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Author Topic: What's going on in your fort?  (Read 6215314 times)

Splint

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Re: What's going on in your fort?
« Reply #51015 on: November 27, 2017, 05:06:25 am »

Crisis averted, mostly.

Due to the idiocy of the civilians, a road worker dumped his bag of bricks in the door and it resulted in a small swarm of civvies charging out with the militia, who acquitted themselves well despite being monstrously outnumbered. The militia that is.

Only two casualties were suffered - Ral, out great axe dwarf who lost a finger and got smacked around by a speargoblin (whose silver spear magically managed to cause meaningful harm against iron,) and the marksdwarf who, to be fair, had no weapon.

And speaking of, the marksdwarves inflicted a number of fatal injuries and in general, along with the tiny number of traps meant for were beasts and some minor application of my atomsmasher, left the enemy sufficiently disorganized.

Unfortunately, the injured axedwarf's career is looking pretty grim, as is her dream of being a legendary warrior - with her right arm permanently disabled and little more than a pain receptor filled blood tube, i'm considering ending her service, since she needs two hands to use her bardiche and with only one useable limb, she can't use a shield.

However, the civilians didn't do do well.

One was torn to shreds by beak dogs, one maimed for life, and three were killed, in addition to an engraver drinking himself to death and one of my founders vanishing - I have no idea how in the world she could have died, as her body wasn't mixed in with the ones in the slaughterhouse the woodworking building turned into and her corpse wasn't in the tavern (and obviously, she was much too young to die of old age, and had she been murdered in her bed, I'd have found her body there.)

Curious on that one.

Foxite

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Re: What's going on in your fort?
« Reply #51016 on: November 27, 2017, 10:30:15 am »

I found that having a bunch of monster slayers works very well as a de facto militia defending your fort from subterranean threats, although you'll probably want to keep an actual defense around in case something bad happens. Monster slayers don't actually care about the safety of your fort (I didn't really expect them to, anyway) and will gladly let through any monster that they are not targeting. You can't assign them to squads, either (which makes sense).

However, they bring their own equipment and are reasonably skilled. One exception is a hunter from a modded race who is a competent swordsman, but has brought no weapon, instead holding a book in his right hand which he uses to fight. Surprisingly, he is the only one out of the ~7 hunters in the fort who does not yet have any injuries, so you might just say it's an effective weapon. I doubt it isn't a fluke, though.

I made an iron sword with the idea that he would start using it when it was stockpiled, but he doesn't seem to want to take equipment from me.
« Last Edit: November 27, 2017, 10:32:46 am by latias1290 »
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anewaname

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Re: What's going on in your fort?
« Reply #51017 on: November 27, 2017, 03:06:50 pm »

Stupid aquifers!

Undead embark. At least there's no evil rain (yet). Maybe I should just stockpile on wood? It seems that the undead are roaming outside of the undead biome.
Assuming that you are without stone or metal for mechanisms, you can use that wood to build a roofed building, with several doors and a hallway, like this:
RWWWWWW   R=ramp_for_roofing, W=wall, D=door, X=planned_wall
 DDDX W
 WWWW W
 W    W
 W    W
 WWWWWW

The evil biomes often have building destroyer ogre tribes wander through, and even if you manage to kill them, there is a risk of reanimation or husking, making them painless and untiring, and still many times bigger than a dwarf. The doors will allow for some time to build a wall at the X and provide redundancy in case something is blocking one of the doors from closing.
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Dunamisdeos

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Re: What's going on in your fort?
« Reply #51018 on: November 27, 2017, 03:54:28 pm »

I have a problem, I can't entomb this gorlak. Is there a way to get the game to allow me to entomb him? If not I'll just leave the empty coffin there with the images intact to create a legend of the kung-fu gorlak. Maybe I can dump the bones underneath the statue of the god in question.
burying the bones *underneath* the coffin (channel it out, drop the bones in, and floor it over) would be tasteful if your fort plan allows it and would be good for keeping the bones out of the hands of the dwarfs.
no, don't bury him under his casket, bury this hero under a masterwork statue of him killing the werebadger, put as many engravings of him in his tomb as you can.

What has happened is that there is a statue of the Dorf God of Poetry, raised on a pillar. At the base of this pillar is an olivine coffin that has the story of the fight set in peridot and citrine. Engraved on the pillar is additional depictions of the Skald in question.

Underneath shall the bones be placed.
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pikachu17

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Re: What's going on in your fort?
« Reply #51019 on: November 27, 2017, 05:21:39 pm »

If he had a name, try looking throuh the possible engravings, you can engrave a slab for pretty much anything that dies in your fort, if it is a historical figure.
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martinuzz

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Re: What's going on in your fort?
« Reply #51020 on: November 27, 2017, 05:52:22 pm »

I was amazed by one of my starting dwarves. I gave her 5 points in herbalism.

She just returned from a single plant gathering run, and carried home:

Spoiler (click to show/hide)

Herbalism get buffed much?
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Dozebôm Lolumzalěs

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Re: What's going on in your fort?
« Reply #51021 on: November 27, 2017, 06:19:05 pm »

Indirectly, with the updates to bushes, herbs, and trees.
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Splint

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Re: What's going on in your fort?
« Reply #51022 on: November 27, 2017, 08:07:54 pm »

Can be pretty broken if you make heavy use of it or settle a forested area with loadsa fruit trees, intentional or not.



