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Author Topic: Thou Art Adventurers: An Open-World RTD  (Read 16841 times)

Andres

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Re: Thou Art Adventurers: An Open-World RTD
« Reply #120 on: July 28, 2015, 08:07:04 pm »

Check the sarcophagi for any distinctive markings.
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Tomasque

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Re: Thou Art Adventurers: An Open-World RTD
« Reply #121 on: July 28, 2015, 10:13:22 pm »

Check the sarcophagi for any distinctive markings.
Among the meaningless decorations etched into the stone, you spot something written in a strange language.
[3+2] It is written in a dead language harkening back to the age of magic. You interpret it as:
"Here lies (dead/sleeping) the (corpse/spirit) of Elaenthaniel Astronaenomal."
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Andres

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Re: Thou Art Adventurers: An Open-World RTD
« Reply #122 on: July 28, 2015, 10:32:54 pm »

Do I know any lore on Elaenthaniel Astronaenomal?
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Tomasque

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Re: Thou Art Adventurers: An Open-World RTD
« Reply #123 on: July 28, 2015, 10:35:30 pm »

Do I know any lore on Elaenthaniel Astronaenomal?
No, Sorry, meant to write that.
It does seem like a traditional name for upper class for that era, though.
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The quantum cannonball hits you in the face and misses!
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Andres

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Re: Thou Art Adventurers: An Open-World RTD
« Reply #124 on: July 28, 2015, 10:37:53 pm »

"Who's up for opening these sarcophagi? Some mage is buried here and he might've buried himself with a spellbook or something."
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blazing glory

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Re: Thou Art Adventurers: An Open-World RTD
« Reply #125 on: July 28, 2015, 10:39:10 pm »

((Paint.Net, I just copy-paste a square a bunch of times, cut any of the squares that lead into unknown territory in half and lighten them up, and stick letters where I think they should go.))

Spoiler: OOC map (click to show/hide)

((It's a lot faster then the true roguelike map, I've done the roguelike way so I know this, I'll probably use this way if I end up making any more RtDs.))

Backtrack and head down D.

"You'd think people would take better care of the place where their dead go, blasted lazy churchmen."
« Last Edit: July 28, 2015, 10:52:43 pm by blazing glory »
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Andres

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Re: Thou Art Adventurers: An Open-World RTD
« Reply #126 on: July 28, 2015, 11:58:08 pm »

"I can wait. If something bad happens like last time I'd rather not have to handle it on my own."
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blazing glory

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Re: Thou Art Adventurers: An Open-World RTD
« Reply #127 on: July 29, 2015, 12:34:31 am »

((I'm bored, whoo, feast your eyes on this.))

Spoiler (click to show/hide)

((Took me a long while, definitely not doing it like that again.))
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Delekates

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Re: Thou Art Adventurers: An Open-World RTD
« Reply #128 on: July 29, 2015, 01:31:08 am »

Take gold. Explore closer the room.
"Found gold here! YaY"
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Tomasque

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Re: Thou Art Adventurers: An Open-World RTD
« Reply #129 on: July 29, 2015, 03:28:24 pm »

Take gold. Explore closer the room.
"Found gold here! YaY"
It is a gold Egyptian-style sarcophagus. It is too heavy too carry.
Upon a closer look of the room, you notice it is exactly the same as the last, with the exception of the unique sarcophagus in place of were the chest would be.

((Paint.Net, I just copy-paste a square a bunch of times, cut any of the squares that lead into unknown territory in half and lighten them up, and stick letters where I think they should go.))

Spoiler: OOC map (click to show/hide)

((It's a lot faster then the true roguelike map, I've done the roguelike way so I know this, I'll probably use this way if I end up making any more RtDs.))

Backtrack and head down D.

"You'd think people would take better care of the place where their dead go, blasted lazy churchmen."
((Thanks! Your most recent map looks very good.))
You think you made it to passage D. It certainly looks like it. You got confused while back tracking.
EDIT: That's right, you set down those coins. Derp. Your handful of coins is empty now.
It ends at a downwards staircase, which leads to another room. There are two other corridors here.
A: Leads to another room.
B: Leads to a dead end.

Attempt to disarm the trap and open the chest.
[5] You disarm the trigger easily enough.
The top of the chest is crammed with rotting scrolls of indecipherable writing.
Beneath that, you find 25 gp worth of gold and silver coins.
You would not be able to fit it all in your coin pouch alone. You would have to store some in your general inventory as well.
« Last Edit: July 29, 2015, 07:09:43 pm by Tomasque »
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Delekates

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Re: Thou Art Adventurers: An Open-World RTD
« Reply #130 on: July 29, 2015, 05:13:32 pm »

Try to push sarcophagus. Forward or backwards...
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Tomasque

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Re: Thou Art Adventurers: An Open-World RTD
« Reply #131 on: July 29, 2015, 07:07:30 pm »

Try to push sarcophagus. Forward or backwards...
[6] Nothing happens.
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The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Delekates

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Re: Thou Art Adventurers: An Open-World RTD
« Reply #132 on: July 29, 2015, 07:22:07 pm »

((Though u said it was gold and sarcophagus  ;D ))
Go out, and to the right, push door on same side.
"oh greedy me, its just gold sarcophagus! BY the way, maybe its the place where Arcane magic may be hidden cuz its only gold sarcophagis we saw..."
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my main lang is russian. Still i hope we understand each other :3

Andres

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Re: Thou Art Adventurers: An Open-World RTD
« Reply #133 on: July 29, 2015, 07:26:23 pm »

((What rooms are we all in?))
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Andres

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Re: Thou Art Adventurers: An Open-World RTD
« Reply #134 on: July 29, 2015, 07:29:50 pm »

"Huh? Where'd you find these? Um, yeah, I might be able to. Depends on language...dialect...age...handwriting..... Just gimme a sec."

Accept the scrolls and see if I can read them.
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