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Poll

What kind of character should you be

Chameleon
- 0 (0%)
Druid
- 2 (50%)
Cleric-Binder
- 0 (0%)
Wizard-Binder
- 2 (50%)
Artificer? (I guess)
- 0 (0%)
Eldritch Knight
- 0 (0%)

Total Members Voted: 4

Voting closed: December 10, 2015, 09:59:49 am


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Author Topic: Lost Father, a D&D 3.5 Suggestion game  (Read 10052 times)

Khaiel

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Lost Father, a D&D 3.5 Suggestion game
« on: December 02, 2015, 11:02:51 am »

Lost Father

You never knew who your father was. Your mother would never tell. She taught you what she knew, and always told you that you were special... Only thing you know about your father is that you reminded your mother about him, and that he was the reason your mother was forced to flee from her home while still pregnant.

Now it seems that for the first time you will be forced to to look out for yourself. You are almost an adult now, and you will have to move in a world that is strange to you. Maybe you will achieve whatever special fate your mother believed that awaited you... Or maybe you won't.


In this suggestion game the main character will be a D&D 3.5 character. Think of this as maybe a forum Baldur's Gate, as you will probably end up having companions who you can tell to do stuff, but as a Suggestion Game.

Please, answer the following questions. The most voted answers will decide how the character will be.

What is your name?
Are you male or female?
How did your mother treat you?
How did your mother react to strangers?
How did strangers react to you and your mother?
How did you react to strangers?
What was it that you admired the most about your mother?
Did you look a lot like her?
Where did you and your mother spend most of your childhood?
Did you and your mother stand out a lot?
Did you like other people, or were you more confident when avoiding contact?
How did your mother provide for you?
How are you physically?
How would you describe your personality?
What is your weapon of choice (a weapon, your own body, your ability to make others do what you want, your magic or anything else)?
Are you religious? If you had to be part of a church, which values would that church have to hold as important?


Spoiler: Author's Note (click to show/hide)
« Last Edit: December 05, 2015, 07:27:12 pm by Khaiel »
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Khaiel

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Re: Lost Father, a D&D 3.5 Suggestion game
« Reply #1 on: December 02, 2015, 11:03:13 am »

Reserved for Index.

Khaiel

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Re: Lost Father, a D&D 3.5 Suggestion game
« Reply #2 on: December 02, 2015, 11:03:33 am »

Talin Roselia
Somehow forgot to write this: Aranquetil is the language of elves. X'thulath is this world's equivalent (not exactly, but mostly) to draconian, and Mötalambe is the language of the closest dwarven kingdom.
« Last Edit: December 09, 2015, 04:22:04 pm by Khaiel »
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Khaiel

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Re: Lost Father, a D&D 3.5 Suggestion game
« Reply #3 on: December 02, 2015, 11:03:55 am »

Reserved for companions.

Khaiel

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Re: Lost Father, a D&D 3.5 Suggestion game
« Reply #4 on: December 02, 2015, 11:04:18 am »

Reserved, just in case.

Urist Mc Dwarf

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Re: Lost Father, a D&D 3.5 Suggestion game
« Reply #5 on: December 02, 2015, 03:54:56 pm »

An elvish druid maybe?. Not sure if that's a good build.

Khaiel

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Re: Lost Father, a D&D 3.5 Suggestion game
« Reply #6 on: December 02, 2015, 04:04:32 pm »

Druids are almost always a good build, to be honest.

My Name is Immaterial

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Re: Lost Father, a D&D 3.5 Suggestion game
« Reply #7 on: December 02, 2015, 05:14:34 pm »

Elves just don't have great stat synergy for Druids. Perhaps a Dwarf for the Con bonus? Or a Human, so we can get Augment Summoning at first level. A Halfling could be cool, so we can get a Riding Dog animal companion at the start.

Here's a rather balanced Ability Score setup, with Racial modifiers:
Strength: 12 (-2 for Halfling)
Dexterity: 14 (+2 for Halfling)
Constitution: 14 (+2 for Dwarf)
Intelligence: 12
Wisdom: 16
Charisma: 12 (-2 for Dwarf)

Sadly, our first level feats are kinda limited, and determine what path we take throughout the rest of the game.
We could focus summoning, and get Spell Focus (Conjuration), followed by Augment Summoning later, and then get all the delicious cheesy summoning feats. Best if we are a Human for the extra feat.
We could get another Animal Companion with Wild Cohort.
We could get some metamagic feats, but we'd only be able to apply them to Cantrips, which is very meh.

ATHATH

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Re: Lost Father, a D&D 3.5 Suggestion game
« Reply #8 on: December 02, 2015, 05:14:49 pm »

Ooh! I have one!

