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Author Topic: X-Com Chimera Squad  (Read 735496 times)

Digital Hellhound

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Re: X-Com 2: YOU CAN'T TAKE THAT THING, GET OUT NOW!
« Reply #1695 on: July 02, 2015, 06:37:15 pm »

Apparently this will be a thing?

Here it is at last: 1000 pages of pure, unadulterated snakewoman pornography. God bless and Vigilo Confido.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

nenjin

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Re: X-Com 2: YOU CAN'T TAKE THAT THING, GET OUT NOW!
« Reply #1696 on: July 02, 2015, 06:41:56 pm »

Ooooh boy, looks like they're going to do the full court press with this release. Central, we have a hype storm descending. Hide your wallet, repeat, hide your wallet.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
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Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
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How will I cheese now assholes?
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Always spaghetti, never forghetti

Chiefwaffles

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Re: X-Com 2: YOU CAN'T TAKE THAT THING, GET OUT NOW!
« Reply #1697 on: July 03, 2015, 02:59:36 am »

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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

EnigmaticHat

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Re: X-Com 2: Aesop's Fables For Humanists
« Reply #1698 on: July 03, 2015, 03:40:11 am »

I wonder if they're going to have a cast of OC soldiers, or what?
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"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

scriver

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Re: X-Com 2: Aesop's Fables For Humanists
« Reply #1699 on: July 03, 2015, 05:16:12 am »

In the book or the game?
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Love, scriver~

Andres

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Re: X-Com 2: Aesop's Fables For Humanists
« Reply #1700 on: July 03, 2015, 05:48:47 am »

Man, I'm just hoping that a Spehss Mahreen mod will be possible with the new game.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

10ebbor10

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Re: X-Com 2: Aesop's Fables For Humanists
« Reply #1701 on: July 03, 2015, 06:21:02 am »

Shouldn't be impossible. Depends on what you mean off course. A reskin of XCOM marines into SPehss marines should certainly work.
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Andres

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Re: X-Com 2: Aesop's Fables For Humanists
« Reply #1702 on: July 03, 2015, 06:32:04 am »

They'd also have to be bigger, have some different stats/abilities, and maybe borrow some voices from the Dawn of War series.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

puke

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Re: X-Com 2: Aesop's Fables For Humanists
« Reply #1703 on: July 03, 2015, 06:41:29 am »

So that video, was it the first time they mentioned xcom being betrayed?

And when they asked about the scientists as returning characters, he emphasized that Bradford was the /Loyal/ returning character?
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a1s

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Re: X-Com 2: Aesop's Fables For Humanists
« Reply #1704 on: July 03, 2015, 11:06:57 am »

So that video, was it the first time they mentioned xcom being betrayed?
What video? I was attracted to this (very spammy verbose) thread by it's title. I mean the "fables" bit, not the X-COM bit, I follow that part.
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

puke

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Re: X-Com 2: Aesop's Fables For Humanists
« Reply #1705 on: July 03, 2015, 09:37:32 pm »

So that video, was it the first time they mentioned xcom being betrayed?
What video? I was attracted to this (very spammy verbose) thread by it's title. I mean the "fables" bit, not the X-COM bit, I follow that part.

This video:  http://xcom.com/news/what-happened-to-central-officer-bradford
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Chiefwaffles

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Re: X-Com 2: Aesop's Fables For Humanists
« Reply #1706 on: July 03, 2015, 10:06:25 pm »

In other words, the E3 demo dissection video. They implied a lot of things in that video, actually.
But really, by "betrayed" they most likely mean the XCOM1 ending. Shutting down your project is pretty much betraying you, after all.
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

puke

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Re: X-Com 2: Aesop's Fables For Humanists
« Reply #1707 on: July 03, 2015, 10:16:17 pm »

except xcom 1 now ended before it began, so its plot is largely irrelevant.
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Chiefwaffles

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Re: X-Com 2: Aesop's Fables For Humanists
« Reply #1708 on: July 03, 2015, 11:18:13 pm »

..I never said that. I was rather obviously referring to the XCOM1 ending, which is the canon ending. Reading comprehension, much?
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Flying Dice

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Re: X-Com 2: Aesop's Fables For Humanists
« Reply #1709 on: July 04, 2015, 12:05:58 am »

So that video, was it the first time they mentioned xcom being betrayed?
What video? I was attracted to this (very spammy verbose) thread by it's title. I mean the "fables" bit, not the X-COM bit, I follow that part.

This video:  http://xcom.com/news/what-happened-to-central-officer-bradford

That last question, "Can you do reverse terror missions?"

Ayy Qaeda denied.
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