I am currently a student of anthropology and I love Dwarf Fortress. Therefore, I have decided to combine the two and take all of you along for the journey of doing an ethnographic (socio-cultural) study of a group or site in the game. This will be my first time doing anything like this, but I have faith that this can become an interesting adventure.
It is up to you guys to vote for the parameters of the world in which the study takes place. I will most likely start as a human outsider with my own brew of attributes and skills (none of which will probably conducive to combat) in 40.24. You will vote where I initially go to study—this can be a study of any non-hostile species with spoken language in the game—after the world is generated. I will give you guys a week (until Monday 12:00 PM EST) to vote on a few basic parameters.
If you have any thoughts, questions, or suggestions, don't hesitate to post below or message me.
Edit: I forgot to mention that I will be utilizing the following ethical guidelines given by the American Anthropologist Association.
15th of Granite 175
Today, a letter sent to all members of the Coalition of Uncles arrived from Praisedshoves (Onbathru). In it, my dear friend Ur (Cusithmizbo) Embracedwhim, a law-giver of the Sizzling Confederacy since 158, divulged that Lady Desli (Shacespecut) Glaciercrafts is seeking a qualified volunteer from our hamlet of Ravenallied (Tumaabba) for a study of the inhabitants of Naturearrow (Egomfeb). The letter also mentioned that the lady of Praisedshoves wished for this to be a peaceful mission with high priority of diplomatically increasing relations between the Sizzling Confederacy (Anstridpesor) and the Dread of Tactics (Ngebzo Omab).
As a mentally and physically qualified man of thirty years, I, Cikul (Hokpundik) Knifejoke, was chosen to journey to the north-west as an anthropologist and diplomatic ambassador. If this mission with the people of Naturearrow succeeds, Lady Desli will surely offer our ancient and humble (no thanks to Nëlas Brandedgilds the Jade Warmth) hamlet better protection and the goblin civilizations might be less inclined to attack us. In preparation for the journey I will increase my fortitude by climbing, swimming, and hunting for three days prior to my expedition. I shall set out for Naturearrow on the 18th with the steel whip left to me by my unknown father and the clothes on my back.
I trained for several hours around my house and then decided to visit the homes of a few friends. I learned that the Sizzling Confederacy has sent a group to reclaim the ruins of our hamlet after speaking to my friends Kesp (Athoush) Soullivid, a thresher, and Rosmic (Oñecuce) Lutecall, a miller. They told me that my friend Ur Embracedwhim who is on his way and my friend, the pikeman with a name befitting at least two regal and elven women, Rofa (Fathinutefe) Ancientpleated who is currently staying in a cottage with a local farmer by the name of Uso (Rozmogole) Butterslipped. Knowing this, I felt a little better about the safety of Ravenallied in my absence. However, I worry about what this will do to the power of the Coalition of Uncles in this area once Ur arrives. Hopefully, he arrives before I leave for Naturearrow so that I may speak with him and hear one of his great stories of Zotho the Scaly Rawnesses, the wars with the Curious Rain, and legends of old.
I took an evening swim in a nearby river and went to bed with sore muscles.
16th of Granite 175
I swam all day and knapped some limestone outside of my house before I went to sleep.
17th of Granite 175
I felt tougher, stronger, faster, and more energetic than ever before after waking up. I knapped some more limestone and then went out to hunt some wild game in the forest neighboring our hamlet. I strangled one groundhog and knifed another—their meat will make a delicious number of meals and their bones might be handy in the future. I chatted with some friends, swam a little and went to bed early in anticipation for my journey to Naturearrow tomorrow.
