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Author Topic: Let's Piecewise: Dark Souls 3  (Read 26693 times)

Xantalos

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Re: Let's Piecewise: Dark Souls and Metal Gear Rising Revengence.
« Reply #180 on: September 08, 2015, 02:20:05 am »

I'm watching them sporadically. One or two videos here, one or two there. Dark Souls just makes me depressed now now that I know as much as I do about the cosmology of it.
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Execute/Dumbo.exe

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Re: Let's Piecewise: Dark Souls and Metal Gear Rising Revengence.
« Reply #181 on: September 08, 2015, 02:33:52 am »

PW, can I at least beg for you to make a behind the scenes after every mission? You know, pointing out little facts we may have missed, neat things that we totally ignored, or certain methods of how you thought of the idea/played it out?
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Nikitian

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Re: Let's Piecewise: Dark Souls and Metal Gear Rising Revengence.
« Reply #182 on: September 08, 2015, 04:36:11 am »

PW, can I at least beg for you to make a behind the scenes after every mission? You know, pointing out little facts we may have missed, neat things that we totally ignored, or certain methods of how you thought of the idea/played it out?
That would be very cool. Alternatively you could make LP ER episodes whenever, and then time their releases with when the info "leak" won't matter anymore. After the missions are finished, for example, or after the artifacts recovered on the missions are fully researched (if "behind the scenes stuff" also touches their matter), but it might be better to inform us on those so we could concentrate the effort and not miss the content.

It's worth the wait.

(As for M21, personally, I don't even care about specifics of Maurice's curse- IF he survives for them to matter. Just listening to you ramble and comment on the weird stuff going on and how we are all so fucked and how people rolled would be very interesting without any major spoilery stuff, I hope. It's that I feel that you really had a lot of Fun with the graphic stuff of the mindfuck/illusions/anomaly here (as usual), for example, so sharing that Fun with us should be very enjoyable experience, I think.)
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Harry Baldman

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Re: Let's Piecewise: Dark Souls and Metal Gear Rising Revengence.
« Reply #183 on: September 08, 2015, 06:58:26 am »

Hey PW, can you fix your DS playlist? I think the parts are out of order (specifically, in the beginning). I'm starting a minor binge presently.
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piecewise

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Re: Let's Piecewise: Dark Souls and Metal Gear Rising Revengence.
« Reply #184 on: September 08, 2015, 11:26:19 am »

Hey PW, can you fix your DS playlist? I think the parts are out of order (specifically, in the beginning). I'm starting a minor binge presently.
Fixed some out of order videos and 2 that were mysteriously missing from the list.

PW, can I at least beg for you to make a behind the scenes after every mission? You know, pointing out little facts we may have missed, neat things that we totally ignored, or certain methods of how you thought of the idea/played it out?
I could do that.



piecewise

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Re: Let's Piecewise: Dark Souls and Metal Gear Rising Revengence.
« Reply #185 on: September 08, 2015, 11:29:12 am »

Dragon's Dogma comes out for PC in January. Fucking finally.

We're gonna be playing that.

Pancaek

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Re: Let's Piecewise: Dark Souls and Metal Gear Rising Revengence.
« Reply #186 on: September 08, 2015, 12:16:01 pm »

PW, can I at least beg for you to make a behind the scenes after every mission? You know, pointing out little facts we may have missed, neat things that we totally ignored, or certain methods of how you thought of the idea/played it out?
I could do that.
I, too, would watch those.

Dragon's Dogma comes out for PC in January. Fucking finally.

We're gonna be playing that.
Cool, I've heard great things about that game.
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Corsair

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Re: Let's Piecewise: Dark Souls and Metal Gear Rising Revengence.
« Reply #187 on: September 09, 2015, 05:07:35 am »

Dragon's Dogma comes out for PC in January. Fucking finally.

We're gonna be playing that.
Are we going to be able level unreasonable challenges at you?
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Radio Controlled

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Re: Let's Piecewise: Dark Souls and Metal Gear Rising Revengence.
« Reply #188 on: September 09, 2015, 06:11:08 am »

Dragon's Dogma comes out for PC in January. Fucking finally.

We're gonna be playing that.
Are we going to be able level unreasonable challenges at you?

Challenge 1: don't use dragons.
Challenge 2: avoid all dogma.
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piecewise

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Re: Let's Piecewise: Dark Souls and Metal Gear Rising Revengence.
« Reply #189 on: September 09, 2015, 08:45:22 am »

Dragon's Dogma comes out for PC in January. Fucking finally.

We're gonna be playing that.
Are we going to be able level unreasonable challenges at you?
You're probably gonna tell me to do it solo aren't you.

PW, can I at least beg for you to make a behind the scenes after every mission? You know, pointing out little facts we may have missed, neat things that we totally ignored, or certain methods of how you thought of the idea/played it out?
I could do that.
I, too, would watch those.

Dragon's Dogma comes out for PC in January. Fucking finally.

We're gonna be playing that.
Cool, I've heard great things about that game.
It is a flawed but great game. It's what I always felt monster hunter should be like. It also has probably the best wizard class in any game because it makes you feel like a real wizard; ie a glass cannon with phenominal cosmic power but the durability of wet tissue.

Tavik Toth

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Re: Let's Piecewise: Dark Souls and Metal Gear Rising Revengence.
« Reply #190 on: September 09, 2015, 01:50:35 pm »

And the pawn system is pretty cool too. Also, the ability to climb onto bosses along with most larger than human enemies like the Lion-snake-donkey thing.
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piecewise

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Re: Let's Piecewise: Dark Souls and Metal Gear Rising Revengence.
« Reply #191 on: September 09, 2015, 03:03:11 pm »

And the pawn system is pretty cool too. Also, the ability to climb onto bosses along with most larger than human enemies like the Lion-snake-donkey thing.
Chimera.

The pawn system is neat and the character creation system is amazingly deep. Not to mention it actually has subtle effects. You can choose height and weight and these things effect how much you can carry and how easy you are to knock down.

https://www.youtube.com/watch?v=DRmgfOzEFPQ

Beirus

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Re: Let's Piecewise: Dark Souls and Metal Gear Rising Revengence.
« Reply #192 on: September 09, 2015, 09:20:19 pm »

The boss climbing mechanic is fun. Except on Griffins when they go airborne. At least we know PW won't just go Mystic Knight and sit around bashing magic cannons all day.
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piecewise

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Re: Let's Piecewise: Dark Souls and Metal Gear Rising Revengence.
« Reply #193 on: September 09, 2015, 09:33:14 pm »

The boss climbing mechanic is fun. Except on Griffins when they go airborne. At least we know PW won't just go Mystic Knight and sit around bashing magic cannons all day.
Nah. I tend to like the more melee focused ones. That or a wizard. I'm not sure. I played wizard through a lot of the game before then switched to fighter.

Beirus

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Re: Let's Piecewise: Dark Souls and Metal Gear Rising Revengence.
« Reply #194 on: September 09, 2015, 09:59:11 pm »

You could always try mystic Knight with the auras and shields, or maybe Assassin, no bow.
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