90% of vallets are attached to highly manipulable humans who will buy things based on "hype" and "well the reviews said it
*Citation needed*
Proof: the fact that the most financially successful games have been the ones with the most money in PR. PR = guaranteed money. Quality production = maybe money, if you're lucky.
So in other words, we know what's best for all those people and we should decide what's best for them.
That's the kind of attitude that causes this sort of thing in the first place.
People will pay if they believe they're getting more than they're paying for. If you're so set on believing that a majority of consumers are mindless drones that will throw money at anything then I really can't do anything.
No we don't know what's best for all those people, but we know it's not whatever the hell they're using.
For a good example of this, let's check, how many people here have games they've bought on a sale that they've never actually played?
Or how many peopel here have pre-ordered a game based on some promises only to have these promised be broken later on?
This is proof of people being actually bad at controlling their vallet. And if people are bad at controlling their vallet, then they simply cannot vote with a vallet, because other people have essentially already voted
for them.
And this'll continue because of the carefully created buying culture that promotes making uninformed decisions, like pre-orders, or buying a game on day 1, or buying everything that's on sale, because "OMG it's going to expire in 10 hours!!!1".
The majority of consumers are indeed mindless drones that'll buy anything as long as it has good PR and marketing strategy. That's the
entire reason why modern games can have shit like Day 1 on disk DLC and always online DRM, and people will be angry for a while, but then they will buy another game with shit like this again, and again, and
again., constantly increasing the profits of people producing and marketing said shit.