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Author Topic: Party tricks to train your little helpers.  (Read 1435 times)

Roxfall

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Party tricks to train your little helpers.
« on: December 17, 2015, 03:16:36 pm »

So I've been trying to actually genuinely take care of the adventurers who join me, silly beasts that they are.

First, a couple findings:
1. Wanderer's Friend and armor crafting really helps them survive bandit raids. They can die from stupidity, but once you deck them out in steel, a stray shot is less likely to cripple them. Without Wanderer's Friend mod you can go scavenge needed armor pieces in human hamlet forts and in dwarf fortresses, and have iron/steel in most slots after a few of them. Wanderer's Friend just saves you time - and lets you generate items of higher quantity.

2. When you train your own adventurer's skills in a hazardous environment, you can build a coral out of campfires around your followers so that they don't get in the way of thrown rocks or try to follow you onto the river when you're learning how not to drown. Alternatively, you could dismiss them by talking to them, then walk back to wherever you recruited them to find them again. That method is more slow. The campfires will go out after a day or so. You can wait them out while sleeping OR you can just fast travel to get your guys our of the ring of fire.

3. Walls of human forts and dwarf fortresses can be used to learn climbing. This skill can come in handy in dangerous situations because that's the skill you use to land on your feet when falling several levels, and also grab onto roots, walls, what have you, on the way down into magma. Unfortunately, I did not find a way to get my adventurer buddies to climb with me, they just stand at the bottom. Neat trick: if you jump from the wall one level above your guys they will often jump out of the way. I presume that trains their dodging, but I didn't confirm it yet.

4. Macros really help with repetitive tasks like dancing, climbing, swimming, breaking down weapons, throwing rocks etc.

5. Before you get into any body of water, check temperature with Shift-P. If it's freezing or cold, stay away. That river could instantly freeze at any moment, and you don't want to be in it when it does. Insta-!!FUN!!.

I noticed that my bowman does not shoot any arrows even though I gave him a bow and a quiver with better arrows and made sure he's equipping everything properly. I'm wondering if I broke him by taking away his original bow and quiver.

I haven't figured out any other way to help train my guys other than live combat, but if you know any tricks, I'm all ears.
« Last Edit: December 17, 2015, 03:20:03 pm by Roxfall »
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Max™

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Re: Party tricks to train your little helpers.
« Reply #1 on: December 17, 2015, 05:38:48 pm »

Huh, I noticed the bowman I was trying to crosstrain to use xbows got a killshot the other day by smashing a cyclops in the head with a handful of bolts.

Uh, get items that make you stronger, put them in a mug, give them to your companions.
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Roxfall

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Re: Party tricks to train your little helpers.
« Reply #2 on: December 17, 2015, 05:42:51 pm »

Literally in a mug? Why?
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Dozebôm Lolumzalìs

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Re: Party tricks to train your little helpers.
« Reply #3 on: December 17, 2015, 08:42:04 pm »

They drink it. No matter what it is.
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Lightningy

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Re: Party tricks to train your little helpers.
« Reply #4 on: December 18, 2015, 01:51:16 am »

They drink it. No matter what it is.
Even a sword?
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Rumrusher

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Max™

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Re: Party tricks to train your little helpers.
« Reply #6 on: December 18, 2015, 09:24:16 am »

I got someone to drink a nested concoction of bags and mugs and skeletons and cages and surcoats and shields and I think I tossed a metal cello in there somewhere for good measure.

Had another guy who made me break down laughing because he kept sitting there taking swigs from his big frothy mug of gold coin [2], silver coin [12], copper coin [98] until they were all gone.

Took a while, you'd think at some point he would have realized that wasn't booze, but hey.
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Lightningy

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Re: Party tricks to train your little helpers.
« Reply #7 on: December 18, 2015, 09:47:34 am »

Wow, so basically everybody has a miniature blackhole in their throats. Or do they die?
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Roxfall

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Re: Party tricks to train your little helpers.
« Reply #8 on: December 18, 2015, 10:42:01 am »

Waaaaait a second. This is garbage disposal!
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Max™

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Re: Party tricks to train your little helpers.
« Reply #9 on: December 18, 2015, 12:34:02 pm »

Yeah, they get syndrome effects if relevant, but otherwise the stuff just disappears.

It would be great if you killed and butchered them and the tons of crap you got them to drink was laying there.

Wonder if we could add an ingestion based toxicity for the various dangerous metals, and a general mass based one to represent getting weighed down with all this crap?
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Lightningy

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Re: Party tricks to train your little helpers.
« Reply #10 on: December 19, 2015, 12:05:31 pm »

Yeah, they get syndrome effects if relevant, but otherwise the stuff just disappears.

It would be great if you killed and butchered them and the tons of crap you got them to drink was laying there.

Wonder if we could add an ingestion based toxicity for the various dangerous metals, and a general mass based one to represent getting weighed down with all this crap?

That would be the bee's ankles.
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'What is life?', you ask. Fundamentally life is the apotheosis of pointlessness. We live to multiple. But what for? The Endless cycle of carnage pulls hardest on the furthest victim. An inescapable fate; one no one wants but we all desire. The more immoral we become the more ideal we are. A perverse oxymoron. We who live unencumbered but are the most burdened. We fight but at the end it is all for naught, as in life there are no winners; only the undistinguished.

GENERATION 29:
Copy and add 1.