18th of Granite 175
I left during the night towards my destination. The entire journey was frightful due to a bogeyman attack a possibility at any time and the heavy rain which soaked me to the bone. I now know what they mean by “It would be terrible to leave someone to fend for themselves after sunset.” I mastered the art of wrestling from an echidna I whipped unconscious—I was going to give the little guys a funerary fire fit for a warrior, but the vegetation beneath him was laden in water from the harsh rain. During the dreadful trek, I heard an eerie metallic ching followed by a low boom several times. I was immediately relieved upon first sight of a daylight. On my way, very close to Naturearrow, there was an immense population of diverse wildlife (one-humped camels, buzzards, wolverines, etc.). The sun was low in the eastern sky when I arrived at a structure made of smooth limestone. However, this turned out to be just a tall, fortified tower (another identical one lay to the north).
Eventually, I decided to climb down the valley. My instincts proved correct when I entered a large stone structure filled with goblin, dwarf, and human merchants selling their wares next to the entrance of the fortress. I first introduced myself to a dwarf named Datan (Bomrekkithìn) Whipcactus, who told me of a hydra which destroyed a forest retreat to the east named Cloudylulled (Ateraciveri) in the spring of 45. After asking him about trade with other groups, he told me, “There's nothing organized here.” Datan told me that he did not know of the name of the civilization which previously occupied Naturearrow, but he did know that the Blameless Post of the Labor of Reverence had founded the site that an unknown civilization had lost it after an insurrection.
I had not realized until I had finished my conversation with Datan that a few goblins had scattered to the corners of the building were fearing that I was going to attack (shown by their excessive tears and sweat). I told them that I wished to cease the hostility and that I was a peaceful diplomat, but the majority of them continued to cower from my presence.
The fort itself lay deep beneath the stony ground. I introduced myself to a dwarf brewer, then, all of a sudden, all hell broke loose and everyone thought I was an assailant. I begged him to yield, but he refused and called me a coward. I accused the dwarf attacking me, who one man cried to be Smunstu (Musstozu) Fullpoisons, of being a night creature. In turn, he responded by saying, “In the midst of conflict… I laugh in the face of death. What is this madness? Calm yourself!” Many others around us, except for another dwarf, were terrified by the brewer and his inaccurate attacks against me. I dodged in such a way that one of the dwarves collided into his wretched ally in arms and passed out. I feared that my presence was creating a race war against humans, or just one human (me). In a fit of desperation and rage, I charged at the brewer and scratched his lower body—bruising his muscle and guts through his small pig tail fiber robe and leaving him knocked on the ground. After knocking one of my assailants unconscious by accidentally punching him in the right foot, I decided to sneak away before anyone got seriously hurt. Above ground, I asked a peasant why I was being assaulted, but he attempted to knife me. I gave him the opportunity to yield after he continued to pester me, but he also refused. I accepted his duel. After a short bit of skirmishing, I knocked the peasant unconscious with a skull-chipping lash.
I decided to hide out in a nearby fortified tower. I was crushed that my dreams of becoming a hearthperson were done and that war would inevitably break out if the people of Naturearrow discovered who sent me. My study has revealed that the predominant language used in Naturearrow is Goblin (with many non-goblins adopting Goblin last names) and that the site seems to be leaderless, disorganized, and disconnected from the outside world. I sat through the day and night pondering what my next move would be: try some form of diplomatic negotiation, leave, or, unspeakably, try to overcome my enemies in this strange and hostile site.
I returned an hour later (my judgment of time was muddled while I nervously sat in the tower) only to find the place in the same situation an hour ago. However, when I approached Datan and pleaded with his that there was no quarrel between us, he put down his weapon. I noticed that Datan had no coins while I was trading with him, so I gave him a piece of groundhog meat and looked for a merchant who did have coins. Before I could start another trade, one cook named Alá (Kunodshasttol) Scoopmob told me indirectly in his greeting that he worshiped a sky deity, I was attacked again. This time, I decided to assert my dominance by accepting the fight (sadly, Datan was one of the attackers). I choked out Datan unsuccessfully, then I asked him again to cease fighting. He obliged due to a lung injury I gave him. Now that Datan was no longer in the fight, I used my right bicep to strangle the other attacker, known as Bir (Amilbengel) Whirlromance, to unconsciousness before he would have died at my hands. He too had not a single coin for me to examine. I was starting to believe that this was town with no law, no currency, and no respect for outsiders.
