Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

What is your preferred system?

Any D&D/D20
Shadowrun
World of Darkness
Palladium
Other (feel free to post about it)

Pages: 1 ... 601 602 [603] 604 605 ... 623

Author Topic: Re: Dungeons & Dragons / PNP games thread: COBRA!!!  (Read 933711 times)

Egan_BW

  • Bay Watcher
    • View Profile
Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #9030 on: July 03, 2022, 05:51:15 pm »

worldbuilding-ish idea? A spacewarping dungeon with multiple entrances across the continent. Due to this and wide corridors suitable for driving a wagon through, it's sometimes used as fast travel by merchants and messengers in a hurry. But it does constantly shift its layout and refill with monsters which can reliably be dealt with by good enough adventurers but would pose trouble for most people. As such, if you want to get through you'll need to hire an escort to kill the monsters and find the way.
Logged
Not true, cannot be proven, true but misrepresented.

NullForceOmega

  • Bay Watcher
  • But, really, it's divine. Divinely tiresome.
    • View Profile
Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #9031 on: July 03, 2022, 06:14:39 pm »

That's a pretty cool idea.  Could be interesting to see the economic impacts explored in detail.
Logged
Grey morality is for people who wish to avoid retribution for misdeeds.

NullForceOmega is an immortal neanderthal who has been an amnesiac for the past 5000 years.

scriver

  • Bay Watcher
  • City streets ain't got much pity
    • View Profile
Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #9032 on: July 03, 2022, 06:42:41 pm »

worldbuilding-ish idea? A spacewarping dungeon with multiple entrances across the continent. Due to this and wide corridors suitable for driving a wagon through, it's sometimes used as fast travel by merchants and messengers in a hurry. But it does constantly shift its layout and refill with monsters which can reliably be dealt with by good enough adventurers but would pose trouble for most people. As such, if you want to get through you'll need to hire an escort to kill the monsters and find the way.

I like it. If the layout shifts drastically enough you could have a risk/reward thing with "sure, I might get trapped in a thousand miles long monster-filled corridor, but I also might be in Rome in a week if I'm lucky, and Bonaventura said her parents aren't home..." situations.
Logged
Love, scriver~

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #9033 on: July 04, 2022, 01:05:41 pm »

Imagine how livid some faery prince would be if they found out you were using their sacred interdimensional grove as a shopping route

Grim Portent

  • Bay Watcher
    • View Profile
Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #9034 on: July 04, 2022, 01:51:51 pm »

Imagine how livid some faery prince would be if they found out you were using their sacred interdimensional grove as a shopping route

'Oh look, more prey has wandered into the hunting grounds. Fetch my horn, my spear and my hounds.'
Logged
There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #9035 on: July 04, 2022, 01:59:25 pm »

That's a good point. Fae bastard's probably the one who spread the rumours that you could use the interdimensional "dungeon" as a way to ship goods in the first place

Grim Portent

  • Bay Watcher
    • View Profile
Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #9036 on: July 04, 2022, 04:14:49 pm »

The angle I would take on it for a grim fantasy take is that there are many gateways to the realms of the Fey, most of which lead to another gateway that opens into another part of the mortal world. Anyone and anything can pass through these gates provided they enter properly,* which take the form of things like standing stones, trees that have grown into an arch, the entrance to a burial mound, a windblown hole in a rock or an underwater grotto. Once you go in, you can't turn around, you have to reach the next gate to get back out.

The gates usually lead to the same place consistently, for hundreds of years at a time, resulting in them being used as an alternative to conventional roads if the locations that can be reached from either end are worth it. Sometimes they just stop working, break due to subsidence or forest fires, or suddenly lead to a different realm than before.

Different Fey lords have different realms, some are places of misty forests stalked by horned huntsmen accompanied by packs of spectral hounds, some are home to whirling wind and scraping sand, haunted by jackal headed monsters that gnaw on the bones of the lost, or steamy jungles run through with streams and the alluring song of women-faced spiders. Yet others are copies of mortal cities, filled with soulless changelings that seek to replace travellers as they pass through, or are gardens of pleasures that tempt travellers to stay forever among the fair folk.

Most of the time people who go in gates come back out, barring the odd person who falls prey to the slightly above average dangers within, but some gates are able to be safely traversed only by people with specific qualities, with anyone else being almost certain to die or be trapped forever. The Fey do not generally converse with mortals, at least not on any matter of substance, preferring to limit dialogue to petty insults, threats, banal trivialities or riddles, and deciphering their motives is entirely a matter of speculation.


