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Author Topic: You are the bridge crew of a Galactic Imperial light cruiser (completed)  (Read 35662 times)

10ebbor10

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Re: You are the bridge crew of a Galactic Imperial light cruiser (full)
« Reply #195 on: May 19, 2015, 02:48:30 pm »

Well, this kind of was to be expected.

Things that could be done to trigger an Imperial investigation are hyper drive activation, raising the shield or firing. Only 4 people have access to these consoles. That are Radio Controlled, Snail555, GentlemanRaptor and me.

Given that, the amount of traitors is far more limited. The others don't have the access to do much damage.
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Zanzetkuken The Great

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Re: You are the bridge crew of a Galactic Imperial light cruiser (full)
« Reply #196 on: May 19, 2015, 02:51:18 pm »

I KNEW IT! Damn shame that things had to end so quickly, though. Wish more of the crew shared my paranoid tendencies.

My character did, but he was down in the armory at the time.

Anyway, we could do a rewind to just before Snail made contact with the base in hyperspace.  Even without anyone playing the role of a conspirator, things could very easily get out of hand at a fairly major imperial planet that according to the Star Wars wiki has a vast amount of Rebel Sympathizers.
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Radio Controlled

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Re: You are the bridge crew of a Galactic Imperial light cruiser (full)
« Reply #197 on: May 19, 2015, 02:54:17 pm »

Mission accomplished! I set out to roleplay a realistic officer of the Imperial navy, who always follows orders and protocol and has unwavering unquestioning loyalty to the Empire. And it worked out!

All well ends well. To be honest, I kinda thought the gm would shut it down at some point or force the plot in some direction, but I'm pleasantly surprised to see he played it straight till the end. Kudos to you, Lord of Buckets, I really mean it.
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LordBucket

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Re: You are the bridge crew of a Galactic Imperial light cruiser (full)
« Reply #198 on: May 19, 2015, 03:02:51 pm »

I KNEW IT! Damn shame that things had to end so quickly, though. Wish more of the crew shared my paranoid tendencies.

Yeah. But, I mean...what else could have happened there? I just don't see any other way to continue that doesn't involve extreme GM railroad/ass-pulling. You guys turned it in to the npcs, and even IronyOwl pointed out that you guys just gave up on trying to figure out what was going on.

What else was supposed to happen?



Well, this kind of was to be expected.

Things that could be done to trigger an Imperial investigation are hyper drive activation, raising the shield or firing. Only 4 people have access to these consoles. That are Radio Controlled, Snail555, GentlemanRaptor and me.

Given that, the amount of traitors is far more limited. The others don't have the access to do much damage.

Taricus had the Commander's code cylinder. He could have accessed anything. Ghazkull had security access. He could have locked down areas of the ship, or revoked nav/comm access to the people who contacted base. Dr. Ironyowl could have sedated Radio Controlled while your soldiers were off the bridge. Either of your pilots could have launched. Anyone could have talked to the droids and asked them to commit sabotage. Remember when IronyOwl was able to get the astromech to re-enable the transponder even though her personally had no access privileges?

There were a lot of things that individuals could have done that would have forced everyone's hand. But again, apparently everyone was an Imperial loyalist, so none of that happened.

But really what I expected, was that you guys would at least try to figure out what was going on. Even with no conspirators, if you'd simply taken the time to more deeply investigate the clues you had, you would have had more leads to work with that could have taken the game in any number of directions.

Immediately turning yourselves in and standing down...there just wasn't much else that that could have happened.



All well ends well. To be honest, I kinda thought the gm would shut it down at some point or force the plot in some direction, but I'm pleasantly surprised to see he played it straight till the end. Kudos to you, Lord of Buckets, I really mean it.

I have a strong "no railroading" policy when I GM games. Everyone who's played in one of my game's should know that. Those who don't, well...now you know.

Iituem

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Re: You are the bridge crew of a Galactic Imperial light cruiser (full)
« Reply #199 on: May 19, 2015, 03:48:41 pm »

I think we were all under the assumption that you had already assigned the 'Rebels' by PM at the start.  I absolutely would have kicked up some trouble, but I assumed that if I was supposed to go Rebel you would have told me, so I slotted into the Loyalist role instead.

