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Author Topic: Tiles on lower z levels  (Read 812 times)

Infinite Monkeys

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Tiles on lower z levels
« on: October 13, 2015, 06:07:43 am »

I'm using a graphics pack and it's really hard to see whether something is on my z level or the one below because it's only slightly darker if it's below. Is it possible to tweak this so that things on lower levels are much darker rather than just a tiny bit?
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Bumber

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Re: Tiles on lower z levels
« Reply #1 on: October 13, 2015, 06:23:21 am »

You might have better luck asking in this thread: http://www.bay12forums.com/smf/index.php?topic=138754.0
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

Bearskie

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Re: Tiles on lower z levels
« Reply #2 on: October 13, 2015, 09:09:25 am »

That depends on whether you're using TWBT. Which graphics set are you referring to?

Bumber

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Re: Tiles on lower z levels
« Reply #3 on: October 13, 2015, 11:40:27 am »

That depends on whether you're using TWBT. Which graphics set are you referring to?
If he can see stuff on the level below (besides the usual fluids, etc.,) he's using TWBT.
« Last Edit: October 13, 2015, 11:42:19 am by Bumber »
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?