^ You might want to try ANY_TERRAIN instead of ANY. I don't know what's causing your problem, but it seems like the only thing that differs from the interaction example files.
thanks. ok now here is where I fail completely.
I need this creature to be made out of flesh and bone like normal EXCEPT the tentacles/wings.
they need to be mad out of this and nothing else. and starlight needs to heal in about an hour.
how do I do?
Hey, nice to see you over in the modding forum.
Go into b_detail_plan_default, copy the whole of [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS]. Paste it to the end of the file, and rename it as STAR_TISSUE_LAYERS.
Now, remove these two lines:
[BP_LAYERS:BY_CATEGORY:ARM:ARG4:25:ARG3:25:ARG2:5:ARG1:1]
[BP_LAYERS:BY_CATEGORY:WING:ARG4:25:ARG3:25:ARG2:5:ARG1:1]
and replace them with:
[BP_LAYERS:BY_CATEGORY:ARM:ARG6:100]
[BP_LAYERS:BY_CATEGORY:WING:ARG6:100]
K, body detail is done. Now go to your creature, and do this somewhere near the end:
[USE_MATERIAL_TEMPLATE:STARLIGHT:STARLIGHT_TEMPLATE]
[TISSUE:STARLIGHT] <-- this is necessary because you haven't defined a tissue template
[TISSUE_NAME:starlight:starlight]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:STARLIGHT]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[HEALING_RATE:1] <--- makes it heal fast
[TISSUE_SHAPE:LAYER]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:STAR_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE:STARLIGHT]
Like everyone else has already said, gas materials are very fragile. Also, if the whole wing gets severed off, it can't regenerate, only if the tissue is damaged it will. There's tricks that you can use to regenerate the limb, but it would also heal the entire creature as well.