Edit:  To clarify, I thought this was Mafia, and I was a townsperson.
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High tyrol

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Re: You are the bridge crew of a Galactic Imperial light cruiser (full)
« Reply #200 on: May 19, 2015, 04:50:30 pm »

if you decide to restart it can i be a participant.
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Ghazkull

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Re: You are the bridge crew of a Galactic Imperial light cruiser (full)
« Reply #201 on: May 19, 2015, 05:10:12 pm »

WE SHOULD HAVE CALLED LORD VADER BUT DOES ANYONE LISTEN TO ME?

...but yeah...i kinda expected more out of this.
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Taricus

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Re: You are the bridge crew of a Galactic Imperial light cruiser (full)
« Reply #202 on: May 19, 2015, 05:14:00 pm »

Oh it's not as if we can't continue the game. Just slap us all onto a nice, new cruiser instead and have us out hunting rebel scum! :P

Though mind you, it's hilarious that we basically all co-operated and got out of things alive XD.
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GentlemanRaptor

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Re: You are the bridge crew of a Galactic Imperial light cruiser (full)
« Reply #203 on: May 19, 2015, 05:14:51 pm »

We were RPing loyal Imperial officers a bit too well, really.
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BFEL

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Re: You are the bridge crew of a Galactic Imperial light cruiser (full)
« Reply #204 on: May 19, 2015, 05:20:26 pm »

DAMN IT!

I DON'T KNOW WHETHER I LOOKED RESPECTABLE OR NOT

I think we were all under the assumption that you had already assigned the 'Rebels' by PM at the start.  I absolutely would have kicked up some trouble, but I assumed that if I was supposed to go Rebel you would have told me, so I slotted into the Loyalist role instead.

Edit:  To clarify, I thought this was Mafia, and I was a townsperson.
Also I was operating under similar pretenses.
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mastahcheese

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Re: You are the bridge crew of a Galactic Imperial light cruiser (full)
« Reply #205 on: May 19, 2015, 05:24:16 pm »

I think we were all under the assumption that you had already assigned the 'Rebels' by PM at the start.  I absolutely would have kicked up some trouble, but I assumed that if I was supposed to go Rebel you would have told me, so I slotted into the Loyalist role instead.

Edit:  To clarify, I thought this was Mafia, and I was a townsperson.
Also I was operating under similar pretenses.
This, really.

GM tip: If you want some player made chaos, you really need to directly ask for it, rather than assuming someone will do it for you (granted, this is Bay12 we're talking about here, so I'm rather surprised at the lack of inherent chaos)

But yeah. I thought it was a nice little game, though. Maybe run another thing similar to this? I'd be totally for this again.
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The Derail Thread

IronyOwl

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Re: You are the bridge crew of a Galactic Imperial light cruiser (full)
« Reply #206 on: May 19, 2015, 05:52:10 pm »

Quote
Dr. Ironyowl could have sedated Radio Controlled
Oh man, I never even thought about that. It could have been the Vulcan Neck Pinch of the game.

"We're going to head to the nearest aaaghgbl"
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"Sorry wrong number."
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BFEL

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Re: You are the bridge crew of a Galactic Imperial light cruiser (full)
« Reply #207 on: May 19, 2015, 06:03:38 pm »

Its kinda sad cuz I was prepared for some actual intrigue.

I left out the backup shield generator in the cargo report in case REBELS were listening and was gonna jury rig some explosives and errything.

Is now wishing he had played a rebel.
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Taricus

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Re: You are the bridge crew of a Galactic Imperial light cruiser (full)
« Reply #208 on: May 19, 2015, 06:09:23 pm »

I'll be honest, I was hoping someone was a rebel so I could just blast the bugger :P
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mastahcheese

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Re: You are the bridge crew of a Galactic Imperial light cruiser (full)
« Reply #209 on: May 19, 2015, 06:13:15 pm »

I was hoping for an excuse to LAUNCH FIGHTERS!

But yeah, that wouldn't have been very smart.
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The Derail Thread
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