the rest part in Kingmaker was an annoyance , especially as 99% of the time nothing special will happen : it just slow down your progression uselessly, especially after you heard those little dialogues between NPC a dozen of times already and they're telling each other nothing new.
Back on Sigma Theory, i got a surprise after what i wrote in a previous post :
But my elite agent (Maestro) got abducted somewhere in Turkey by a terrorist group "Anti-Capitalist Brigade" that i turned off when they contacted me to help after i released the research "Stability" that ended capitalism worldwide just for fun while he was investigating Turkey's leader , as i had good enough relationship with my employer (playing for the USA on this game) i got access to a replacement codenamed Saint (a 90 years old Brahim with some great skill, also a black belt master).
Gamera managed to detect an enemy agent in my country preparing for some more nasty stuff.
so apparently he went to work for the russian now?
Liberty did her job again and captured him.
As i was starting to have a bunch of captured agent in my country, i accidentally noticed that you can interrogate them (the game never told me that), and again many options to do so without explanation on what exactly each will do,
And experimenting with those options lead to obvious conclusions
But that's not my fault guys, i had no idea how it ever worked
At some point Japan developped a teleportation technology through some gates, and captured immediately one of my agent (Saint, the elder guy that replaced Maestro) , ignoring that said agent was equipped with a CHAMELON implant (a tech i discovered and kept for my country use) so what the hell is the point of having a tech that allow him to switch his appearance at will if he can get captured so easily ...
Anyways, Liberty again proved her worth by rescuing Saint, and unlike her previous mission in which she killed 5 civilians and 11 soldiers on her path to extract a captured scientist and did an international outrage that shocked my best hacker (Aiekillu) that decided to run away from our agency, that bastard ...
All in all , things were really going well
And from there i guess luck disappeared from my dice roll :
One of my scientist (one that wasn't a prisonner) contacted me in order to get back her brain enhancement drug that security confiscated recently, i told her yes but instead of the double dose she wanted i told her to give some to the other scientist (as i hoped then to get the Sigma research faster).
Result : my 2 regular (i mean the one that were working for us and not forced) scientist and 1 of the prisonner scientist died immediately ...
Then another country did a research that forced me to lose one of the prisonner scientist.
And all those scientist losses in only a few turns, so while i'm ahead , i have no more scientist.
I guess Liberty will get busy abducting people again, hopefully she'll be as lucky as she has been so far.
Hopefully i'll be able to slow down my competitors when taking their scientists.
Edit :
Japan discovered another technology that cause Gameran to switch to their side, that bastard
Meaning i had no more hacker at all
So after looking at my country offer of new agent, on the 3 proposition, i went with Kepi Blanc, another expert at getting things done with his knife when it comes to abduct and exfiltrate scientists
Along with Liberty they managed to abduct then extract 2 scientists from Russia ! good timing as Russia was growing its Sigma research very fast (it reached 20% in a few turns ) .
This was great as it allowed me to grow my own Sigma research again as those scientists were fitting in branch i hadn't yet completed.
...Helped by Saint that managed to convince another scientist in Russia to work for us.
Russia was now stagnating at 20% , no more Sigma research growing (i guess i stole the scientists that were in a not yet completed Sigma branch of theirs)
While i reached 63% , i was going to win i was seeing it !
But, it was time Japan and Russia both ended researching 2 techs that both skyrocketted the Doomsday clock to its end to everyone.
And that was the end, i was way ahead of the competition , close to win, but sadly that stupid Doomsday clock ended the game by a global war so none can win.
Sad to see the score not getting higher, i guess the doomsday end really is a bad malus. But so close to an actual win...
Not sure what the spouse thing is supposed to be, she sometime was popping up to ask me something, growing "love" % or not (while sometime impacting on various stuff) , and at some point the Germany sigma research leader contacted me and asked to give him all our research in exchange of my spouse alive or her corpse, i said no and that was it, never heard about spouse or related event after that.