Welp, second death, this time Rimtil, one of the miners (of the whole two I had.) While never in super-high demand in a human town, losing one that had become as skilled as him is a serious one.
During construction of the hospital, the local piranhas would occasionally leap out and try to attack people, and this prompted Rimtil to fall into the river, where he drowned. I, frusterated at these fish and thier constant disruptions, finally fingered them from the heavens (using DFhack's exterminate command) to be rid of them. They were crossing a single-lane log-bridge that had to be thrown together to save Acik, who fell in during an accident (a floor segment had somehow been built without support,) and that meant a real bridge needed to be built after for caravans, lest they decide to come from the wagon-inaccessible side now that there was a valid crossing, and deprive me of needed ores (so far all I've found is small clumps of platinum.)
Remtil, being a legendary worker, gets an ironwood burial (something I will otherwise reserve for soldiers.) Speaking of them, I've also started seasonal training for the militia. While not everyone has even basic armor, everyone is armed with something decent now, rather than caravan cast-offs. I'll need to rectify that shortly, since there's a decent supply of metal sitting around from melted down zomb-ite.
EDIT: Had a greater giant (a titan from old DF, basically) show up with a battlestaff claimed from a satyre, someone's nethershard leggings, and a sandal. I expected it to seriously injure someone with the pants, only for Kethi, one of the macemen, to glass jaw the big fucker with a punch to the face, followed by Captain Keth smashing its skull like a rotten melon with his incindium great hammer.
For his display of sheer strength Kethi is going to be issued a suit of titanium chain armor, while the three artifact items are going into the temple as trophies (where they'll be kept under mastiff guard.) That said, I should find someone to use the battlestaff, even if it's wood.