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Author Topic: Fallout 4: It Just Works  (Read 831879 times)

GiglameshDespair

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Re: Fallout 4: Hype Never Changes
« Reply #90 on: June 03, 2015, 12:11:21 pm »


My point actually being, if you want a game with a heavy story, you do kind of have to nail down the main character a bit, at least if that character is going to be a major player in the story, and not just an observer.

They managed perfectly well to have male and female Commander Shepards.
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miauw62

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Re: Fallout 4: Hype Never Changes
« Reply #91 on: June 03, 2015, 12:12:23 pm »

IDK, they pulled it off in their previous games.
Especially the TES universe is littered with nameless heroes.
I don't really mind, but some people will get pissed.

E:
And somebody will make a female protag mod eventually.
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scriver

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Re: Fallout 4: Hype Never Changes
« Reply #92 on: June 03, 2015, 12:16:19 pm »

It's not. It's quite probably the Creation Engine, the same as Skyrim. The Gamebryo engine can no longer be used by Beth. I think that either the license expired or Gamebryo went bankrupt, not sure.

The Creation Engine is very similar to Gamebryo, with the main differences being that dialogue no longer happens in its own time-bubble and animations are a little better.

The "Creation Engine" is 95% Gamebryo Engine, with a few changes, updates and finishes added on, they just decided to rebrand the thing since their Gamebryo engine had gotten such a bad reputation, and because they thought (correctly) that it would hype Skyrim more if they raved about their "new improved engine" a lot.

And no, Gamebryo didn't go bankrupt.
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MasterFancyPants

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Re: Fallout 4: Hype Never Changes
« Reply #93 on: June 03, 2015, 12:18:22 pm »

Fallout 3 was excellent, for its time.  I had probably 40 hours of fun with that game, and probably another 15 hours of so-so enjoyment.
Fallout NV was fun, but was just too much like fallout 3.

I look forward to this, but I certainly won't pre-order.

If the latest rumors are true the main character will be voiced throughout the game and can only be male. Not sure how I feel about it.
I know, a forced gender in a story driven game! That reminds me of another thing that really pissed me off, in the book Fahrenheit 451, the main character's name was Guy Montag, and he was a male.  I mean, wtf, I don't even get to name the main character? :P

My point actually being, if you want a game with a heavy story, you do kind of have to nail down the main character a bit, at least if that character is going to be a major player in the story, and not just an observer.

Heavy Story? Sorry man, this isn't 2002. Beth don't do stories no mo'.
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KingofstarrySkies

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Re: Fallout 4: Hype Never Changes
« Reply #94 on: June 03, 2015, 12:20:18 pm »

...What.
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scriver

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Re: Fallout 4: Hype Never Changes
« Reply #95 on: June 03, 2015, 12:21:56 pm »

He's saying Bethesda doesn't do story driven games.
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SealyStar

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Re: Fallout 4: Hype Never Changes
« Reply #96 on: June 03, 2015, 12:22:31 pm »

While I'm trying to temper my own personal hype with reason (and God Totalbiscuit be damned if I preorder anything), edgelord "Buhfezduh sux" complaining doesn't help matters and neither does handwringing about unconfirmed rumors based off a short trailer released a few hours ago.

Unless there's some other source for inside information, the only indication for a voiced PC is the dude in the trailer, which doesn't confirm anything about the actual game. As for the PC being male-only: I may get some flack for acknowledging this, but feminism/social justice in gaming is pretty damn close to its apex and I think Bethesda would be in boiling hot water if they made a male-only character while every Elder Scrolls and Fallout in the past has offered a choice of gender.
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Iceblaster

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Re: Fallout 4: Hype Never Changes
« Reply #97 on: June 03, 2015, 12:23:35 pm »

* Iceblaster will never believe any rumors until Bethesda is like 'hey guyz this what we doin up in dis place'

KingofstarrySkies

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Re: Fallout 4: Hype Never Changes
« Reply #98 on: June 03, 2015, 12:23:53 pm »

He's saying Bethesda doesn't do story driven games.
I know. I'm marveling at it.
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SealyStar

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Re: Fallout 4: Hype Never Changes
« Reply #99 on: June 03, 2015, 12:28:54 pm »

Bethesda has never done story-driven games unless we have some very bizarre notions of "story driven". In every Bethesda game I've played the side missions and exploration are substantially larger, both in terms of development resources and on the player side, than the relatively meager main stories.

The only reasonable criteria by which I would consider Bethesda games "story driven" are a) having a main story at all or b) featuring characters, dialogue, and other common elements of stories.
« Last Edit: June 03, 2015, 12:31:18 pm by SealyStar »
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Teneb

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Re: Fallout 4: Hype Never Changes
« Reply #100 on: June 03, 2015, 12:31:37 pm »

* Iceblaster will never believe any rumors until Bethesda is like 'hey guyz this what we doin up in dis place'
For all their faults, Bethesda tends to be pretty good at not letting many bits of information leak into the public.

I wonder if the launch bugs will rival Skyrim's backwards-flying dragons and the nude courier (RIP). That was amusing while it lasted.

Bethesda has never done story-driven games unless we have some very bizarre notions of "story driven". In every Bethesda game I've played the side missions and exploration are substantially larger, both in terms of development resources and on the player side, than the relatively meager main stories.
There was Redguard. It was actually pretty decent. It is also ancient history though.
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KingofstarrySkies

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Re: Fallout 4: Hype Never Changes
« Reply #101 on: June 03, 2015, 12:31:58 pm »

I suppose, aye. I just sort of considered that rather story-driven. I dunno.
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jocan2003

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Re: Fallout 4: Hype Never Changes
« Reply #102 on: June 03, 2015, 12:45:43 pm »

After seeing the trailer i feel its going back toward fallout 3 survival-centric more than FNV where its more political than survival and that makes me happy, between FNV and fallout 3 level design i prefered the fallout 3 setting, heavily ravaged while fnv was more of western setting.

Anyhow i will watch without following the hype train as i have been burned too many time.
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Mishrak

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Re: Fallout 4: Hype Never Changes
« Reply #103 on: June 03, 2015, 12:54:44 pm »

Bethesda is good at shiny hand holding games.  It's not good at much else these days.
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Wimopy

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Re: Fallout 4: Hype Never Changes
« Reply #104 on: June 03, 2015, 12:57:23 pm »

I liked both FO3 and FNV. Sure, they had bugs and stuff, but I still found them great fun. And I liked FO3's plot and DLCs way more than FNV's. I also have no problem with Skyrim, so at this point, I'm perfectly fine with Bethesda doing something. There's always the mods, unless Bethesda REALLY fucks up, but I doubt the gaming community would take that well and they have to consider that.

Also, it's a trailer. Games can change A LOT compared to what can be seen in a trailer. Usually, the graphics get worse and a lot of features are added/cut, but they definitely change. I said the same thing for XCOM: Wait it out before saying too much based on the trailer. For all we know, they might just be hyping people with footage they made using FO3 stuff.

Boston sounds plausible, going by the vault numbering, since 101 was near Washington and Boston is rather close to Washington.

As for voice acting; you might still have choice for a character and have a fully voiced game. Just look at how Saints Row pulled it off. It worked pretty fine for them, so it might work in Fallout. Still, I don't expect it to be voiced, just for advertisement reasons. Or that might not even be the player character, just a companion. Or just some random guy who came out of a vault.

Anyways, enough plotting, time to wait for more info. PTW.
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