I yelled over to a dwarf surgeon, as talking next to anyone seemed to get me attacked, and introduced myself. He returned the greeting and told me his name was Limul (Edimïngiz) Raysceiling. I asked him about Naturearrow; he replied by telling me about the violent death of a goblin which happened here in 77. As soon as I asked him how he was feeling, a peasant drew his silver slicing knife with his left hand. I felt that this was the final sign that I was not wanted here, so I decided to report directly to Lady Desli about the situation in Naturearrow.
Near Sprayedmountains (Tabathakom), I had to toss a domineering rattlesnakes out of my way lest I get bitten. I arrived at Sprayedmountains exhausted and relieved. I immediately made my way to the mead hall. Once there, Luki (Batowbibe) Tradefair, lady of Sprayedmountains and the Golden Group, greeted me. I told her about being attacked in Naturearrow, but all she said was, “It was inevitable.” I wondered if I had been knowingly sent to such a wild and dreadful site. I slept for a few hours in the mead hall with the permission of Lady Luki and departed for Praisedshoves.
19th of Granite 175
During the early morning, before the sun had risen, I stumbled upon a magnificent layout of tombs. I entered the closest one. There was a satinspar slab which read, “Woe unto any that disturb the resting place of Nisam Toquemabuth / The War Leader watches still.” I decided to respect the request of the dead man and his servants which lay in the hollowed place of rest. There were simple and grandeur treasures about the tomb—I dared not touch a thing because of the stories of the wrath of mummies my elders told me as a boy. I was unable to find the body of Nisam, for better or worse, so I took a nap until dawn.
Early in the day, I arrived at Praisedshoves' mead hall, the Anguished Sling. I greeted Ur and Lady Desli. They too were not surprised that I was attacked a Naturearrow. Then, Ur told me about his days as a scout before he became a law-giver. I asked Lady Desli if I could serve as hearthperson, but she said that was not worthy yet. I despaired, but uproar concerning a bandit gang in Callpapers (Idosmonom) lead by a bandit named Zefon (Kanrakust) Tiredtomb gave me hope that I could win favor with the lady and fame to prevent future attacks from Naturearrow citizens. I grabbed some loot from the community pool and recruited a pikeman, Ulet (Ciroashro) Slidewars, and a maceman, Uzin (Ilpiithev) Acecloset, before journeying far to the north.
Near a forest retreat in the Craterous Forests, we were ambushed by a Sasquatch recruit by the name of Forkedwipe the Meditation of Shame (Ìltangrôber An Mostod), whom Uzin immediately dispatched with his iron morningstar. We slept the night within another retreat to the north along the river's edge, hoping that the night cackles do not sound this night.
20th of Granite 175
Zotho was very kind and merciful to us, for not one man had been snatched form my party during the night. Around midday, we came across we seemed to be Callpapers. There were several dozens of dwarves (many of which appeared to be weaponless wrestlers) standing around a massive pile of loot. When I shouted out for Zefon, one wrestler shouted “The Rosy Ship are my comrades.” I hardly believed Zefon would be an unarmed madman, but I continued by bringing up the gang's harassment of Praisedshoves. The dwarf wrestler said, “It is terrifying.” I wondered if they were being sarcastic or they had multiple personality disorder, so I continued to comb through the ranks for the real Zefon Tiredtomb. While searching, the same dwarf yelled, “We have been under siege by an ancient force of nature,” and asked for our help.
