Just curious: It is possible to add custom activity zones and locations? Specifically, I would try to make the 'pleasure chamber' from the succubus mod into an activity zone, and assign a 'Lady/Lord of Pleasure' as an occupation.
A short search didn't turn up anything on modding activity zones, locations and occupations.
Unfortunately no, that is not possible yet.
Too bad. I guess I'll have to wait a few years then.
[Edit:] Can you add new secrets, then?
Would it be possible to have a human or dwarf (or elf?) in world gen become 'obsessed with living a life of carnal pleasure', just like future necromancers become "obsessed with his/her/its own mortality"? The characters (only male) would then start worshipping a deity with the LUST-Sphere and sooner or later he would learn the secret of summoning succubi. Once he has summoned 7 of them, he would build a place for himself (just like necromancers build a tower after obtaining 50 zombie followers), but as he wouldn't be immortal, he would die later (or rather sooner, if the succibu have a saying in this) and leave a sort of demonic spire standing in the world.
The next interesting question would be, if this way one could replace the succubi civilisation for the fortress mode in a mod, but so far I'm only curious if adding more secrets is possible.
the answer is no on the demonic spire... demonic spires are procedural generated on world creation, Game Spoiler:
they actually are tied to a procedural generated demon race in the underworld and extend the distance.
although a secret of any sort will eventually produce a tower. There are several modded into MDF. Second question, couldn't answer, it is not formulated in a way I understood it.
original question... no you couldn't set up an activity zone... but you could set up a burrow and put 1 unit in it. Set the shop profile only to that unit. Ensure there is a source of food and water added to that burrow. Either via a path from the shop to a dining hall, or a stockpile that accepts drink and food, considering the stocks needed for the shop, I would have several 1x1 stockpiles in that burrow for food, water, ropes, soap, and a caged sentient, if I'm thinking correctly as to which shop your talking about. don''t forget to decorate the burrow add a bed and some other furniture, and assign it as the workers bedroom... she never has to leave her bedroom to work eat etc.