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Author Topic: Seeker of Spellcraft (SG)  (Read 50185 times)

escaped lurker

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Re: Seeker of Spellcraft (SG)
« Reply #480 on: April 15, 2015, 11:04:48 am »

Continue with training in fire magic, bio magic, and working in the garden/making ointments.

We should spend more time knowing the other apprentices under our master though instead of others for now. We need to keep infighitng within our group to a minimum in case someone tries something. Oh and back to sparring with our spear and shooting our bow for practice.

I'd also like to ask Suafelta about the kind of field assignments she's gone though. Tell her were interested in knowing more about the life of a mage at the tower. I'm sure she'll tell us.

EDIT: By the way before we joined there were 3 apprentices under her. With us now 4. We should definitely know about all 3.
+1

The question is, from where to take it that additonal social time. I would think we still could take 1 hour from our... 8 or 9? hours of night-rest, and since this is more akin to playtime then being serious, it should not leave us unrested just yet. If it is a good choice in the long run, time will tell.
So yeah, I actually would like to have an account included of how this suits us. Thanks, Mlamlah ;P

As for the heavily implied friend choice;
Well... having Grefield as a friend might suit us best. With him on "our" side, we are evenly sided with the rest of suafelta's apprentices. Not that I would expect much political skulking in her ranks, but still. Either way, having one of our fellow apprentices as friend, also ought to help with our studies if those hit a jam.

Else, I clearly would favour Lathuseleth over Berwick. Having the former as a friend, could give us a foot in the door to non-stabby political friends or allies. As in, Meiara and her master are too much of a wild card for my personal tastes.
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Andres

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Re: Seeker of Spellcraft (SG)
« Reply #481 on: April 15, 2015, 04:58:18 pm »

Continue with training in fire magic, bio magic, and working in the garden/making ointments.

We should spend more time knowing the other apprentices under our master though instead of others for now. We need to keep infighitng within our group to a minimum in case someone tries something. Oh and back to sparring with our spear and shooting our bow for practice.

I'd also like to ask Suafelta about the kind of field assignments she's gone though. Tell her were interested in knowing more about the life of a mage at the tower. I'm sure she'll tell us.
+1

'Affect' is the verb and 'effect' is the noun. Glad to see that this is back, though.
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tryrar

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Re: Seeker of Spellcraft (SG)
« Reply #482 on: April 15, 2015, 05:18:57 pm »

Continue with training in fire magic, bio magic, and working in the garden/making ointments.

We should spend more time knowing the other apprentices under our master though instead of others for now. We need to keep infighitng within our group to a minimum in case someone tries something. Oh and back to sparring with our spear and shooting our bow for practice.

I'd also like to ask Suafelta about the kind of field assignments she's gone though. Tell her were interested in knowing more about the life of a mage at the tower. I'm sure she'll tell us.
+1

'Affect' is the verb and 'effect' is the noun. Glad to see that this is back, though.

+1 to everything, seems pretty solid
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

3man75

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Re: Seeker of Spellcraft (SG)
« Reply #483 on: April 15, 2015, 08:51:41 pm »

Grefield is the one i'm worried about to be completely honest. But we'll see.
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Generally me

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Re: Seeker of Spellcraft (SG)
« Reply #484 on: April 16, 2015, 07:34:33 am »

Continue with training in fire magic, bio magic, and working in the garden/making ointments.

We should spend more time knowing the other apprentices under our master though instead of others for now. We need to keep infighitng within our group to a minimum in case someone tries something. Oh and back to sparring with our spear and shooting our bow for practice.

I'd also like to ask Suafelta about the kind of field assignments she's gone though. Tell her were interested in knowing more about the life of a mage at the tower. I'm sure she'll tell us.
+1

'Affect' is the verb and 'effect' is the noun. Glad to see that this is back, though.

+1 to everything, seems pretty solid
+1

Also what is this Prince thing that Mlamlah made cuz I would like to,read it
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Generally me

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Re: Seeker of Spellcraft (SG)
« Reply #485 on: April 16, 2015, 07:34:52 am »

Double post oops
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Andres

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Re: Seeker of Spellcraft (SG)
« Reply #486 on: April 16, 2015, 07:44:22 am »

Continue with training in fire magic, bio magic, and working in the garden/making ointments.

We should spend more time knowing the other apprentices under our master though instead of others for now. We need to keep infighitng within our group to a minimum in case someone tries something. Oh and back to sparring with our spear and shooting our bow for practice.

I'd also like to ask Suafelta about the kind of field assignments she's gone though. Tell her were interested in knowing more about the life of a mage at the tower. I'm sure she'll tell us.
+1

'Affect' is the verb and 'effect' is the noun. Glad to see that this is back, though.