I finally decide to introduce myself to the talkative wrestler, who introduced himself as Melbil (Bardumfikod) Fightglazes. When I asked him where Zefon might be, he told me that he nor anyone else here knew where old Tiredtomb might be. I called his bluff and found the warlord standing a dozen paces northwest. He too said he was terrified by the Rosy Ship's harassment of Praisedshoves, but I had trouble believing him. I left the camp site and had my men wait in safety, while I assassinated the duplicitous dwarf. Zefon himself was sleeping atop a nearby larch, dreaming of something much more pleasant than his fate. I left his skull and mangled skin hanging from his precious copper spear, which I had placed firmly into the ground. In the process, many dwarves (twenty to be precise) were slain with their warlord that frightful evening—some by a thrown iron bolt, others by the whip, but the luckiest died strangled in their sleep. The name Cikul Knifejoke was sullied that night. Forever after, I was given the epithet the Playful Spurn of Oil (Berusaja Konli) for the gruesome attack on the Rosy Ship (now rosy with blood). Only about half of their members remained physically unscathed from the assault.
21st of Granite 175
When I returned to my men, while covered in the blood of many dwarves, I noticed that my left arm and left leg were heavily bruised during the attack. My men told me that it was inevitable, that Zefon Tiredtomb had to be stopped in order to bring security to Praisedshoves. Without thinking, I took a two hour nap not a mile from where I had slain twenty dwarves and about twenty more stand grieving and thinking of vengeance. Yet, I was not attacked during my slumber. My bruises cleared up after the nap and I decided to journey beck to Praisedshoves with the news of Zefon's demise.
On our way, a group of five dwarf wrestlers attacked us, but they were no threat. One more came afterward, he too was slain. When morning came, I feared that I was now a lost man, a killer. My men seemed to have deserted me after the first dwarven counter-attack. I washed away the blood in a nearby river after thawed, but the shame and sadness remained. I traveled onward to a forest retreat, alone and downcast. Deprived of sleep, I decided to lay my head down below a mighty apple tree for the remainder of the day.
22nd of Granite 175
Around midday, I arrived at Praisedshoves to be greeted by what I presumed to be a war part sent from yours truly, Zefon Tiredtomb (I discovered later on that many of them were lavishly equipped with weapons and armor of bismuth and regular bronze, steel, and iron). They acted cordial and then tried to flank me. I sprinted and threw iron bolts at my pursuers. Eventually, they stopped chasing me, so I snuck back towards them. One had bled out from being hit with two bolts; three others which I immediately caught sight of were badly injured during the pursuit (one was too injured to even approach me). After they were dispatched, I collected my bolts and saw that only four remained (I was a little skeptical that my first impressions were correct). I decided to toss some bolts their way to thin out the numbers before a full-fledged assault (I wished that even one villager gave me aid in eradicating these haughty bandits). Two went down from the bolts—I closed in, lash in hand. I first executed the fallen speardwarves, one of which was the sly bastard who had tried to lull me into a false sense of security. I noticed two more dwarf soldiers immediately after my assault. I gloated in the hammerdwarves face about Zefon, blocked his strike, and lashed him in the head, causing him to pass out. I made quick use of my large copper dagger to finish him off.
One dwarf was so frightened that he ran away while I slew another hammerdwarf. Upon chasing the coward, two more dwarves came into sight. Unfortunately (for their sake), their backs were turned towards me. I assumed the battle was over when I saw a few villagers come out of their houses. One of them, Evhol (Rogonotu) Famousvirtue, a farmer and friend since birth, hilariously stated, “Not one hour ago I attacked me.” I laughed at her and made my way to the mead hall. On my way, I found the last of the bandit army. They three cowered from me. The marksdwarf of the group stated that he was a lieutenant and that they now served the warlord Melbil Fightglazes (the wrestler from before). I then had a feeling that I should have left no survivors at that crimson camp. I told them that I had slain their comrades earlier in the day and that they were to meet the same fate for their crimes against Praisedshoves and the Sizzling Confederacy. They merely replied, “You are a killer. You ended the days of Rigòth Mythglazed. You are also unhinged. You perpetrated a violent attack upon Kivish Trustwound.” Their words were all too true. Later, even my friend Ecroh (Nithofáb) called mean unhinged killer.
