Name: Amelia Tenrin
Captain: No
Race: Human
Archetype: Experienced Battle Medicant
Attributes:
Strength: 5 + 5
Finesse: 25
Speed: 15
Grace: 25 + 5
Wisdom: 10 + 5
Brilliance: 10 + 5
Skills + Special Abilities (5 pts):
Path of the Physician
Physician: Back On Your Feet
Path of the Artificier
Artificier: Combat Operator
Mechanist: Deconstruct
Weapons Proficiency
Cadet Training (Bows): Inner Calm
Gear (50c remaining; for misc[?]):
(5) 5x Simple Arrow (9x)
(15) 2x Crystal Arrow (3x)
(125) 1x Scout's Shortbow
(10) 1x =Comfortable= Bedroll
(?) 1x Medical Satchel
(?) 1x Medical Vest
(0) 1x Personal Clothes
(5) 2x Iron Rations
(?) 1x Inscriptor's Journal {Detailed to carry a lot of writing in a small space, akin to a data storage device + a manual autoscribe without the magic}
{May Request Pallia [70c] if chosen as mercenary; Requesting due to unsure price of misc items}
ARMOR
Name: Mendicant's Guard
Tech Level: Lesser
Defense vs Polearms: 3
Defense vs Blades: 3
Defense vs Blunt: 3
Defense vs Pistols/Rifles: 0
Defense vs Bows: 3
Defense vs Phari: 0
Attribute Penalties:
A match of red and white color covers this full-body armor. A mix of finely layered and intricately woven fibers and threads having a mean lifetime of seventy years under normal field conditions--precisely chosen from Phari-dependent silkworms--make up the bulk of this garment's protection, mainly under the shirt-coat and long skirt. A crystalline clockwork ticker embedded within the frontal upper right region of the coat is used for time-telling, ticking at an adjusted speed of about 70-80 per minute, mimicking a normative pulse rate, and at times a soothing tempo for music within the psyche. Overall, the garment is both light and easily fitting, conforming to the build of the user, though its only drawback being the price and historical efficiency; its use does not cover the advent of more recent ranged technology, as well as the longstanding usage of Phari-based weapons. This comes with a clasp for the addition of a cloak, or for a hook.
Special: (? What does this cover?)
Description: Amelia seems like a typical human. She has no markings of any sort on her light brown skin, her hair falls until the height of her chin, sporting an owl-styled hairpin on the right without any kind of style or braid, and her face speaks of her ethnic origins: pointed nose, almond-shaped brown eyes, and a wide v-shaped face. Her body, if her profession is taken into regard, conforms to someone built more for endurance training and athletics, having a lithe figure with toned muscles, exhibiting poise and grace in posture and demeanor. She has a birthmark on the outer side of her right knee.
Personality: Benevolence seems to be the best label in characterizing the expression of Amelia's inner and true self. Despite her youth, she exhibits a maturity level akin to those in her adult years--she was raised from youth by experienced and great parents, bereft of enforced goals or hardened tempering, and treated with a mixture of warmth and discipline. This has in turn shaped the outer area of her persona: Benevolence. Her true self follows the ideal of inductive reasoning (ie avoiding making assumptions into conclusions in generally innocuous situations), which manifests in the way by which she is different from most of her peers and kin: She was not a conforming girl when she was growing up, with regards to social and status quo, and currently she takes peace in knowing the individuality within the whole workings of things. Innately, she is introverted in thinking--having a selective yet vivid memory, and ponderous in all occasions, giving insight over judgement and question to reason. In no part to upbringing, or any external influencing sphere of life, Amelia personally feels gifted--though this may just be her interpretation--in the ways of "seeing the future", in purely brief snippets, akin to a single clip in a video, as well as a 'memory' of life before birth, in the form of consciousness without sensory input, or an ideal of 'inertness'. This example of her persona has been told to only a handful of trusted people in her life, which only shows in her cautious and introspective nature. In other regards, her personality conforms to a curious creature, fascinated in abstracted mysteries and intrigued by the virtues of character and interaction, manifesting in 'hesitation' when given ethically compromising orders or contradictory situations, or when faced with anxiety, wondering how to respond. In all times, either relevant to the situation or not, her mind is always ticking, thinking along many tangents in the weave of time. She is contented with existence, holding little vice other than laziness due to anxiety on the occasion, and possessed by awe in life itself.
Biography: Born to a family of doctors, siblings and parents both, Amelia was brought under very high expectations complimented by a strict amount of guidance, in part personally believed due to her past--she was adopted since birth, termed as a miracle baby--and in part due to the possessions at hand; her family was of the mid-upper classes in their society, and was looked up on by many of the citizenry in her area.
Amelia grew up with influence of the media and education, having a childhood inspiration in the ancient arts of warfare, specifically archery, and was exposed through the years to the fullness of life, believing and seeing for herself that while love and grief present themselves equally in the world, the former would shine greater than the latter. This belief, as well as the encouragement of freedom from her family to be whomever she wanted to be, considering skill, aptitude, talent and happiness combined, drove her off to...develop herself to the fullest. This was her goal in life, parallel to the other of 'helping others', and she decided to put that into use post-education by joining and honing her skills in the numerous martial academies spread across the lands, mingling with other races and getting involved with field work and the intricacies of the vastness of the world, and the depths of the extent of knowledge. In this time, she developed much skill in craftsmanship of clockwork toys and artful depictions, specializing in the traditional arts of pen and paper artwork, as well as the culinary field, specifically baking products, combined with knowledge of the hunt and schooling in the arts of the antiquities.
In her twenties, she was not a world-weary person, though fairly experienced and certified in rendering medical care. Her travels--light from the more seedy of influences in society--only encouraged her advance of questioning, of wondering how limited the human potential normally is. Considering several different professions applicable to her knowledge, she had one category missing: she did not yearn to be kept at a rigid schedule, or cooped up in a building all her life. This tone of wanderlust drove her into considering applying for a mercenary outfit--it had danger, but also the answer to the succor seemingly needed by her mind. It had the promise of mystery, working either in foreign lands, or probably even delving into the great mysteries of history. It reminded her of her history lessons, of the noble mercenary companies of old and how they contributed to, and basically helped write down the lore of discovery, discipline, and military strategem. It had an answer to her goal, or at least a pathway closer--until now, she had little accomplishment to her name, and she wanted to mark this with the recognition from others, in mutual work, and work as a field medic to her had as much potential as those revered back home, with a touch of mechanic know-how. Her studies recall the history of the multitude of races present; she wondered how it was to be in battle alongside them, as the stories from the Tyrants of old tell.