Do we roll 6d6 before or after character creation and stat assignment? What level will this go up to? What tier are you looking for?
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

ATHATH

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Re: Lost Father, a D&D 3.5 Suggestion game
« Reply #9 on: December 02, 2015, 05:21:59 pm »

Do you guys want a Binder/Wizard Hybrid that draws power from non-existence (and is a cultist of a harmless cult of Naberius that is practically a hivemind), an Early-Entry Chameleon build that gets spells from every list and can steal spells, or a Nar Demonbinder/Ur-Priest (Nar Demonbinders are self-explanatory; Ur-Priests steal power from the gods) that gets spells ridiculously early and can buff his allies with singing?
« Last Edit: December 02, 2015, 05:25:32 pm by ATHATH »
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

My Name is Immaterial

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Re: Lost Father, a D&D 3.5 Suggestion game
« Reply #10 on: December 02, 2015, 05:25:08 pm »

Can you elaborate?

Khaiel

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Re: Lost Father, a D&D 3.5 Suggestion game
« Reply #11 on: December 02, 2015, 05:29:04 pm »

I'll roll the 6d6 after character creation (which means maybe some things might need to get ajusted, but not many). Also, try to keep things within reasonable limits. No extremely powerful Tier 1 builds, please. I'm looking more for characters that make sense than for characters that are OP.

As for level that this will go up to, I'm not exactly sure. I have some planned adventures for everything between levels 1 and 20 more or less, but certainly no epic levels. Might be just me, but my impression is that this edition was not designed to be played at higher levels than 20 (and maybe even lower) and it starts to really break after a certain level.
« Last Edit: December 02, 2015, 05:31:11 pm by Khaiel »
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ATHATH

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Re: Lost Father, a D&D 3.5 Suggestion game
« Reply #12 on: December 02, 2015, 05:55:24 pm »

Is Naberius and Zceryll abuse okay with you? Are Bloodlines? What about flaws?

Here's the E6 build skeleton of the Void Caster Build (I'll convert it later):

Jurando (former name), CN or TN or LE (I have very little idea what alignment Naberius is) Human Binder 1/Wizard, Cleric, or Sha'ir (fluff Sha'ir as having your familiar power your spells with the power of the void) 1/Anima Mage 1/Major Bloodline 1/Anima Mage 2/Major Bloodline 1/Anima Mage 1/Major Bloodline 1

Feats:
1: Practiced Binder
Flaw: Magical Training
Flaw: Precocious Apprentice
Human Bonus Feat: Extend Spell
3: Dark Speech (Lets you speak the language of raw evil, allowing you to do cool effects at the cost of some ability damage)
6: Dark Whispers (Lets you terrify people in a thirty foot radius of you by speaking to them in the Dark Speech, at the cost of a point of CHA damage (which Naberius heals the next round))
E1: Persistent Spell
E2: Uncanny Forethought
E3: Expel Vestige

"No, you don't get it. We don't worship Naberius; we are Naberius." -A Member of the Cult of the Dog

Jurando is a member of the Cult of the Dog, a group of spellcasters whose mental abilities scores have been regenerated so many times by Naberius that they have mentally become him. They have no intention of bringing Naberius to the material world; he'd rather stay in the safety and power of the void while building a power-base on the material plane via the Cult. Thus, the Cult is relatively harmless, provided that you don't make any deals with them.

Skeletonier build for a Druid that transforms into Beholders:

Human Heritage Lesser Aasimar Druid 2/Major Bloodline 1/Druid 1/Chameleon 2/Major Bloodline 1/Druid X/Major Bloodline 1/Druid X

Take Assume Supernatural Ability (Eye Rays) and Aberrant Wildshape, and go to town (Use the floating Chameleon bonus feat to snag the abilities of other aberrations when necessary or to craft).

I also have an Archivist/Elemental Archon available.

The Chameleon build is a lesser D'hin'ni that gets its first Chameleon level as its third level (not including bloodlines) and Spellthief as its first level. The Nar-Priest seems too cheesy for this game.

So, which build would you guys like for me to flesh out more? Keep in mind that all of these builds were intended for E6, and I can change them if they're too cheesy.
« Last Edit: December 02, 2015, 06:04:37 pm by ATHATH »
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Khaiel

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Re: Lost Father, a D&D 3.5 Suggestion game
« Reply #13 on: December 02, 2015, 05:57:08 pm »

As I wrote on the first post, the only thing from Unearthed Arcana that I accept are class variants, so no flaws or Bloodlines.

ATHATH

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Re: Lost Father, a D&D 3.5 Suggestion game
« Reply #14 on: December 02, 2015, 06:00:06 pm »

As I wrote on the first post, the only thing from Unearthed Arcana that I accept are class variants, so no flaws or Bloodlines.
Ah. I can adapt them, if need be.
« Last Edit: December 02, 2015, 06:04:51 pm by ATHATH »
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping
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