Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Let's Play Worlds of Magic!  (Read 6901 times)

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Let's Play Worlds of Magic!
« Reply #15 on: July 26, 2015, 05:05:00 pm »

Is this game worth purchasing?

Iituem

  • Bay Watcher
    • View Profile
Re: Let's Play Worlds of Magic!
« Reply #16 on: July 27, 2015, 04:07:31 pm »

Honestly?  Far too many bugs.  The interface is clunky, and it isn't intuitive enough.  I wouldn't recommend buying.
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Let's Play Worlds of Magic!
« Reply #17 on: July 28, 2015, 03:14:22 pm »

But besides the bugs and the interface, is this game fun?

Iituem

  • Bay Watcher
    • View Profile
Re: Let's Play Worlds of Magic!
« Reply #18 on: July 28, 2015, 07:46:44 pm »

I'm not sure, honestly.  It doesn't have a great deal of depth to it, and the AI is neither smart enough nor aggressive enough to really challenge a player (maybe multiplayer would be different).  I've played a fair bit of it beyond this LP, and mostly I've just been slogging through dull city management and repetitive battles just to see what's left in the spellbook.  It suffers from the problems that late-game Civ sometimes has when your empire gets too big, but without any convenient automation or 'governor' settings.  You are forced to micromanage everything, and that gets terribly dull.
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Let's Play Worlds of Magic!
« Reply #19 on: July 29, 2015, 11:26:41 am »

Ah, too bad then.  Even Master of Magic had a "Viceroy" that would manage city development.

Neonivek

  • Bay Watcher
    • View Profile
Re: Let's Play Worlds of Magic!
« Reply #20 on: July 29, 2015, 01:14:53 pm »

Ah, too bad then.  Even Master of Magic had a "Viceroy" that would manage city development.

Well that and it wasn't that hard to maxed out cities and then just tell them all to build their best unit over and over again.
Logged

Wysthric

  • Bay Watcher
  • I'm actually Korbac! :)
    • View Profile
Re: Let's Play Worlds of Magic!
« Reply #21 on: August 03, 2015, 06:19:54 pm »

Ah, too bad then.  Even Master of Magic had a "Viceroy" that would manage city development.

Well that and it wasn't that hard to maxed out cities and then just tell them all to build their best unit over and over again.

Strategy, ladies and gentlemen!
Logged
I'm Korbac. Not sure what happened to that account.

Neonivek

  • Bay Watcher
    • View Profile
Re: Let's Play Worlds of Magic!
« Reply #22 on: August 04, 2015, 04:03:22 am »

Well in all fairness... in Master of Magic anything less than the top 1-3 units of any race was just chaff.
Logged

Wysthric

  • Bay Watcher
  • I'm actually Korbac! :)
    • View Profile
Re: Let's Play Worlds of Magic!
« Reply #23 on: August 04, 2015, 04:04:13 pm »

Well in all fairness... in Master of Magic anything less than the top 1-3 units of any race was just chaff.

I do like what the Dwiggs Mod did for Age of Wonders : Shadow Magic. Everything has a purpose! :)
Logged
I'm Korbac. Not sure what happened to that account.
Pages: 1 [2]