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Author Topic: Fallout 4: It Just Works  (Read 840360 times)

scriver

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Re: Fallout 4: Casuels Killed The Video Game
« Reply #4485 on: December 06, 2015, 07:57:26 pm »

Is there ever any actual confirmation on whether all synths automatically know they are synths? I haven't gotten long into the main quest yet, but it's been one if the questions the game brought up in me so far.
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BlackFlyme

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Re: Fallout 4: Casuels Killed The Video Game
« Reply #4486 on: December 06, 2015, 08:01:08 pm »

Not all know that they are.
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Teneb

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Re: Fallout 4: Casuels Killed The Video Game
« Reply #4487 on: December 06, 2015, 08:24:22 pm »

Yeah, they don't. It seems the railroad tends to erase their memories sometimes. The one in FO3, for example.

Damn it, now I need to go about killing everyone with the console to find out who the synths are.

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Antioch

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Re: Fallout 4: Casuels Killed The Video Game
« Reply #4488 on: December 06, 2015, 08:38:17 pm »

The more I think about the main quest, the more I realize how disappointing it is.

There isn't any part of it that is even above "meh", the writing is just seriously uninspired.

The way the factions act too is just completely irrational.
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Grim Portent

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Re: Fallout 4: Casuels Killed The Video Game
« Reply #4489 on: December 06, 2015, 08:55:04 pm »

My only big problem with the writing so far has been the backstory for the Minutemen.

Pretty much every mention of them makes it sound like they collapsed ages ago but it's only actually been a couple of weeks at most when you meet Preston, since they collapsed at the Quincy Massacre and that's where the survivors he's leading came from, but everyone still acts like they've been gone for years or something.
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Sensei

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Re: Fallout 4: Casuels Killed The Video Game
« Reply #4490 on: December 06, 2015, 09:45:16 pm »

My only big problem with the writing so far has been the backstory for the Minutemen.

Pretty much every mention of them makes it sound like they collapsed ages ago but it's only actually been a couple of weeks at most when you meet Preston, since they collapsed at the Quincy Massacre and that's where the survivors he's leading came from, but everyone still acts like they've been gone for years or something.
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BFEL

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Re: Fallout 4: Casuels Killed The Video Game
« Reply #4491 on: December 07, 2015, 02:50:30 am »

Yeah its pretty much stated that the Quincy Massacre was basically just something of a death knell to an already all but collapsed organization. I think its more "Preston's group was the last one acting like minutemen and Quincy stopped that" then "no minutemen left anywhere"
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Reudh

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Re: Fallout 4: Casuels Killed The Video Game
« Reply #4492 on: December 07, 2015, 03:54:51 am »

My only big problem with the writing so far has been the backstory for the Minutemen.

Pretty much every mention of them makes it sound like they collapsed ages ago but it's only actually been a couple of weeks at most when you meet Preston, since they collapsed at the Quincy Massacre and that's where the survivors he's leading came from, but everyone still acts like they've been gone for years or something.

The raiders at Libertalia (the sunken ship city-thing) were originally Minutemen who resorted to raiding because they couldn't feed themselves by protecting people anymore. So yeah, Preston's group was probably the last actual functioning Minuteman group, but there was a cancer within the Minutemen long before that.

Neonivek

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Re: Fallout 4: Casuels Killed The Video Game
« Reply #4493 on: December 07, 2015, 04:51:51 am »

The minutemen's collapse is a bit more realistic then most

In that you PROBABLY could think of a single moment that destroyed the minutemen... but in reality they just slowly decayed to the point where you couldn't create the exact moment the minute men were gone.

Heck the minutemen aren't even "gone" you can still find a few living minutemen out there (as is common in a world without direct forms of communication outside short range radio.
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Grim Portent

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Re: Fallout 4: Casuels Killed The Video Game
« Reply #4494 on: December 07, 2015, 11:48:00 am »

Thing is that there were supposed to still be Minutemen groups right up till Quincy, they just didn't show up due to factions forming that disliked one another, those groups shouldn't have just vanished into thin air, they would just have been refusing to do their job.

It'd make more sense to me if there were regional groups of Minutemen that you had to reunite rather than just building things up from nothing again, partly because it wouldn't beg the question of where the Minutemen you call on get so many laser muskets from at short notice, and also partly because it would make the Minutemen collapse seem more sensible to me if the people who ran the Minutemen after the last general died up until the collapse were present in the game.
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There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.

Neonivek

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Re: Fallout 4: Casuels Killed The Video Game
« Reply #4495 on: December 07, 2015, 12:12:06 pm »

Well remember you get the entire story from Gravy's perspective.
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Grim Portent

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Re: Fallout 4: Casuels Killed The Video Game
« Reply #4496 on: December 07, 2015, 12:25:11 pm »

Well remember you get the entire story from Gravy's perspective.

True I guess, he even mentions he doesn't know everything.
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There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.

Neonivek

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Re: Fallout 4: Casuels Killed The Video Game
« Reply #4497 on: December 07, 2015, 12:46:07 pm »

Not that I blame anyone for overlooking the "Unreliable narrator" aspect.

Since WAAAAAY too much fiction gives characters what amounts to psychic accuracy on everything they say.

Not that I think all fiction should have unreliable narrators... but they should probably stop having characters be freakishly specifically correct.

"He was going 100 miles per hour"

Me: "Now if you were a REAL person... that could mean it is going anywhere from 50-120... but since your a fictional character it means it is going exactly 100MPH with absolutely no deviation. In fact it won't even slow down on turns or lane changes."
« Last Edit: December 07, 2015, 02:03:39 pm by Neonivek »
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Krevsin

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Re: Fallout 4: Casuels Killed The Video Game
« Reply #4498 on: December 07, 2015, 02:12:50 pm »

I like the laser muskets both as a concept and as a weapon (they make for excellent sniper rifles), but there is one travesty regarding them that bothers me immensely, to the point that I count it as one of my major points of discontent with the game.

Namely, the fact that one of them cannot sport a stylish bayonet.
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Neonivek

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Re: Fallout 4: Casuels Killed The Video Game
« Reply #4499 on: December 07, 2015, 02:14:29 pm »

Looking at its general design >_> I am not sure It really could effectively.

Can you give characters upgraded versions of their weapons and they won't need ammo for them? I would LOVE to upgrade Gravy's equipment so he can hit the broadside of a barn.
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