Trader of Favors, a Pactbinder.
Physical traits
Hell-Stuff Infused Body- I have the demon's strength, my body is as difficult to cut as stone and i can commit feats of might beyond even the most muscled mortal.
Demon-Eyed- There is little that can hide from the sight of a true demon, and with such sight i can pierce any illusion, see past any darkness.
Small Horns- I have small sharp horns growing upwards from my temples. Not the most intimidating or combat-worthy.
Demon's Claws- These claws, formed out of concentrated hell-stuff, can rend metal and tear flesh apart. They are useful both in and outside combat and are mostly retractable so as not to interfere with the use of my hands when i need them for more delicate tasks.
Various Minor Injuries-These things take a toll on me for now, but they will fade in time, especially if i can find some source of power to feed on...
Skills
Mercantilism (+5) Without skill in bargaining a pact-binder would be next to useless at his trade. My dealings with people of all kinds gives me a strong understanding of basic economics of all sorts, and great skill in barter and the negotiation of terms.
Power Brokering (+5) I am quite skilled in the subtle magic of transferring and consuming power, and in reaping the maximum Spritual benefit from my dealings with mortals
Clerical Skill (+5) I know how to keep careful records and write contracts without loopholes. I'm also handy at digging through written information quickly and effectively.
Diplomacy (+2) While i have a much easier time in establishing "Mutually Beneficial" agreements my past as a trader and pact-binder have sometimes necessitated that i soothe sensibilities and turn potential enemies into potential customers.
Perquisites
Linguist I've learned many languages across the span of many worlds. While i havn't retained all of those languages i did make sure to protect the knack i have picked up for learning them quickly.
Debt Metabolist Not all demons possess the power to manipulate debt by their own power and use it to their own ends, i do.
Thought Attunement My Demonic Horns give me the power to read the emotions of mortals with ease, and even provide me with enough of their mental context that i can mostly understand what a mortal says even when i do not know their language.
Inventory
Masterfully made Human Noble-man's clothing. (worn silk and linen material)
Centaur Leather Belt (worn)
Centaur Leather Boots (worn)
Ice Wolf Fur Cloak (worn Four empty inner pockets)
Masterfully made multipurpose Backpack ((worn), mostly empty.)
-Stone of Hellstuff
-Iron-Bound Spellbook (Titled: Beyond Apprenticeship: Arcana for the Intermediate Practitioner)
Metaphysical Hoard
Entirely Empty
The limits of your body you already have a decent estimation of. Your skin will easily turn aside mundane blades and arrows, and your bones will resist being broken from falls at heights that would grievously injure a human. Your muscles empowered as they are might allow you to hit with the power of a hammer-blow, lift and throw boulders with little trouble, and vault over the heads of most creatures. There are limits to these abilities however. Numerous determined attackers, large beasts, and skilled magicians might still injure or kill you given the chance. Being buried under dirt, burned by a torch, or falling into a rushing river might prove more inconvenient than truly injurious, but being crushed under stone, caught in a conflagration, or falling from the top of a great tower could prove your undoing, or at least give opponents the opportunity to elsewise end you while you protect yourself from such dangers. However, this is only the first tier of demonic strength, and in the future you may yet gain the opportunity to increase the physical might and durability of your body yet further.
The spell-book you flip through briefly, in order to gain some approximation of the secrets kept therein.
Clerical Skill 1d20+5(Skill)-4(unfamiliar with Arcana)=15
There's a lot of terminology you don't understand, and the writing kept here assumes a basic understanding of Wizardly academia but you're fairly used to looking through legal contracts with unfamiliar, local terminology, and there are similarities between that and this. This book in particular seems to be an introduction to higher study, detailing how to ward against the magic of other mages, lay complex enchantments upon an object and to similarly tear apart wards and enchantments and break them down into raw magical energy that might be used in other ways. It might prove very difficult to learn these techniques without a baseline of skill in arcane magic, but you suppose that it's not entirely impossible to extrapolate from the vague mentioning and reference to basic techniques. It would be difficult and time consuming to be sure in the absence of a teacher or other literature to teach you those basic techniques, but with time and exhaustive study you believe you could eventually do it.
Search 1d20+4(Eyes of the Demon)= 9
Giving the corpses another look you examine the wounds and damage done to their equipment. It's not hard to determine that whatever did this likely had large claws. You flex your own claws out to compare them to the damage done and come to the conclusion that they were probably several times larger than your own, though doubtlessly not as strong. If the creature is particularly strong it is likely it could hurt you, though judging by the size of the cave it probably isn't so large as to render yourself outmatched.