No matter where I went in Praisedshoves, the people still feared an attack from the Rosy Ship and believed me to be a murderer, despite my solitary and selfless defense of the hamlet. Lady Desli still said I did not possess the honor to be called a hearthperson. I spat at her; the spittle struck her left lower arm. They still foolishly believed that Zefon lived, disregarding my reports of his skull and flesh resting upon his spear back at the bloodstained campsite. I had to leave this mockery of loyalty, honor, and justice—I had to find a place where I no longer had to kill other sentient beings for the benefit of lords and ladies, but not before ending the Rosy Ship. I slept atop the mead hall before leaving, for I could not bear to dwell in the same building as the disgraceful warlords below me.
23rd of Granite 175
It was raining hard, but I was so numb from all the killing (forty-one dwarves at this point) that I could have hardly cared. For breakfast, I found large male panda. I spotted a lair at first light and decided to investigate what might be dwelling inside of it. A coati watched me from a tall pear tree as I ventured inside the den. To my chagrin, nothing but sand and clay lay in the cave. I was tired so I decided to wait for the creature by napping for half a dozen hours. Nothing came, so I assumed that it belonged to the coati in the tree or that it was vacant.
A little after leaving the lair, I got ambushed by a couple elves who refused to cease. I obliged them with a fight. Neither were up to par with my mettle and had to withdraw. I let them retreat. However, one of them was audibly suffocated by his injuries which he sustained during the quick skirmish. I made the elf (despite his treachery against me) a hero's pyre. Moments later, his friend returned and tried to kill me with his wooden arrows. Seeing grief in his eyes, I chocked him out and left him alive in the forest.
Venturing a little further, I stumbled upon a dragon's lair. I immediately recognized her as the infamous Nëlas (Zesoltar Otilsirab) Brandedgilds the Jade Warmth, carved on many walls and spoken about in many stories throughout the Sizzling Confederacy. In the Furnace of Taxing, the ancient name of her lair, I slew the prehistoric beast, gathered her treasure (many coins of gold, silver, and copper), put her corpse on my back, and picked up her two eggs to safeguard. I knew that Ravenallied would be a perfect resting site for the old girl and her eggs.
24th of Granite 175
In the afternoon, I laid her body in the inner chamber of Ravenallied's mead hall, the Fortuitous Mob of Uniting, which was occupied by roaches and one unexpected marksdwarf (who I later realized had bashed one of the doors down). I told me his name was Zon (Likotbisek) Inkveiled and that he worship a deity named Kìrar. He refused to tell me about his professor or family, so I began to suspect him of being a spy for Melbil. When I asked about the Melbil, Zon told me, “She is warlord.” Strangely, he said that he did not know Zefon. My picture of the dispute grew less and less clear every moment, but I knew one thing—this marksdwarf was bad news. I picked up a large roach and threw it at his head, thus beginning the brawl to the death. The fight was quick and the disposal of the body even quicker. I propped his corpse and all of his possessions (save for the coin purse) and lit him ablaze. I started studying all coins I had collected from Nëlas' lair and Zon's wallet.
The Zedanngoso Kutsmob Stâsostastom copper coins were, as expected, created by the Fiery Vice (Zedanngoso) sometime during the reign of Kutsmob (Stâsostastom) Tickspoke (168-present). The front image on the coins is a masterful depiction of Amxu Profaneblade the goblin surrounded by other goblins whom he selects as master of the Fiery Vice in 138. The reverse side is a fine image of Ber Menaceprison doing the same as master of the Fiery Vice in 142.
