I killed the Deathclaw using a whole bunch of 10mm bullets and jumping onto the rooftops with sprinting away when it ran off. I think it took about 1 1/2 in game days. I did it in protest against being given a suit of power armour so early on in the game without having to work for it. Also the character I was playing in my mind was more of an agile fighter than a heavy armour user.
Yeah, what the fuck is that about Bethesda? To me, the first couple missions of the game just seemed like Bethesda was saying "yeah, we removed a lot of depth from the game, but look at all these new features that we showcased in the trailers! You get them right off the bat!" The new character creater, codsworth saying your name, new power armour, settlement building, gun/armour modification etc. all available within the first two missions. In FO3 and New Vegas, power armour was something that you didn't get until later, especially New Vegas. Shit, I hardly used power armour in New Vegas because it was so hard to find, and there was so many other viable alternatives for armour. FO3 you at least needed to make it to the Pentagon first and get the power armour training from the BoS. But in FO4, they drop it into your lap along with a shiny new minigun with over 400 rounds of ammo. That's not fun, you're giving the player mid level weaponry right off the bat. In Vegas, I remember using the 9mm pistol and the varmint rifle for hours until I finally got that service rifle, which was a bit of a step up, and it was ages until I got some decent energy weaponry. Having a plasma rifle or somesuch off the bat would've made the game easier, but it wouldn't have made it more fun just because FEATURES.