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Author Topic: You are also a Dungeon  (Read 1831 times)

March

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You are also a Dungeon
« on: August 23, 2015, 06:09:44 am »

In a world of; magical mystery treasures, rampant holy crusades, plagues of demonic invasions, and cute fluffy bunnies comes forth wild fluctuations of living mystical energies bent by unknown forces to cause disastrously chaotic events.
You are afflicted by such a instability, you are a mortal possessed by ill fate to craft a mote of stability, a Dungeon Heart.
You live in a town with many other people, and work at the;
A. Masonry
B. Timekeeping Shop
C. Mortuary
D. Alchemist
E. Smithy
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~Neri

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Re: You are also a Dungeon
« Reply #1 on: August 23, 2015, 06:11:52 am »

C. Mortuary
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Hawk132

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Re: You are also a Dungeon
« Reply #2 on: August 23, 2015, 06:14:47 am »

Smithy. If Smithy doesn't go through - switching my vote to Mortuary.
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Happerry

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Re: You are also a Dungeon
« Reply #3 on: August 23, 2015, 06:38:18 am »

D. Alchemist
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March

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Re: You are also a Dungeon
« Reply #4 on: August 23, 2015, 10:04:31 am »

You work in a Smithy; metals and glasses, strength and heat. You slip into a crafting trance and begin to toil on a...

A. Weapon
B. Armor
C. Tool
D. Container
E. Bauble
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March

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Re: You are also a Dungeon
« Reply #5 on: August 23, 2015, 12:19:46 pm »

You toil combining glass with iron and copper, mixing in channels of magic and flows of life. Forming a vessel to contain the unknowable being of a Dungeon Heart, and liquids as well!
The Smith has become a burned out soulless husk.

Turn 1
You've gained 1 soul, and 1 Husk.
The Dungeon is Unformed, and vulnerable.
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~Neri

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Re: You are also a Dungeon
« Reply #6 on: August 23, 2015, 12:31:58 pm »

Prompts..?
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Hawk132

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Re: You are also a Dungeon
« Reply #7 on: August 23, 2015, 12:34:57 pm »

container!
Fool! You should've voted weapon. We could've gotten Soul Edge!
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March

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Re: You are also a Dungeon
« Reply #8 on: August 23, 2015, 12:53:27 pm »

Each unit can do 1 task per turn, right now there's just the one.
The dungeon isn't made yet and it can either be made in the smithy or other areas for settlement can be looked for.
Souls can be used to possess objects into traps, and do a few other things.
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Urist Targaryen

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Re: You are also a Dungeon
« Reply #9 on: August 23, 2015, 01:25:43 pm »

ptw, unsure of what our options are to do next
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March

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Re: You are also a Dungeon
« Reply #10 on: August 23, 2015, 01:37:46 pm »

...

A. Send Husk to do something
B. Possess something with the soul
C. Form dungeon in the smithy
D. Search for somewhere else to form the dungeon
E. Kill people, get treasure, grow.
F. Murder the GM whose RP'n as a shark
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spümpkin

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Re: You are also a Dungeon
« Reply #11 on: August 23, 2015, 01:52:33 pm »

D. Search for a better dungeon place.
I don't think having our dungeon in the middle of town is the best idea.
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Urist Targaryen

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Re: You are also a Dungeon
« Reply #12 on: August 23, 2015, 02:02:20 pm »

D. Search for a better dungeon place.
I don't think having our dungeon in the middle of town is the best idea.
+1
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March

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Re: You are also a Dungeon
« Reply #13 on: August 23, 2015, 02:22:07 pm »

You send the Husk to search for locations.

Turn 2
The Husk scouts out for locations; and finds 3 candidates just outside of town;
A. a crypt
B. the forest
C. a burned church

1 soul is idle
the dungeon remains unformed
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Urist Targaryen

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Re: You are also a Dungeon
« Reply #14 on: August 23, 2015, 02:27:13 pm »

The church should be where we set up the dungeon.
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