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Author Topic: FTL: Federation Command | Stealth Ship Type A: Chuggin along  (Read 19213 times)

origamiscienceguy

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FTL: Federation Command | Stealth Ship Type A: Chuggin along
« on: March 27, 2015, 11:04:51 pm »

FTL: Federation Command
Spoiler: exposition (click to show/hide)

This is a playthrough of FTL Advanced Edition where the Federation Command (you guys) will make several decisions for me. These decisions include:
-Which ship to pick
-What to buy at shops
-and which sector to jump to next

Each update will see me play until I reach a shop, or until I reach the "exit" beacon and decide to move on. I am playing with a few more rules for role-playing purposes and to make the game more interesting.

Rules for myself:
1. At the start, one crew member will be named origamiscience. He is the only one allowed to man the pilot subsystem.
2. If Origamiscience dies, the game is over. Dying and being cloned does not count, the game will go on. (The exception is if I run into the nano virus event)
3. I may only upgrade systems at shops and with the Federation Command's permission. (The exception is if I get an event offering to upgrade systems. That is fine)
4. Normal mode.

Rules for you guys:
1.If you want to have a crewmember named after yourself, post: Request crew member: [name]
2. For Federation Command decisions, check to see if someone has already recommended your decision. In that case, +1 the quote.
3. Do logical things. Don't purposefully make me fail.
4. I am sure more rules will come.

Available Characters:
[none]

Character Request Queue:
BFEL the Slug (slug)

Without further ado, Which ship shall I start out with? I have all of them unlocked.

Choose a ship
Spoiler: Type A's (click to show/hide)
Spoiler: Type B's (click to show/hide)
Spoiler: Type C's (click to show/hide)

Updates:
Introduction
Sector 1, Part 1
Sector 1, Part 2
Sector 2, part 1
Sector 2, part 2
Sector 2, part 3
Sector 3, part 1
« Last Edit: May 12, 2015, 01:48:52 pm by origamiscienceguy »
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~Neri

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Re: FTL: Federation Command
« Reply #1 on: March 27, 2015, 11:21:42 pm »

It's literally up to luck if you win or not, soooo pick whatever~
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origamiscienceguy

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Re: FTL: Federation Command
« Reply #2 on: March 27, 2015, 11:23:26 pm »

I have played the game quite alot (as you can probably tell with all ships unlocked) So I win on normal about 80% of the time. I want to have you guys choose because I have found that I do about the same thing each run. I want some variety :)
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Re: FTL: Federation Command
« Reply #3 on: March 27, 2015, 11:26:52 pm »

It still purely comes down to the dice. You can skew it towards your favor, but it's dice.
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origamiscienceguy

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Re: FTL: Federation Command
« Reply #4 on: March 27, 2015, 11:30:11 pm »

I find that it is actually alot more skill involved than most people think. It has been several runs since I have gotten screwed over by random events because I know how to prepare for them. Most of the times I lose is because of something stupid like forgetting to turn the oxygen back on. (go ahead, laugh at me)
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Zazmio

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Re: FTL: Federation Command
« Reply #5 on: March 27, 2015, 11:45:49 pm »

Request crew member: Zazmio
Suggested ship: the Kestral

Normal difficulty really isn't that hard once you know what you're doing.  I've won the last ten games on normal... lost around 49 of the 50 before that.
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origamiscienceguy

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Re: FTL: Federation Command
« Reply #6 on: March 27, 2015, 11:48:57 pm »

Request crew member: Zazmio
Your in.

I'll choose my ship around this time tomorrow.
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Zanzetkuken The Great

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Re: FTL: Federation Command
« Reply #7 on: March 28, 2015, 01:06:10 am »

My vote on ship is the top right, Type B (I don't know the name).
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Urist Imiknorris

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Re: FTL: Federation Command
« Reply #8 on: March 28, 2015, 01:59:53 am »

The Shrike?

I vote for it as well.
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origamiscienceguy

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Re: FTL: Federation Command
« Reply #9 on: March 28, 2015, 09:55:15 am »

The Shrike?

I vote for it as well.
My vote on ship is the top right, Type B (I don't know the name).
That is two votes for the Lanius Type B and one vote for The kestral Type A. 12 more hours to vote.
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Broken

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Re: FTL: Federation Command
« Reply #10 on: March 28, 2015, 10:09:59 am »

Luck? I don't think so. At all. This game is consistently  winnable with good play.

That sai, i vote for Mantis cruiser A. Let our enemies scream at the sight of our claws.
« Last Edit: March 28, 2015, 11:42:49 am by Broken »
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Margrave

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Re: FTL: Federation Command
« Reply #11 on: March 28, 2015, 11:19:40 am »

You are all missing out on the one ship most capable of sneaking that crucial information past enemy lines and to the Fleet: The Nesasio, Stealth Cruiser Type A.
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origamiscienceguy

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Re: FTL: Federation Command
« Reply #12 on: March 28, 2015, 11:23:43 am »

Votes so far:
The Kestrel (Kestrel Cruiser Type A):1
The Gila Monster (Mantis Cruiser Type A):1
The Nesasio (Stealth Cruiser Type A):1
The Shrike (Lanius Cruiser Type B):2
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Urist Imiknorris

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Re: FTL: Federation Command
« Reply #13 on: March 28, 2015, 11:43:47 am »

You are all missing out on the one ship most capable of sneaking that crucial information past enemy lines and to the Fleet: The Nesasio, Stealth Cruiser Type A.

Why sneak when you can shoot your way through.
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YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
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If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

miauw62

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Re: FTL: Federation Command
« Reply #14 on: March 28, 2015, 11:47:56 am »

I also vote for Stealth A
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