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Author Topic: Fabulous 5E Dnd (Let the Game begin)  (Read 133591 times)

Twinwolf

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #720 on: May 19, 2015, 03:12:09 pm »

Mayas is hanging out wherever she should be, having lost track of where she was supposed to be. She remembers the maid asking her to tea earlier, but can't remember if she meant at another time, or if the meal had been it.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Fabulous death bringer

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #721 on: May 19, 2015, 03:13:42 pm »

((Ok, we're ready to deal with the child now. Do you want us to deal with it here or over PM?))

((pm)

Find some one to sell my red tourmaline to

You find a  jewelry store

Enter the story and ask if they would interested in buying my red tourmaline persuade

He offers to buy it for 120 gp
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I didn't choose the Fabulous life, it chose me.

Fabulous death bringer

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #722 on: May 19, 2015, 03:14:45 pm »

Mayas is hanging out wherever she should be, having lost track of where she was supposed to be. She remembers the maid asking her to tea earlier, but can't remember if she meant at another time, or if the meal had been it.

(it was when ever you had free time and wanted too, and if you don't want to do that right now then you will have to be at the gate)
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I didn't choose the Fabulous life, it chose me.

Twinwolf

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #723 on: May 19, 2015, 03:15:47 pm »

Maya decides to go to the maid for the tea. Why not, since it seems Hatred and the Monk will be a while before they can get going.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

highmax28

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #724 on: May 19, 2015, 03:21:23 pm »

Maya decides to go to the maid for the tea. Why not, since it seems Hatred and the Monk will be a while before they can get going.
((S***s***s***s***s***s***

PANIC!))
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Fabulous death bringer

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #725 on: May 19, 2015, 03:45:54 pm »

Maya decides to go to the maid for the tea. Why not, since it seems Hatred and the Monk will be a while before they can get going.

You do so. She is delighted and he had a pot just maid before you got there. So you sit downstairs in the kitchen and she started talking on and on... ((pm coming your way))

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I didn't choose the Fabulous life, it chose me.

mastahcheese

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #726 on: May 19, 2015, 05:00:46 pm »

((Why does this always move so fast when I'm at work))

Carric recalled that he was supposed to meet that person at the Artisan's guild, or center, or whatever the hell is was called.
But that feeling like he was being drawn to them earlier... no, not drawn. Pulled. It unnerved him.
It almost felt like a trap, but for what purpose could that possibly serve?
In any case, it was probably better that someone knew where he was in case he went missing.
Since Hatred, the monk, and Maya were all god-knows-where, and he recalled Urax loitering at some shop or another, he only really knew where Calista was, at the north gate.

He went there, and saw them feeding the horse.
"I need to head to the Artisan's place before we head out, to talk to the drow person we helped, and see what they wanted. If I'm not back in an hour, come get me, ok?"
No need to unduly worry people.

Head over to the place to see what the hell the were-spider wants.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Dwarmin

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #727 on: May 19, 2015, 05:17:43 pm »

Calista wasn't sure where everyone else was, and had taken to juggling apples for the enjoyment of nearby urchin children.

"I need to head to the Artisan's place before we head out, to talk to the drow person we helped, and see what they wanted. If I'm not back in an hour, come get me, ok?"

"If you're not back in an hour, maybe I'll go and kill that scum sucking vampire spawn myself!"

...Er, I mean...I'll go rescue that poor, innocent soul...
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

mastahcheese

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #728 on: May 19, 2015, 05:26:39 pm »

"Hey, don't go killing vampire spawn by yourself, I'd miss out on the fun!"

Also, since I'm passing by shops on the way there, sell my stupid gem so I have some money.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

mastahcheese

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #729 on: May 19, 2015, 05:28:34 pm »

((Oh right, I forgot to mention in this thread. I'll be without my home internet for maybe a week, hopefully less. I'll be on today, though, and try to return to be with the group before tomorrow, so you guys can auto-pilot my character in combat, and just remain passive otherwise.))
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Fabulous death bringer

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #730 on: May 19, 2015, 06:18:34 pm »

((Oh right, I forgot to mention in this thread. I'll be without my home internet for maybe a week, hopefully less. I'll be on today, though, and try to return to be with the group before tomorrow, so you guys can auto-pilot my character in combat, and just remain passive otherwise.))

((Thanks to the heads up. I will make sure no ones leaves you be hind. Oh and sorry about going so fast, I haven't learn the fine art  of pacing. And lately i have had this cloud of GLOOM hang over head. Not sure why, I wonder if gloom cloud repellant exists. I am trying to get rid of it and make sure it doesn't come back unless there is an actual reason for it to be here. OKAY TIME TO CATCH UP.))

"Hey, don't go killing vampire spawn by yourself, I'd miss out on the fun!"

Also, since I'm passing by shops on the way there, sell my stupid gem so I have some money.

You do so, you have 2 gems a Jet and some coral, do you sell both or just one?


Calista wasn't sure where everyone else was, and had taken to juggling apples for the enjoyment of nearby urchin children.

"I need to head to the Artisan's place before we head out, to talk to the drow person we helped, and see what they wanted. If I'm not back in an hour, come get me, ok?"

"If you're not back in an hour, maybe I'll go and kill that scum sucking vampire spawn myself!"

...Er, I mean...I'll go rescue that poor, innocent soul...


((LOL, that made me laugh. Reminds of my paladin in 3.5, all he cared about was charging smite things))

((Why does this always move so fast when I'm at work))

Carric recalled that he was supposed to meet that person at the Artisan's guild, or center, or whatever the hell is was called.
But that feeling like he was being drawn to them earlier... no, not drawn. Pulled. It unnerved him.
It almost felt like a trap, but for what purpose could that possibly serve?
In any case, it was probably better that someone knew where he was in case he went missing.
Since Hatred, the monk, and Maya were all god-knows-where, and he recalled Urax loitering at some shop or another, he only really knew where Calista was, at the north gate.

He went there, and saw them feeding the horse.
"I need to head to the Artisan's place before we head out, to talk to the drow person we helped, and see what they wanted. If I'm not back in an hour, come get me, ok?"
No need to unduly worry people.

Head over to the place to see what the hell the were-spider wants.

You will head their after you sell your gems.
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I didn't choose the Fabulous life, it chose me.

Twinwolf

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #731 on: May 19, 2015, 06:19:48 pm »

((I haven't received that PM yet. Just throwing it out there.))
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

mastahcheese

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #732 on: May 19, 2015, 06:21:36 pm »

Sell both, I don't care about them.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Fabulous death bringer

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #733 on: May 19, 2015, 06:30:31 pm »

Sell both, I don't care about them.

You get 200 pg, (100 gp or each)
and you make you way to the Artistian's district.
You wonder around then you hear singing.
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I didn't choose the Fabulous life, it chose me.

mastahcheese

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Re: Fabulous 5E Dnd (Let the Game begin)
« Reply #734 on: May 19, 2015, 06:31:45 pm »

Approach the singing. Don't draw a weapon, but get ready too. If I see the were-spider, ask her what she wanted.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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