"Your clan, eh? Where they can be found then? Might as well pay a visit while we are on the road."
Eat the berries. Listen what wind is whispering? Where's the next adventure?
The berries are roughly the size of tomatoes, so you start off with one. You've already had some cheese, after all.
[Taste the Red: 4]
They're also, oddly enough, similar in taste to tomatoes. Perhaps a little sweeter. Not bad at all. You have another one to top yourself off while resuming conversation with Lee.
[Moth's Flight: 6]
You ask her where her clan might be. She thinks a moment. Northward, probably. Past Anglefork. Maybe close to Elizabeth. It is a good place for those of the Moth. This being said, she looks back toward the town of Anglefork and its adjunct castle with a great deal of wariness.
[Whispers on the Wind: 2]
The wind, meanwhile, is even less talkative, whistling innocently along your ears like a cheeky old bastard.
"Hmm. I think you should stop doing that, I prefer the ground not falling out from under my feet. Goodbye now."
Proceed with my wall-opening plans to begin finding the mysterious knight lady. That is, go find my way to the castle itself and punch/slice/etc a hole in the wall to see if she's in there. The wall of the castle, not the castle.
You walk on down to the keep and set yourself up next to a likely-looking wall. As good a place to start as any.
HUNGER
Huh. That sounded a little familiar, you must say. Oh well. Gotta punch a wall first.
[To Punch The Very Walls: 5+1]
You take a moment to breathe deep and prepare. It
seems like a really dumb idea to just try and punch the shit out of a stone wall. You suppose, however, that you have done far more counterintuitive things today. You don't think it's likely to end
too badly, anyway. Your non-injured arm uncoils into a powerful jab, and the wall gives under the force of your fist, a block of stone crumbling as it is dislodged by the blow. Didn't hurt half as much as you thought it would, honestly. Hell, your hand's not even broken or anything. An odd thing, really.
You look inside. You appear to have dug upon something, at least. A dark space of some kind. Lucky shot, you suppose - looks like a vertical shaft of some kind. Pretty narrow. Goes a ways downward. And it's got a ladder! Cool!
A rustling nearby interrupts your appreciation of the find. It's a guard. She looks to be in the middle of reconsidering her hasty decision to come and investigate what you were doing after witnessing your bare fist break a sizable hole into a stone wall. She smiles and waves nervously. Haha. Having a good day, sir?
I spit blood as I wave Mr. Daniels goodbye.
Anyway. This word doesn't seem to be doing the job. Still, that thing I conjured up could probably be useful if it had an appetite for stoatmen. Once Mr. Daniels gets well out of earshot, I pop back up over the wall, point at the mound, and shout "HUNGER!" I duck back down once I've seen the effects of the word.
Maybe you can redefine the thing's wants, if you try hard enough... here goes.
HUNGER
[Word: 6]
You poke out through the crenellation, pointing at the approaching mound with both hands as you scream out the word. It swells. It rises. It starts to rupture. You catch a glimpse of what emerges. This is sufficient to convince you that letting it notice you is likely a very poor idea.
You duck behind the next parapet again just as another bunch of bolts rains down on the area. The earth groans. The stoats scream, briefly. You hear a high-pitched warble as something propels itself along the field below. You hear the twinkling sound of light-bubbles popping into brief glimpses of one's innermost fears.
"Well, if those are arrows or crossbow bolts flying past them, it looks like they're annoying the stoatmen, whatever they're doing. Are words like that commonly heard around here, too?"
Head over to the Blacksmith's to ask why the stone's been moved. Investigating the word can wait till the stoats have calmed down a bit.
She doesn't recall too many words like that, no. Seems to be a recent development. Might be the madness bubbling over. She expected something like this to happen eventually, really.
HUNGER
Best not to question it much, she supposes as you walk over to the blacksmith's door. He's been something of a recluse, your companion explains. Probably one of the less sane individuals around here. Bearing this in mind, you knock on the door. It opens surprisingly quickly, revealing a manic, naked youth mostly shrouded in the deep darkness of a boarded-up indoor smithy.
[Path of Inspiration: 6]
Ah, he says! You must be the masters, then. Come in! He has MANY insights to discuss. The door opens a little wider and the youth swallows noticeably. He is visibly shivering.
"Er, yes, go on..."
Listen more. Ask what could be done if an opportunity presents itself.
There's also a certain nervous quality she's noticed about these particular stoats, yes. There's the scent of the ghetto about them. It doesn't really leave someone that has lived there for a time. Their sense of place has not departed fully, and their fear is stronger than ever. Why would they pursue the royal house this far, if not for fear of their regime collapsing if they do not? Only so many royals you can display to the crowd or feed to the pyre. They're only going to eat each other afterwards even if they
do win. It's all so very stupid, so-
[Presence of Mind: 4]
-ah, right. She turns to you again. Her apologies. She forgot herself there for a moment. What was your question? How can you help? Hm. You don't seem like you're really much for a fight. Though of course where there's a will there's always a way. You want a spot in the guard? There's few spare beds in the barracks, of course, but no shortage of equipment. And she's sure quite a few of the guardsmen would
love having somebody around to instruct. Herself included, she smiles.