The Estrur Ulut Nguslu Snuslûstosbûb gold coins seemed to be the gold currency of the Midnight of Wanes (Estrur Ulut) during the reign of Nguslu (Snuslûstosbûb) Snailhate (161-present). The front exhibits several wolverine men which have been masterfully designed. The back image is a fine depiction of a mini-forge, the symbol of the Midnight of Wanes. Nguslu's silver coins show a passion fruit vine on the front and a superiorly crafted image of Bustdispersed the giant dingo surrounded by goblins, representing his rise as an enemy to the Midnight of Wanes in 118. The copper coins of Nguslu show a cranberry vine on the front and a masterfully designed image of Stozu Spidercackle the Meandering Tail of Rabbles the goblin selecting other goblins as the master of the Midnight of Wanes in 24.
The Thaci Thalú Yarare Lalalaecu silver coins appeared to be the silver currency of the Fish of Tufts (Thaci Thalú) under the druidship of Yarare (Lalalaecu) Patterndens (173-present). The front shows a masterfully designed image of gizzard stones. The back is a masterfully designed image of Aweme Mistbald the elf surrounded by elves, denoting her ascension to the position of druid of the Fish of Tufts in 106. Yarare's copper coins show a fine image of elves on the front and the image of a purple yam plant of the back.
The Regzasit 175 gold coin seem to be the gold currency of the Gloved Knives (Regzasit) made in this very year. The front shows an exceptionally designed image of Minkot Puzzlingbolts the dwarf among dwarves, referring to his appointment as general of the Gloved Knives in 168. The back exceptionally shows Tirist Ivoryrough the dwarf among dwarves, designating her crowning as queen of the Gloved Knives in 30. The silver coin has an exceptionally designed image of two diamonds, the symbol of the Gloved Knives, on the front and a well-designed image of a giant sparrow on the back. The copper coins have a masterfully designed image of Tirist, identical to the one before, on the front and a well-designed image of To Hairyblister And Glory! the dingo leather-bound book created by the dwarf Atir Releaseroads on the 8th of Timber 36.
Zon's coins, otherwise known as Anstridpesor Ur Cusithmizbo coins, are the currency of the Sizzling Confederacy created under the law-givership of Ur Embracedwhim (158-present). The front shows a masterfully designed image of a high boot, the symbol of the Sizzling Confederacy. The back is an exceptional image of an elf and a human, representing an offering of peace from the Sizzling Confederacy to the Fish of Tufts in the late autumn of 80 during the Molten War (Mesicaathama). The silver coins have a masterfully designed image of a high boot on the front and a superiorly designed image of Ekul Releasefrenzies the human among humans as newly appointed law-giver of the Sizzling Confederacy in 115. The copper coins have a finely-designed image of Scorchbattles the rock salt slab, which was created before time began, on the front and an image of a ring on the back.
Now that I know Zon had local currency could mean one of two things: he is local (despite not knowing me or about the rulers of the Sizzling Confederacy) or he is an outsider who procured these coins through trade, theft, or murder. With all the evidence I have, I would have to say that I slew a scout of Melbil's army, who was to check the area around Ravenallied before the thugs who were in Praisedshoves finished attack. If so, it would seem that Melbil is more ambitious than her predecessor Zefon.
To Callpapers I made haste in order to end these petty squabbles with the pesky Rosy Ship and their new leader Melbil.
25th of Granite 175
When I got to Callpapers, bodies still lay were I had cut them down days before. More yet were cut down, until not one dwarf stood alive in the camp. As a sign of respect and reconciliation, I decided to pile all the fallen together and to give them a hero's pyre. I worked until it became to dark to see.
