New player and I realized from an outside prospective how big of an asshole my character, Carver, seems. Being a true neutral, little impatient and easily annoyed by people who he thinks are not as smart as him (read as "everyone but his teachers"), and with the cleric being a snobby noble, there is a HUGE sense of hostility between the two of us. Our new player is a paladin, and when she ran into us and saw us breaking down the door to a criminal gang, I literally just said how it was while the others were trying to hide it. And quite easily, since we're dealing with criminals and how naive the paladin is, she joins us.
We head into the inn and get ready to settle down and find that damn trio of men again. After me failing to put a joke on them because one of them found a copy of Carver's robes and claimed he would make a great wizard wearing this (this peeved Carver for thinking that oaf could be a wizard) and they discover him. Wilneas then proceeds to sweet talk them into helping us, and after a bit of talking, they were about to help us get in, and then Wilneas has the bright idea of recruiting them to help us by saying their target, Wally, is the leader of the criminal gang we were about to infiltrate. They know he's lying and they get upset. I try to calm him down by sneaking Charm Person again, but I failed both, and then the bard mentions paying them for the info. Wilneas, upset he has failed, throws down 10 gold and they teach us the knock.
We rest up for the night and check out the library about our sword that we found that is a lot more dangerous than we think. We find no info whatsoever, and the cleric decides to ask the paladin to check, who promptly fails. I rip the sword out of her hands, do another check (and did better) where I found out the same things as I did before, and then I proceeded to say "It is infused with necromancy, has a 5 mile radius and involves stealing souls, just like it did two days ago! I told you this the last time you asked, and when you ask me fifteen minutes from now, 'what does it do?' I will tell you again, it STILL is infused with necromancy, it STILL has a five mile radius, and it STILL deals with stealing souls!" Carver is pretty much livid at this point, and then suddenly, something comes over the bard and, when we find someone who was familiar with the sword, the bard starts to high tail it away, pulling a gollum on us. I cast sleep on him (he has 7hp, no problem) and the cleric takes the sword from him.
And then begins the 15 minutes long debate. We argued for hours on what to do with the sword, be it that we bury it, we destroy it (carver suggested this), or we keep it on us until we figure out more (Wilneas the cleric suggested this) and Wilneas said that he will carry it because his god will protect him. Carver, at this remark, proceeds to say his god didn't save him during the goblin incident (he dropped to 0 in the first round of the first encounter), so why would I (an intellectual) trust a cleric who blindly trusts the faith of his god who has shown us that he can't save his disciple? And I proceeded to tell him that I don't trust him or anyone with the sword and I want it destroyed. He kept shouting random garbage about me being a heathen (my character worships Mystra (I think I spelled that wrong)) and then said that I might be possessed. At this, Carver (and me to an extent) got fed up with going nowhere and took the sword and Wilneas' mace and tried to break the sword, and I missed (-1 to strength doesn't help). He freaked out even more and then we decided to keep it along, but if it possesses the cleric, I destroy it.
We then proceeded to deal with the criminals finally. We get in using the secret knock and we split up (Wilneas, his goblin buddy, and Carver as team 1, the Bard and the paladin in team 2). Team 1 finds an empty room and hears the sounds of combat. Team 1 goes another way and ends up in a room with a dead guy chained to a wall, and ends up in a room right next to where Team 1 was next to (and could see into). Carver stays and watches as he sees them go in and the two guys inside (and the two dogs) stop their sparring (which was as brutal as open combat) and then the paladin decides she just wants to get into the fight for fun, and she offers to spar with them with the bard. The two, caught by surprise, agree and then the bard fucks up. He walks up to his sparring target, fails to disarm the guy and then goes for a thunderwave... And he hits the two dogs, the two fighters and the paladin (and her pet cat in her bag). He kills one of the dogs and that was when the gloves were off. I come into the room, hearing people assembling on our side, I weaken everyone and kill the other dog. Wilneas comes in and does nothing useful, and the goblin takes out one of the fighters. Then people start pouring into the room, and I set them on fire with burning hands while the goblin picks off the last of the two brawlers as the paladin heals the bard who dropped to 0. Wilneas manages to kill a guy with his mace, and the last guy starts to turn tail as two more show up. I burning hands and hurt the two again and move to take out the runner (again, the halls were connected) and the party proceeded to take out the last of the fighters, with Wilneas smacking the runner into the corridor I was waiting for him in and I froze him as his lifeless body flew by.
Our DM said it became eerily quiet after that and we ended off after looking around