*Not necessarily intentionally mind you.
Logged
There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #9037 on: July 12, 2022, 05:21:33 pm »

I'm thinking of canning my dark heresy campaign. So far everything had been going good, the one shots I did had gone superbly, but in the aftermath of some drama around a friend's campaign also being killed over drama, I am now being buried in drama contagion and I just want it all to stop

All I did was ask them to stop metagaming but it has since become something beyond my mere comprehension -_-

Grim Portent

  • Bay Watcher
    • View Profile
Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #9038 on: July 13, 2022, 08:32:48 am »

Been ruminating on Darkest Dungeon lately, and how I'd like to use elements of it for a game.

Thinking primarily on the subject of Stress as an alternative to the Insanity, Corruption or Taint rules found in some other games. Thinking a D100 system as a base, probably drawing a lot on Dark Heresy. So stats from 1-100, usually between 30-50, and a HP amount of about 12-18.

Spoiler: Basic idea (click to show/hide)
Logged
There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #9039 on: July 13, 2022, 08:37:49 am »

I've always renamed all insanity point systems to stress anyways, even if mechanically they were the exact same. For some reason calling it insanity points always made half of my players turn into Jared Leto whenever they saw a squid or a dead body whereas if you call it stress they understand perfectly that they are still to continue acting like a human being rather than an insulting caricature of mental illness

Telgin

  • Bay Watcher
  • Professional Programmer
    • View Profile
Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #9040 on: July 13, 2022, 12:08:51 pm »

I'm thinking of canning my dark heresy campaign. So far everything had been going good, the one shots I did had gone superbly, but in the aftermath of some drama around a friend's campaign also being killed over drama, I am now being buried in drama contagion and I just want it all to stop

All I did was ask them to stop metagaming but it has since become something beyond my mere comprehension -_-

This is one reason I hate GMing.  Most games I've run had a ton of drama and it takes all of the fun out of an already thankless job.

People as a whole are entirely too childish.

The other reason I hate GMing is because people lose interest in the other half of my games.

I think it's no coincidence that I've had more fun running a personal, solo Ironsworn: Starforged game than anything in recent memory.  There's no drama, and I don't have to worry about other people forgetting about it or neglecting it.

You could argue I might as well just be writing instead at that point, but I think I've always preferred that to running RPGs anyway.
« Last Edit: July 13, 2022, 06:48:25 pm by Telgin »
Logged
Through pain, I find wisdom.

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #9041 on: July 13, 2022, 03:42:14 pm »

I'm a big fan of how stress dice works in Free League's Alien RPG. System uses pool of d6s, and stress dice are more d6s, which increase your chance of rolling a 6 (success) but a 1 on a stress dice causes you to panic. So stress makes you more likely to succeed at a skill, but also more likely for bad things to happen to you.

I feel the stress mechanic in Darkest dungeon would port decently well to that, but that's obviously not a d100 system.
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

Kagus

  • Bay Watcher
  • Olive oil. Don't you?
    • View Profile
Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #9042 on: July 14, 2022, 03:18:26 am »

I've always renamed all insanity point systems to stress anyways, even if mechanically they were the exact same. For some reason calling it insanity points always made half of my players turn into Jared Leto whenever they saw a squid or a dead body whereas if you call it stress they understand perfectly that they are still to continue acting like a human being rather than an insulting caricature of mental illness

Yeah, I've felt this way about a number of "insanity" meters in games. Stress does a better, more logical job of describing it, even if you're not actively trying to RP it.

Shame about the Dark Heresy campaign by the by, drama is no fun at all... And it does like to have wide-reaching effects now doesn't it?

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #9043 on: July 14, 2022, 11:15:23 am »

Shame about the Dark Heresy campaign by the by, drama is no fun at all... And it does like to have wide-reaching effects now doesn't it?
Yeah there is no containing it. Friendships shall be broken, games shall be shaken, ride to ruin, ride for Rohan, ride for the game that never ends! DEATH! DEAAAAAAAATH!!!!

This is one reason I hate GMing.  Most games I've run had a ton of drama and it takes all of the fun out of an already thankless job.

People as a whole are entirely too childish.
In my case it's just a communication/empathy problem

delphonso

  • Bay Watcher
  • menaces with spikes of pine
    • View Profile
Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #9044 on: July 15, 2022, 12:26:01 am »

My high-seas party has made their way to the Elemental Plane of Fire - for all of them, this is the first time they've felt dry air in 50 years, if not their whole life.

Any recommendations of silly fire things to encounter?
Pages: 1 ... 601 602 [603] 604 605 ... 623