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Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1740918 times)

Egan_BW

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4935 on: June 24, 2017, 10:26:23 pm »

Enslave them so you can literally eat them.
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Aoi

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4936 on: June 25, 2017, 01:04:08 am »

So I did a mix of most of them; I suppressed my pacifist faction to drive down their numbers and picked a fight with one of my (formerly) friendly neighbors to liberate a few worlds (and probably integrate them later...). While mopping up that, what I assume is the Big Crisis started, so I wrapped up that way and hiked across the map to check that out.

Their (multiple) 70k fleets crumbled before my (singular) 80k fleet.
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Spehss _

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4937 on: June 29, 2017, 11:36:01 am »

Pretty much a newbie to Paradox sim games. Only played a little of the CKII demo before stopping.

Seems like there is a ton to learn in Stellaris. I keep finding myself at a loss as to what to do with my fledgling stellar empire. There's so much to keep track of and so much to do that I feel like I have little to no control over what I'm doing, I'm just responding to what seems good to do.
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Teneb

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4938 on: June 29, 2017, 02:01:57 pm »

New DD (#75). Apparently they won't stop posting these even though the swedes are on vacation or something.




Pretty much a newbie to Paradox sim games. Only played a little of the CKII demo before stopping.

Seems like there is a ton to learn in Stellaris. I keep finding myself at a loss as to what to do with my fledgling stellar empire. There's so much to keep track of and so much to do that I feel like I have little to no control over what I'm doing, I'm just responding to what seems good to do.

You'll need to be a bit more specific with your doubts and problems if you want help.
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EnigmaticHat

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4939 on: June 29, 2017, 02:41:40 pm »

Pretty much a newbie to Paradox sim games. Only played a little of the CKII demo before stopping.

Seems like there is a ton to learn in Stellaris. I keep finding myself at a loss as to what to do with my fledgling stellar empire. There's so much to keep track of and so much to do that I feel like I have little to no control over what I'm doing, I'm just responding to what seems good to do.
That's pretty normal for Paradox games.  For your first like hour or so you just want to figure out what all the buttons do.  Then set goals for yourself and try to accomplish them.  Most things take a while and you don't really *need* to micro everything.  If you play passively for a while your empire will still be there when you start to do things again.  If there's nothing useful to do at the current time just increase the game speed.
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Sirus

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4940 on: June 29, 2017, 04:51:25 pm »

Spoiler (click to show/hide)
Oh, this looks like it will be fun.
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Mephansteras

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4941 on: June 29, 2017, 05:11:22 pm »

Pretty much a newbie to Paradox sim games. Only played a little of the CKII demo before stopping.

Seems like there is a ton to learn in Stellaris. I keep finding myself at a loss as to what to do with my fledgling stellar empire. There's so much to keep track of and so much to do that I feel like I have little to no control over what I'm doing, I'm just responding to what seems good to do.
That's pretty normal for Paradox games.  For your first like hour or so you just want to figure out what all the buttons do.  Then set goals for yourself and try to accomplish them.  Most things take a while and you don't really *need* to micro everything.  If you play passively for a while your empire will still be there when you start to do things again.  If there's nothing useful to do at the current time just increase the game speed.

Also, don't be afraid to periodically pause the game and just go over everything. Check your research, check your planets to figure out if you need to prepare for more populations soon, look at the diplomacy screen to see how you rank up to the other empires. And scan around a bit, see what you know about your neighbors, how big they are, who they're at war with. Make sure you're not falling too far behind militarily.

The game is quite nice about letting you do everything paused, so you can take as much time as you need to set things up before increasing the speed and letting things happen.
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Wolock

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4942 on: June 29, 2017, 06:33:38 pm »

That feeling when your homeworld is 5 jumps away from the local fanatical purifier.
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forsaken1111

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4943 on: June 29, 2017, 06:35:53 pm »

The nice thing about fanatical purifiers is that they never ever ally with anyone so if you can manage to stay ahead of them by grabbing an ally or just teching like hell, you can engage them by themselves and eat them up.
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Cruxador

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4944 on: June 29, 2017, 11:04:39 pm »

Not sure about this new story pack. Seems like it's going to be present in every game but I'm not sure it's dynamic and varied enough to support that.
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umiman

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4945 on: June 29, 2017, 11:39:21 pm »

Not sure about this new story pack. Seems like it's going to be present in every game but I'm not sure it's dynamic and varied enough to support that.
It'll probably be like the Horizon Signal thing where you want to turn it off after the nth time.

Chiefwaffles

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4946 on: June 29, 2017, 11:51:17 pm »

I still have not once encountered the content from Horizon Signal. Literally zero times.
One day, maybe.
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Digital Hellhound

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4947 on: June 30, 2017, 01:34:16 am »

Horizon Signal

Spoiler (click to show/hide)

I feel like it clashes with the tone of the rest of the game a lot, but eh - it's fun enough for a few goes, usually if it pops up I ignore it.
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Urist McScoopbeard

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4948 on: June 30, 2017, 01:41:01 am »

For once, I am highly displeased at the quality of DLC Paradox has been putting out. The game really needs to expand it's mechanics--adding more filler and fluff is a nice after thought, but it does literally nothing to heighten the game on it's own. Mostly a very disappointing streak thus far for Stellaris.
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Hanzoku

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4949 on: June 30, 2017, 01:44:33 am »

I'd like to get into the psychic realm at some point, mostly to dick around with the Chaos Gods expys, but I can't bring myself to play a fanatic spiritualist empire, which makes it... difficult. Why does psychic potential have to be locked behind religious dogma? :P
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