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Author Topic: Domurinn: An Open-World Adventure (D&D 3.5 IC)  (Read 13880 times)

My Name is Immaterial

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #150 on: February 06, 2016, 10:25:21 pm »

Nix puts on his trademarked smile and sheathes his sword, turning his hands palms up, the universal sign for 'I'm not carrying a big, nasty weapon.'
"General? I'm Nix Box of Tiger, Box, Voice and Associates, Rescuers Incorporated, TBVARnA Rinc for short. We heard that some dangerous people were looking for you, so we took the liberty of stepping in on your behalf. Are you injured?"

GiglameshDespair

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #151 on: February 07, 2016, 08:10:53 am »

The tiger, bold as brass, padded up to the man and sniffed him, learning his scent.
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Dwarmin

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #152 on: February 07, 2016, 01:23:44 pm »

Nix puts on his trademarked smile and sheathes his sword, turning his hands palms up, the universal sign for 'I'm not carrying a big, nasty weapon.'
"General? I'm Nix Box of Tiger, Box, Voice and Associates, Rescuers Incorporated, TBVARnA Rinc for short. We heard that some dangerous people were looking for you, so we took the liberty of stepping in on your behalf. Are you injured?"

Sokratei bumped Nix in the side in an unprofessional manner.

"Hey, am I the Voice? I want to be the Voice! I'm good at talking!"

...

((OOC: Also, that was not a monologue it was three parts of separate discussions which are taking place in the temporal order of Arthfael-->Tama-->Nix, but all at once. This takes MLG PRO RPG Skills! Try to keep up rookie!  8) ))

As you walk into the building after your extensive monologue, he half-shouts, "It's, uh, Arthfael..."

"Hey, I'm not deaf, you don't have to shout. Nice to meet you anyway, I'm Sokratei, fella. And, don't you forget it. I know it's a complicated moniker, but I don't like nicknames. You call me Soki or Tea or Rat and I'll fisticuff you in the snout!

...unless, it's a really good nickname, better than those I mean, since I've never had a good one of my own. Tama just calls me the 'Horned Girl' half the time. Really imaginative."
She said, with much practiced disparaging tones (designed to be heard by the subject in question) and sarcastic eye rolling technique.

In the back room of the house, a bearded man in strange, white, leathery armor is breathing somewhat heavily. As he walks in, he looks at you and his eyes widen. He speaks to you in a refined, yet gruff, voice:
"S-stay back! I-I'm no pushover, I'll have you know!"

"Old man, we're obviously not going to be fighting. If we wanted to kill you...well, blah blah, you know, we would have done so heretofore. And-if you could or would have killed us, you would have done so-rather than blustering and prevaricating like a doddering Vicar. Unless you really wanted to talk instead, then kill us afterwards...which would be pretty smart...anyway-like Mr. Beatbox said, we're here to render unto assistance to you. So, sort of...so hold still for a moment and I'll see how dangerous you really are. It's just a little fishing spell, to see if you have any tasty...er, any sort of magic on you. Then, we can trust each other!" Sokratei said.

She said, raising her hand in a sort of...lazy waving motion. It was the sort of spell that sent out arcane 'vibrations'-much like a whale or dolphin used sonar, though such terms are unknown to us in this place-it revealed nothing directly, but indirectly you could tell where there was magic, in the spaces left in-between, and echoes that came back you.

"Like, um...De~tect~ir M-m-axia!" She said, stumbling a bit on the pronunciation.

It wasn't her fault the last magic user she had robbed had been Imperial Galacian-and possessed of something of a stutter, to go with his quiet incantations, and excellent shoulders and strong chin. She was sure he would have made a good marble bust-in fact, he had threatened to do the same to her, if he ever found her again. Hah, if! The irony of the situation given the past between her and the Tiger had provided no end to the amusement of the situation. From a certain point of view.

...Sokratei in truth, had an unfortunate trait of stealing some of her targets mannerisms, habits, expressions-even the occasional stray memory, or linguistic tic-when she stole their magic. Tama had no doubt noted her words had been a bit...educated, lately. Courtesy of her victims gifted vocabulary, of course. The victim in turn, tended to become slightly...airheaded, to put it kindly. Sokratei had always considered it a fair trade.

Action: Btw, is the old man armed in any way? Cast detect magic on the old bag to see if he has any tricks up his sleeves!
« Last Edit: February 07, 2016, 01:41:46 pm by Dwarmin »
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GiglameshDespair

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #153 on: February 07, 2016, 05:29:26 pm »

Nix puts on his trademarked smile and sheathes his sword, turning his hands palms up, the universal sign for 'I'm not carrying a big, nasty weapon.'
"General? I'm Nix Box of Tiger, Box, Voice and Associates, Rescuers Incorporated, TBVARnA Rinc for short. We heard that some dangerous people were looking for you, so we took the liberty of stepping in on your behalf. Are you injured?"

Sokratei bumped Nix in the side in an unprofessional manner.

"Hey, am I the Voice? I want to be the Voice! I'm good at talking!"

Tam made a sort of purr and flicked her tail. Clearly she should be the Voice.

After all, when she growled, a lot of people went silent, though sometimes they started crying.


"Hey, I'm not deaf, you don't have to shout. Nice to meet you anyway, I'm Sokratei, fella. And, don't you forget it. I know it's a complicated moniker, but I don't like nicknames. You call me Soki or Tea or Rat and I'll fisticuff you in the snout!