A fisherdwarf went melancholy due to a failed mood. I figured out what he wanted, but there was no hope, as he had no zinc to make the brass he wanted.

I've also tasked my now battle-tested warriors to also launch a minor retaliatory assault/sock drawer rummaging on a cave controlled by the goblins who killed several of our folk. Probably won't net us anything, but eh.

Migrants, came among them one dwarf who had killed another, probably a bandit. As she dreams of being a legendary warrior, she was welcomed into the Silver Doors, falchion in one hand, buckler in the other. More warriors are always welcome.

Derpy Dev

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Re: What's going on in your fort?
« Reply #51023 on: November 27, 2017, 09:50:42 pm »

First artifact that's been made in this fort since the new update.

Spoiler (click to show/hide)

Claimed as a family heirloom? That's certainly new. Oh well. This is pretty cool.

By the way, has anyone replicated PlanePacked in the new update with DFhack yet?

Shonai_Dweller

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Re: What's going on in your fort?
« Reply #51024 on: November 28, 2017, 08:20:31 am »

Yeah, in Legends the pattern is either 'claims as a family heirloom' or 'offers to (position of power)'.
Wonder if they do the latter in fortress mode yet?
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Iamblichos

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Re: What's going on in your fort?
« Reply #51025 on: November 28, 2017, 10:54:47 am »

Beakdoors is dug into the Ice of Misery... an unceasing rain of vile ooze coats the glacier outside.  No sooner did the first pick strike stone beneath the ice than the elves came.  Ten, twenty, forty of them... a peddler, a monster hunter, performers, grannies out looking for firewood, stories on top of bloody stories.  They were spies, all of them.  "Peddler, eh?"  says I.  "Where's your bloody pack?  What're you peddling, then?"  A couple of awkward looks from the fool ladyboy in his wooden armor, and off he scuttles.  Lies and the children of lies.  They all scarpered fast enough when my clever lad came back with the only copy of Happiness Might Help that he lifted from their settlement to the north.  We all had a good laugh in the proper tavern for citizens, since as far as we know elves can't even bloody read.  They are welcome to come back in their wooden armor and sit outside in the ooze until they suffocate if they want to object.

More of my kin showed up from the Boots of Slaughter, but not many.  'Tis hard making your way past all the dark pits of the greenies into the frozen wastes, and up here to our ooze-y outpost, but that's why we were sent.  Long enough have the Pestilence of Lies troubled us... once our citadel is finished, they can fear a spear from the rear, if you'll pardon my poetry, if they want to march out to war again.  I wish more of the lads would come.  'Tis an eerie place.
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I'm new to succession forts in general, yes, but do all forts designed by multiple overseers inevitably degenerate into a body-filled labyrinth of chaos and despair like this? Or is this just a Battlefailed thing?

There isn't much middle ground between killed-by-dragon and never-seen-by-dragon.

Dunamisdeos

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Re: What's going on in your fort?
« Reply #51026 on: November 28, 2017, 01:21:50 pm »

I have had them offer it to the local government in my fort. Can confirm.

What does it mean as far as their behavior when they claim it? If a weaponsmith claims his artifact steel axe as an heirloom, will I still be able to give it to the militia commander?
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FakerFangirl

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Re: What's going on in your fort?
« Reply #51027 on: November 28, 2017, 01:25:35 pm »

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NESgamer190

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Re: What's going on in your fort?
« Reply #51028 on: November 28, 2017, 02:38:54 pm »

At the latest fort, in a good biome with a brook, I've wound up hitting the caves before the end of spring...  thankfully, I was able to swiftly seal up the caves before things went outta hand, and a swordsdwarf visited and opted to be a citizen of the fort to kill monsters.  Hope the sword dude makes dwarfkind proud.
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Splint

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Re: What's going on in your fort?
« Reply #51029 on: November 28, 2017, 05:39:34 pm »

I have had them offer it to the local government in my fort. Can confirm.

What does it mean as far as their behavior when they claim it? If a weaponsmith claims his artifact steel axe as an heirloom, will I still be able to give it to the militia commander?

You can. My master armorer's tower shield Ekurdetes is claimed as such and in the care of my macedwarf colonel.

The raid on the cave was a bust. The token garrison or whatever had nothing of actual value; seems someone claimed the presumed book stored there and scarpered before the Silver Walls had thier turn at rummaging through the sock drawers.

I've also deigned to give Ral, our crippled axedwarf, her own tomb with a statue inside of her killing a goblin in recognition of the fact several bits of her are in the carpentry building because she managed to hold her own against 6 goblins and beakdogs and even kill two beak dogs and a goblin before getting debilitated (Found that her bardiche had gotten stuck in one beakdog and she'd had to resort to punching the other attackers for a while.) I'll probably also give her a slightly larger room, along with other distinguished dwarves, so I can put her bardiche inside as a display piece.

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