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What is your preferred system?

Any D&D/D20
Shadowrun
World of Darkness
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Other (feel free to post about it)

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Author Topic: Re: Dungeons & Dragons / PNP games thread: COBRA!!!  (Read 936346 times)

wierd

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Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #7410 on: October 26, 2019, 04:09:06 am »

Effective siege weapon is just sustained DoS to a castle or province.

Well placed vortex spells would be quite effective. Arrows from ramparts would be mostly useless, if the vortex was up level with the ramparts. Siege workers and battering rams could do thier thibg without harassment.

Summoned air elemental, like a jinn, would be bad ass at this too.

Just remember tgat there would be mages inside th castle too.

Personally, i would suggest a fire elemental as siege engine. Boiling oil is just a yummy snack, and arrows are made of wood and similarly edible. Cut the defenders off from water or other means of combatting the menace at the gate, and you can buen down the door and melt the portcullus.

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IcyTea31

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Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #7411 on: October 26, 2019, 04:15:36 am »

Speaking of which, how much damage do you need to put out to be an effective siege weapon?
Siege weapons in 5e generally deal damage in the ballpark of 2d10–8d10. In earlier editions, anything capable of dealing over 30 points of damage in one hit could eventually break even adamantine, so it sounds about right as long as you have enough projectiles and don't care about them breaking before the castle does.
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Cruxador

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Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #7412 on: October 26, 2019, 05:26:44 am »

Speaking of which, how much damage do you need to put out to be an effective siege weapon?
Siege weapons in 5e generally deal damage in the ballpark of 2d10–8d10. In earlier editions, anything capable of dealing over 30 points of damage in one hit could eventually break even adamantine, so it sounds about right as long as you have enough projectiles and don't care about them breaking before the castle does.
What if I want to knock down the barracks before the soldiers can come out?
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Iduno

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Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #7413 on: October 28, 2019, 08:35:48 am »

Speaking of which, how much damage do you need to put out to be an effective siege weapon?
Siege weapons in 5e generally deal damage in the ballpark of 2d10–8d10. In earlier editions, anything capable of dealing over 30 points of damage in one hit could eventually break even adamantine, so it sounds about right as long as you have enough projectiles and don't care about them breaking before the castle does.

I think the equivalent in 5e would be 10-20 low-level hirelings with bows. Sure, only half of them hit, but that's still more damage than you'd get for that amount of money in any other way.
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scriver

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Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #7414 on: October 28, 2019, 08:53:32 am »

Hire hireling with bow. Cast Enlarge Person. Gain Personal Attack Ballisstae.

Reenact scene with the giants and the wall from Game of Thrones.
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Mephisto

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Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #7415 on: October 28, 2019, 09:03:13 am »

Okay, but what if I want to do this?
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IcyTea31

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Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #7416 on: October 28, 2019, 01:13:39 pm »

I think the equivalent in 5e would be 10-20 low-level hirelings with bows. Sure, only half of them hit, but that's still more damage than you'd get for that amount of money in any other way.
A hireling's 1d8+2 damage longbow isn't going to do a lot against a stone wall. Effectively attacking objects requires a lot of damage per hit, not over several hits.
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Hanslanda

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Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #7417 on: October 30, 2019, 01:57:40 pm »

Okay, but what if I want to do this?

That was amazing
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Superdorf

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Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #7418 on: October 30, 2019, 03:47:46 pm »

Okay, but what if I want to do this?

That... was hilariously stupid. Thank you.
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NullForceOmega

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Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #7419 on: October 30, 2019, 04:04:43 pm »

That was the most ridiculously dumb thing I have seen in a very long time.  It honestly made me laugh, and I really needed something to lighten the mood today.
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Kagus

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Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #7420 on: October 30, 2019, 04:13:49 pm »

While the general concept is just completely ridiculous, do remember to pay special attention to when the rest of the army follows their lead and starts forming into shield-balls that are launched over the wall.

Specifically, make note of the shield-balls that completely eat shit directly into the side of the wall. It's a nice touch.

Hanslanda

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Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #7421 on: October 30, 2019, 05:25:39 pm »

That's what an entire army of Level 20 Fighters with an Int of 16 and a Wis of 6 looks like.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
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Cruxador

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Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #7422 on: October 30, 2019, 07:40:47 pm »

Okay, but what if I want to do this?

That... was hilariously stupid. Thank you.
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Iduno

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Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #7423 on: October 30, 2019, 08:12:29 pm »

Okay, but what if I want to do this?

Then you'd best be playing Earthdawn. Because most systems forbid you to do interesting things if you aren't a magic-user.
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Cruxador

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Re: Dungeons & Dragons / PNP games thread: The Barren Snowflake Wastes
« Reply #7424 on: October 31, 2019, 09:08:00 am »

Okay, but what if I want to do this?

Then you'd best be playing Earthdawn. Because most systems forbid you to do interesting things if you aren't a magic-user.
I've been quite pleased, lately, with Dreamscarred Press's third party additions to Pathfinder, and particularly Art of War, their take on the Tome of Battle. It doesn't lean on using the environment or group maneuvers like that, but I can hardly imagine how one would begin to write features that would encourage that anyway, it's more like a freeform thing that would be based around skill checks or otherwise open ended mechanics.
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