26th of Granite 175
At first light, I logged all the bodies I could find and bring to the pile. The list of dead included Kivish Monangcerol, Åblel Uremzefon, Kumil Istraththob, Sibrek Mengkobel, Kadôl Amemdeler, Mafol Kâkdalathel, Dodók Oltaråm, Kûbuk Äsmubun, Zasit Midorlitast, Feb Ukergoden, Fath Lïduzol, Zasit Kìrardeduk, Zas Ducimavuz, Thob Atheladag, Udib Giginkûbuk, Fikod Dumatdesis, Thîkut Cattenostuk, Iden Desisber, Zasit Logemdastot, Rîsen Koganmelbil, Rimtar Stâkudsashas, Fath Zefonthoth, Urist Zanegasob, Kivish Monangcerol, Nil Cattennazush, Meng Idosoltar, Sigun Tatolin, Zefon Babinsodel, Ral Îtondumat, Rîsen Mïshakdatan, Bëmbul Athserled, and, lastly, Melbil Bardumfikod. I did not find the body of Zefon (Kanrakust) Tiredtomb, but his end was fitting for tyrant who gave orders to kill innocent men, women, and children for his own gain. The pyre was lit early that day. I looted the site of every coin I could find (more than any one man should be able to bear) in order to make sure that no more deaths would be funded by the Rosy Ship, defunct or not. During the night, I passed a goblin lair filled with red eyes which had a red shimmer in the dark.
27th of Granite 175
I arrived at the Fortuitous Mob of Uniting (Dakashasttol Gil) during the middle of the night and dumped all the coins in the inner room of the hall. I subsequently slept for half a day. In the early evening, before the sun went down for the night, I chatted with some friends in Ravenallied. I then successfully asked Rofa Ancientpleated to join me on my adventure and promptly returned to the mead hall. I told Rofa that I was to be the successor to Lady Ape Sleevescale and her ancient mead hall because I slew her killer Nëlas Brandedgilds the Jade Warmth as lord of my new group, the Watchful Fellowship of Gazes (Staddatdasar Cikul).
Reading over the town records, I found out that Zon Inkveiled was a new settler who mere got caught at the wrong place at the wrong time in the middle of this conflict due to his odd and unanticipated exploration of the mead hall and my irresponsibility and xenophobia. In the hall, I placed a granite marker reading, “This slab lies as a monument to Zon Likotbisek and all those who died during the conflict between the Sizzling Confederacy and the Rosy Ship - Lord Cikul Hokpundik, loyal servant of Zotho, dedicated this slab on the twenty-seventh of Granite in the year one hundred seventy-five.” Rofa told me that the leaders of the Sizzling Confederacy knew that Naturearrow had just finished a successful insurrection against the Vice of Feet and had sent me in to see if they would be willing to trade or even join their civilization. He also clarified that the uproar about Ravenallied being reclaimed was people discussing our settling of the ancient hamlet. Rofa respectfully declined my invitation to be a hearthperson, but I kept him as a soldier. I retired to the mead hall, waiting for further news of adventures or studies outside of Ravenallied and studying all the coins in the hall.
13th of Slate 175
After a much needed break from adventuring, I heard rumors about a site of dark pits named Playplague (Lungosnodub) where only a single dwarf lives. The strangeness of the place lured me to leave the very day I heard of its existence. I wandered the entire day in search of the dwarf or any major structure in which he might reside.
21st of Slate 175
I had searched Playplague for about a week now to no avail. I returned to my throne at Ravenallied a little disappointed. I presume that the dwarf hides for a reason: maybe he is locked in chains for the safety of all, a cursed prisoner of the goblins who killed the inhabitants of Playplague or caused them to flee in terror. I convinced myself it was for the better that I had not made contact with the dwarf of the dark pits.
28th of Slate 175
After a week of humdrum daily life, I was informed by one of my followers that strange stories coming from the north suggested the presence of undead. I packed my bags and immediately went off in search of northerly folks who could shed more light on the rumors being told in Ravenallied. Somewhere in the Gleeful Hills, I came upon a few elderly men who told me that they too were headed towards the place of rumor. However, they refused to tell me the name or location of the weird happenings. They told me that they were members of an ancient priesthood which was devoted to protecting the living from the dead and undead. The old men were full of ancient tales of marvelous and unusual events. We set up camp for the night just south of Partneredseduced (Smuksmumamxu).