money I earned, if any, and see if I can buy anything useful (unarmed weaponry, any sort of armor that I could use, or magical baubles that might benefit me) with what little cash I have.
That's such a broad list. You could get a String of Discord for your lute. Helps with discordant effects. Unarmed weapons include, priarily, hands, feet, bites, and the like. brass knuckles barely qualify. As for armor, well, check the mission thread and suit up.
((I'm not literally a demon. That said...))
Hehehehe. Use farseeing to locate the dude who put me in the atrium. Once I've found him, just watch him from the air (flying just like any old crow~) and figure out his routine.
Ahd, there he is, walking away from the kitchen with a steaming cup of something, which he drinks from occasionally. He perches on a rock and sits a while, watching the world go by. Or just watching the rocks erode.
Head off to the cafeteria and see if the band's still around. Play a song or two along with whoever's playing even if nobody else is there.
You and Mongo play a tune, and a few people pause in their flurry of pre-mission activities to appreciate it. Someone brings out a pan flute. You check surreptitiously, and are relieved to see that they do not have goat feet.
Try and find out if my magic has stabilized in a safe place ask for some omega personnel to watch me preferably either someone I know if I can find them or an officer of some sorts.First I'm gonna try and feel for my magic Feel if I feel confident it's stable and then under supervision manifest the healing magic and see if it seems stable then dissipate that and wait a few minutes and try and ascertain my black magics state before trying to manifest it basically stop if I feel pain immediately with the black magic she does not want to mess herself up.
((Missed it shoulda Known to bold that second part.))
Over the days between the missions, you test out your magic a few times. it seems stable, but the longer between using one type and using the other, the less strain it puts on you. You are fully rested and back to "normal." Not ,quite exactlyu like you were before mission, but are we ever?
Look hereDar, the Eye, Aylia (and Senna), Terrance, Samuel the Drowned, and Noir are gathered along with two others who are identified as a "technician" and a Lieutenant for a briefing on their mission.
Varion, Corvo, Korvash, Solam, Ebony, Fiddler, Mongo, and Clunkers are likewise gathered, and taken to a small, cavelike room, where a stone master-at-arms faces them silently.
((this is so you know who is on what team. I'm about to write the mission intros, the links to which will go into the next post.))