...unless, it's a really good nickname, better than those I mean, since I've never had a good one of my own. Tama just calls me the 'Horned Girl' half the time. Really imaginative."
She said, with much practiced disparaging tones (designed to be heard by the subject in question) and sarcastic eye rolling technique.

Tigers do not have much use for imagination, and Tam Barl Daar made this clear with an fearsome growl! She bounded over to the horned girl, and glowered ferociously up (but not much up) at the offending woman. She flickered her ears archly, as daring the horned girl to say more.

Hmmph. She'd have to remember to call her "Horned Soks" next time she wore her human shape. Bet that would get her horns in a twist, ha!
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PrivateNomad

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #154 on: February 07, 2016, 05:30:45 pm »

Tradok is uh, wherever he is. He is probably idling and picking his nose.

Dwarmin

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #155 on: February 08, 2016, 10:32:44 am »

Tigers do not have much use for imagination, and Tam Barl Daar made this clear with an fearsome growl! She bounded over to the horned girl, and glowered ferociously up (but not much up) at the offending woman. She flickered her ears archly, as daring the horned girl to say more.

Hmmph. She'd have to remember to call her "Horned Soks" next time she wore her human shape. Bet that would get her horns in a twist, ha!

Sokratei met the Tigers gaze without much fear. She knew when her friend was about to shred someone to flinders and when she was just annoyed.

"Pff, you're getting pretty sensitive in your dotage. I'll make it up to you later~maybe the Ley of Yuna?"

Sokratei often remarked on the fact that despite Tama's apparent youth, she was hundreds (thousands?) of years old-in stone age, anyway...

Yet, the Ley of Yuna was actually an ancient song Sokratei had first picked up Tama humming idly-she had, through some effort, managed to reproduce the music in full on her set of pipes, quite nicely. For whatever reason, this old song meant something to the Tigerwoman-Sokratei wasn't exactly sure what it meant, since the words of the song were in a language so old no one else spoke it anymore. Maybe it was a relic of her past-a reminder of old love, a wild joy...a glorious battle, old friends...a home, family...or, even a painful memory that was treasured for the same reason. Maybe it meant nothing at all...Tama had little sense of imagination or art (as she had stated herself). Perhaps the song was no more than a echo-stuck in the Tigers mind, like a stray piece of meat in her teeth.

Sokratei couldn't say, and it wasn't her place to ask...still, she often played the Ley of Yuna (The song she had named after her mother, oddly enough), to pacify her friends fey and wild mood.
« Last Edit: February 08, 2016, 10:36:39 am by Dwarmin »
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My Name is Immaterial

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #156 on: February 09, 2016, 03:52:13 am »

Nix puts on his trademarked smile and sheathes his sword, turning his hands palms up, the universal sign for 'I'm not carrying a big, nasty weapon.'
"General? I'm Nix Box of Tiger, Box, Voice and Associates, Rescuers Incorporated, TBVARnA Rinc for short. We heard that some dangerous people were looking for you, so we took the liberty of stepping in on your behalf. Are you injured?"

Sokratei bumped Nix in the side in an unprofessional manner.

"Hey, am I the Voice? I want to be the Voice! I'm good at talking!"
Nix shoots a smile at the General, "Excuse us for a moment."
He turns to Sokratei, and switches from Common to Elvish. He figured that the horned girl did not speak Dwarvish, but Elvish was certainly worth a shot. "Ná, tarruka neth. Glimita mudael ta enethel."
Spoiler: Elvish translation: (click to show/hide)

Dwarmin

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #157 on: February 09, 2016, 09:48:57 am »

Sokratei raised an incredulous eyebrow, a bit impressed, and she understood him clearly enough-she herself had learned Elvish almost alongside common when she was young, and still spoke with a considerable Gwyrthian accent.

"Hen ach bain..." She said, nodding.

Spoiler: Elvish translation (click to show/hide)
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GiglameshDespair

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #158 on: February 09, 2016, 10:19:56 am »

Tam flicked her tail and purred in agreement at the horned girl's offer.
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My Name is Immaterial

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #159 on: February 09, 2016, 08:44:32 pm »

"Thelcarfammë."
Spoiler: Elvish Translation (click to show/hide)

Tawa

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #160 on: February 16, 2016, 02:53:05 pm »

"Oh... I see. Thank you, very much... if you hadn't stepped in, I... I don't know what would've happened."
The tiger, bold as brass, padded up to the man and sniffed him, learning his scent.
Scent learned!
Action: Btw, is the old man armed in any way? Cast detect magic on the old bag to see if he has any tricks up his sleeves!
As you look him over, you spot an excessively large sword strapped to his back. That is, not a greatsword for a man, but perhaps a longsword for a giant.

"...Are the assassins dead? I need to verify their identities... I need a confirmation on who's tracking me before I can explain everything I know."
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Dwarmin

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #161 on: February 16, 2016, 03:14:41 pm »

"I'm pretty sure we killed them hard enough. Follow me!"

Action: Show off our mornings grisly work!

((OOC: Also, results of my detect magic spell...? I don't see them in the turn. Or am I going to be pm'ed them?))
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Tawa

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #162 on: February 16, 2016, 03:30:02 pm »

Spoiler (click to show/hide)
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Twinwolf

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #163 on: February 16, 2016, 03:31:38 pm »

((So what's going on with Kira and the old man?))
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Dwarmin

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Re: Domurinn: An Open-World Adventure (D&D 3.5 IC)
« Reply #164 on: February 16, 2016, 03:35:45 pm »

"Also, that's a nice sword you have there, Old Man. Be a shame if someone stole it... How do you manage to swing such a thing around?"
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