Leif Erikson, Miner
- A Word: INEVITABLE
- Wounds: 3
- 4 large red berries
- Damp and moldy fuel
- The Queen's Guard: A Roaring Good Time
- Reappropriated, Clean Skirt
- 1 gp
- Anglefork Castle: A Free Man
- The Box: ?
- Tower of the Mind: Convenient Relocation
- Induced Inebriation: Comfortably Drunk
- Induced Lucidity: A Concert For The Gods
- Elongated Affairs: Cheerio!
- Compatibility: Minding
- Tricks of the Mind: Cormick's Condescending Riddle
- Tricks of the Mind: Perceptual Rebuke
- Tricks of the Mind: Erikson's Inexplicable Grapefruit
- Tricks of the Mind: Speak With The Mob
- Party in the Courtyard: Celebration in Earnest
- Never In: Swallowed By The Pit
- Gods of the Underground: Did You Just What
- Labyrinths of Anglefork: Tunnel-Literate
- The Voracious Dark: Two Deals Made
- The Voracious Dark: The Promised Sixth
- Moth's Flight: The Long Way Home
- Army of the New State: 433 Suspicious Stoats
Eileen Minett, Vinyl Collector
- Wounds: 2
- Traces of Mischief: A Bubbling Scar
- Reclaimed Hooded Robe (worn, torn)
- Giant White Mushroom
- A Word: SEA
- A Word: HUNGER
- A Word: CHAOS
- A Weapon: Explosive Cysts
- Rat Pantheon: Disliked
- Origins: Witness to Dissolution
- Tower of the Mind: There's Something To Remember
- The New Queen: And Something To Forget
- The Queen's Guard: Bringer of Doom
- Touch of Flame: the Secrets of Flammability
- The Voracious Dark: Three Connections Given
- The Voracious Dark: A Special Offer, Limited Time Only
- Body Count: 1
- Never In: the Obvious Candidates
- Labyrinths of Anglefork: Tunnel-Literate
- The Impromptu Prophecy: ?
- Sweet Little Children: Fond Farewell
- Army of the New State: 433 Angry Stoatmen
Jack Daniels, Karate Man
- Naked
- Army of the New State: 433 Angry Stoatmen
- Dusty Wooden Speaking-Trumpet
- Crossbow Bolt (in throat)
- A Word: REND
- A Word: SILENCE
- A Weapon: Murder-Thought
- Traces of Mischief: A Bisected Left Kidney
- Traces of Mischief: Ruined Left Hand
- Uncoupled: Strength
- Wooden Door (held)
- The Majordomo: ?
- The Winding Path of Inspiration: the Armor of God
- The Winding Path of Inspiration: A Master of their Craft!
- The Winding Path of Inspiration: A Sliver of Perfection!
- The Winding Path of Inspiration: A Glimpse of the Unknown!
- Tower of the Mind: Endless Well of Mystery
- Induced Lucidity: A Garden Well-Tended
- Elongated Affairs: Enemy of the New State
- Doomstones: ?
- A Place In History: Coming Out Of The Walls
- Anglefork Castle: the Great Serpent
- The Obsolete Class: Suggested Victims
- 2 rats, crushed
- 1 rat, strangled
- 1 rat, live
- Touch of Flame: the Second Degree
- Travels In The Fourth Dimension: Sunday ± 2 Days
- The Impromptu Prophecy: There's A Mountain Higher Than We Knew
- The Voracious Dark: Three Connections Given
- The Good Doctor: A Recommendation
- Body Count: 2
- Wounds: 2
Thomas Minstep, Insurance Agent
- A Word: ABSENCE
- Traces of Mischief: Nausea's Depths
- A Bowl, Black and Knobby
- Anglefork Castle: From Another Time, Another Land
- Gross Incandescence: Partly Illuminated
- Tight Leather Pants (worn, wet)
- Incredibly Tight Blue Dress (worn, mutilated, mildly provocative)
- Travels In The Fourth Dimension: Saturday, July 24th, 409 S.D.
- The Majordomo: Busy Morning
- The Good Doctor: House Call
- The Queen's Guard: Space Among The Ranks
- The New Queen: Strategic Meeting
- Tower of the Mind: Advice Given
- The Obsolete Class: Let Them Be
- Cruelty-Free Foods: Treats Survived
- Body Count: 2
- Army of the New State: 433 Stout Strangers
Oscar Wilde, Chemistry Teacher
- Wounds: 1
- 1 rat, skinless and smoked
- 6 gp
- Poor Misshapen Dice
- Lock of Hair (unidentified)
- Iron nail, unused
- An Inauspicious Key
- Burlap Foot Wrappings (worn)
- Burlap Hand Wrappings (worn)
- Moth-Eaten Hat (worn)
- Respectable Brown Skirt (worn)
- Old Brown Waistcoat (worn)
- Bright Yellow Tunic (worn)
- Blue Shards of a Probable Bottle
- Blue Glass Shiv
- A Wealth of Burlap Ribbons
- An Obsolete Class: Trustworthy Individual
- The Flip Side: Tales of the Bizarre
- The Doom Guard: the Inquisition
- Tower of the Mind: An Interruption
- A Frightening Door: An Understanding
- The Voracious Dark: Backed Away
- The Winding Path of Inspiration: Visiting Masters