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Total Members Voted: 2


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Author Topic: Forumites RPG - Round 2: Elimination! (Wheel of misfortune)  (Read 111673 times)

WillowLuman

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Re: Forumites RPG - Roomquake
« Reply #1125 on: July 13, 2015, 08:49:29 pm »

"A personality test? Odd."

FallacyofUrist continues filling the test questions while he looks around the station.
(That's OOC. IC, the system already knows enough about you to recommend classes. I don't know yet though. Sorry. We'll sort it out soon.)

Then she does the same sequence of actions, but prone.
(I think you meant C9. Never stepped on D9)
D10 results in another fall, though thankfully you somehow avoid receiving more stings as you come sliding out of the chute.

Kyle starts hoping across the good tiles.
You follow TW, as she seems to know her way, but stop short as the floor opens up beneath her, leaving you on C9.
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Twinwolf

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Re: Forumites RPG - Roomquake
« Reply #1126 on: July 13, 2015, 08:52:01 pm »

Twin immediately goes prone again, and moves to the side of the chute. She takes a moment to attempt to stuff her ears back in the hood- ow ow ow- and then waits to see what Kyle does.
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Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

armach

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Re: Forumites RPG - Roomquake
« Reply #1127 on: July 13, 2015, 08:53:23 pm »

Armach Stays as still as possible. "Kyle, Try B10."
« Last Edit: July 13, 2015, 08:55:45 pm by armach »
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kj1225

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Re: Forumites RPG - Roomquake
« Reply #1128 on: July 13, 2015, 08:58:05 pm »

Kyle taps B10 with his foot.
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WillowLuman

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Re: Forumites RPG - Roomquake
« Reply #1129 on: July 13, 2015, 08:59:47 pm »

(Note: the buzzing is now so loud that you need to be within 3 tiles to hear someone)
Twin immediately goes prone again, and moves to the side of the chute. She takes a moment to attempt to stuff her ears back in the hood- ow ow ow- and then waits to see what Kyle does.
Stuffing the ears back into the hood is indeed rather painful, with all the inflamed stings, but probably better than receiving any more.

Kyle taps B10 with his foot.
The tile flips open, and a downdraft sucks KJ and a bunch of bees in. KJ comes sliding out next to Twinwolf, the bees do not, but their disappearance does not seems to have thinned the swarm noticeably.
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Arcvasti

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Re: Forumites RPG - Roomquake
« Reply #1130 on: July 13, 2015, 09:02:07 pm »

Arcvasti selects Purchase Forms on the console thingy.
Input required.

Arcvasti types Dragon, but reconsiders and eventually ends up putting in Catperson before pressing enter.
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kj1225

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Re: Forumites RPG - Roomquake
« Reply #1131 on: July 13, 2015, 09:02:35 pm »

Kyle sighs and goes back to C9. He tries C10.
« Last Edit: July 13, 2015, 09:04:35 pm by kj1225 »
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Twinwolf

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Re: Forumites RPG - Roomquake
« Reply #1132 on: July 13, 2015, 09:04:00 pm »

Twin attempts to retrace the safe path up to C9, and then goes to C10. Prone, of course.

Kyle sighs and goes back to C9. He tries D10.
"D10 is one of the falling ones."
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

armach

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Re: Forumites RPG - Roomquake
« Reply #1133 on: July 13, 2015, 09:06:16 pm »

Armach carefully maneuvers himself to A10.
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WillowLuman

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Re: Forumites RPG - Roomquake
« Reply #1134 on: July 13, 2015, 09:10:09 pm »

Arcvasti selects Purchase Forms on the console thingy.
Input required.
Arcvasti types Dragon, but reconsiders and eventually ends up putting in Catperson before pressing enter.
Input error

Twin attempts to retrace the safe path up to C9, and then goes to C10. Prone, of course.

Kyle sighs and goes back to C9. He tries D10.
"D10 is one of the falling ones."
They both moe to C9, before Twinwolf remembers that C10 and D10 have already been tried. C10 had resulted in the horn sounding again, D10 had been a fall. In the time it took them to move there, it seems that the first swarm of bees began retreating back into the hole, thinning the swarm out somewhat.

Armach carefully maneuvers himself to A10.
Armach reaches C9, following the previous route, and going sideways twice, finds that B9 and A9 are safe. A10 also seems safe.

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Twinwolf

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Re: Forumites RPG - Roomquake
« Reply #1135 on: July 13, 2015, 09:11:47 pm »

Twin, seeing Armach, goes to A10, and then B11.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

WillowLuman

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Re: Forumites RPG - Roomquake
« Reply #1136 on: July 13, 2015, 09:13:16 pm »

B11 sends Twinwolf plunging back to the start. The rest of the bees seem to be retreating now.
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Dwarf Souls: Prepare to Mine
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Twinwolf

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Re: Forumites RPG - Roomquake
« Reply #1137 on: July 13, 2015, 09:14:34 pm »

Still prone- just in case- Twin tries the same route, A11.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

WillowLuman

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Re: Forumites RPG - Roomquake
« Reply #1138 on: July 13, 2015, 09:16:55 pm »

Still prone- just in case- Twin tries the same route, A11.
In the time it takes you to reach Armach's square, the room seems to become bee-free, though the pain in your ears is still intense.

HugoLuman gets up steps over to the others in the hall to watch, standing next to Kevak. "Are you guys alright in there? That looked terrifying!"
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Keep Me Safe - A Girl and Her Computer (Illustrated Game)
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Arcvasti

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Re: Forumites RPG - Roomquake
« Reply #1139 on: July 13, 2015, 09:17:04 pm »

Arcvasti selects Purchase Forms on the console thingy.
Input required.
Arcvasti types Dragon, but reconsiders and eventually ends up putting in Catperson before pressing enter.
Input error

Arcvasti frowns and inputs, in order, Shapeshifter, Khajiit, and Draconian. They stop if one of the inputs is accepted or if the computer displays some kind of warning message.
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To fix the horrid default colour scheme, follow the below steps:
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