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Author Topic: Adventure as vermin  (Read 4954 times)

Ganb

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Adventure as vermin
« on: August 30, 2015, 01:46:15 pm »

Modding the raws I found that [INDIV_CONTROLLABLE] works even on vermin types.

So I tried a Fairy swordsman that fights with tree needles.
Spoiler (click to show/hide)

I'm thinking about recruiting an elf follower and pestering him with conversation while he fights.
"Watch out!"
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You need to find the most exotic animal pet you can, and then breed a war party of them. Have a beastmaster as your only guardian, wrapped in adamantium with a platinum war hammer that is backed by savage giant beasts from around the world.

klefenz

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Re: Adventure as vermin
« Reply #1 on: August 30, 2015, 03:25:57 pm »

Can you mod fairies to have deadly magic dust?

tonnot98

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Re: Adventure as vermin
« Reply #2 on: August 30, 2015, 10:01:05 pm »

Use a platinum greatsword.
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Not sure if dying of old age is an honor or a shame for weaponmasters. On the one hand, it means they never got the opportunity to die in glorious battle. On the other hand, it means nothing could beat them in glorious battle.
Meow.

Max™

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Re: Adventure as vermin
« Reply #3 on: August 30, 2015, 10:04:26 pm »

Platinum is awful for swords, steel or candy instead.
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tonnot98

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Re: Adventure as vermin
« Reply #5 on: August 31, 2015, 10:55:52 am »

I said platinum greatsword so it could be absurdly heavy, but still more useful than a pine needle.

Plus, can you just imagine a fairy swinging a sword around that's as big as a human?
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Not sure if dying of old age is an honor or a shame for weaponmasters. On the one hand, it means they never got the opportunity to die in glorious battle. On the other hand, it means nothing could beat them in glorious battle.
Meow.

TheFlame52

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Re: Adventure as vermin
« Reply #6 on: August 31, 2015, 01:55:38 pm »

Something you should note is that most if not all vermin are really fucking slow. Running away isn't an option.

Max™

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Re: Adventure as vermin
« Reply #7 on: August 31, 2015, 05:39:34 pm »

If you want heavy and you're gonna createitem anyways, why not go slade! You can even artifake it, they work great, shapoom, away goes the enemies.
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TheFlame52

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Re: Adventure as vermin
« Reply #8 on: August 31, 2015, 07:12:54 pm »

I mean, you're not going to get any slower than you already are. Go for it!

duckman

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Re: Adventure as vermin
« Reply #9 on: August 31, 2015, 07:32:23 pm »

Fairies have a higher flying speed, so just get off the ground.
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ShinQuickMan

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Re: Adventure as vermin
« Reply #10 on: August 31, 2015, 07:43:42 pm »

I've dabbled in controllable vermin modding before. They're oddly pretty good at wrestling human-sized targets once their skill is high enough.
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That Wolf

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Re: Adventure as vermin
« Reply #11 on: September 04, 2015, 04:15:34 am »

Nice, your fairy is hung...
Dont bother with pine needles
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Borge

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Re: Adventure as vermin
« Reply #12 on: September 11, 2015, 03:48:21 pm »

Awesome, maybe I'll play as a fire snake and burn everyone in their sleep.
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Untrustedlife

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Re: Adventure as vermin
« Reply #13 on: September 13, 2015, 04:08:34 pm »

SO did you have to mod in the needles? Or are they in there?
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I am an indie game dev!
My Roguelike! With randomly generated creatures Roguelegends: Dark Realms
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§k

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Re: Adventure as vermin
« Reply #14 on: September 18, 2015, 06:42:58 pm »

Does cat and faucon attack vermin adventurer?
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