+1 to everything, seems pretty solid
+1

Also what is this Prince thing that Mlamlah made cuz I would like to,read it
Prince and its sequel/reboot/continution, Prince: of Lords and Sorcerers. The first post I ever made on this forum was on the latter's thread. It was my desire to contribute to the story that led me to creating a Bay12 account in the first place.
I also recommend reading Lordship: A Suggestion Game, which was one of the inspirations for Prince. It was a great game that was loads of fun to read but was unfortunately killed off because of butthurt on the part of the players.
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3man75

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Re: Seeker of Spellcraft (SG)
« Reply #487 on: April 16, 2015, 08:55:37 am »

Lordship is the one that got me into the forum part of bay12 and Prince got me to stay. Well there was also one about Kahn1234's space SG that I liked also.
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Generally me

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Re: Seeker of Spellcraft (SG)
« Reply #488 on: April 16, 2015, 09:55:09 am »

I've read Lordship ages ago and absolutely loved it and thank you for the link I couldn't find it on the search
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3man75

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Re: Seeker of Spellcraft (SG)
« Reply #489 on: April 16, 2015, 02:49:14 pm »

New idea

1. Gunniamrium made an SG about an organization of soldiers (like X-COM) take on bio terroirsts. Mabye you can do something like that.

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Mlamlah

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Re: Seeker of Spellcraft (SG)
« Reply #490 on: April 16, 2015, 05:00:42 pm »

Jehundik Vanyik
First Circle Apprentice of the Bronze Tower
Spoiler (click to show/hide)

Other Assets
Spoiler (click to show/hide)

Your instruction under Saufelta continues, and you fear that without her guidance your progress would be snail-like. The tasks she gives you grow more and more complex over time, often requiring fine control and restraint of your power. Your fire magic itself remains clumsy and unsure, but you are learning, and your powers grow. You are told that the tower itself, whether you call it the bronze or "The Pillar of Fire and Light" is built around a font of magical power which gives greater focus and power to both fire and light magic, which is part of why you are so able to explore and grow your talents. During your time with your teacher you ask her about what to expect from life in the tower, and what her own work consists of. She's most willing to explain some of the general principles behind her own study. Currently she's working on modifying and splicing various species of plant-life to create new plants of greater potency and with a greater variety of effects, and using artificial growing techniques to better control the environment, allowing for plantlife to be grown indoors under conditions that would be otherwise impossible. Life in the tower, she tells you, gets more complicated the higher in rank you rise, and there's almost a trace of bitterness to the way she explains it. For many advancement ends as soon as they achieve the end of their apprenticeship and become a third circle mage. Many leave the tower to find their own fortunes and positions in the world once they reach that important benchmark. After that however, the expectations placed upon mages expand rapidly. Only those who have shown they are willing to serve the interests of the tower begin to climb the ranks, and with the climbing of those ranks comes greater responsibility, power and privilege. Effectively, this means pleasing or impressing those above you in rank is paramount in advancement, which in itself is paramount to gaining access to the tools for higher study. To a smaller extent the same applies to apprentices.

After a second month of arduous study you begin to make sense of some of the most basic methods of Bio-Magic and it's use. You do not have enough knowledge or practice to expect to use it safely or productively, but you at least have an understanding on how to tap into it's use for some effect, though you can't quite be sure what effects would occur upon your clumsy use, if any effects at all.Bio-Magic Unlocked
Spoiler (click to show/hide)

Your work both in the gardens and apothecaries goes well this month, allaying some of the harm you caused in the last. Your skills in cultivating plantlife have become improved, likely in part due to the much greater variety of plantlife and the wealth of knowledge and experience available to those who work alongside you.

You return to your own combat training, attending to the practice with vigour. You are unused to being cooped up indoors for so long at a time, and the chance to get outside for fresh air and exercise is a welcome respite in your day from the constant study and sunlessness you are still unused to. When Alafard learns that you spend part of the day in the training yard he makes a point of being there to practice whenever you are. Over the course of the month you find he's a capable enough fighter, and during sparring proves to be at least a little better than you, though you acquit yourself admirably as well.

You make a point of tracking down and getting to know Suafelta's other apprentices, who save for Grefield you've rarely ever even spoken to. Jagen Woolspire you've seen around the library quite often, and once you attempt to break the ice he proves to be a rather snobby sort, though he also strikes you as well educated and knowledgeable. Millera you can't recall ever having seen before you make the effort to track her down. She spends a great deal of her time in the first floor's empty rooms practising her craft, and no one seems to really know her all that well, as the time she does not spend practicing she spends working with Saufelta or doing minor record-keeping for the Tower.Your brief conversations with her are short and harried, as it always seems to have something she needs to be doing. Grefield seems willing enough to speak with you on occassion, and you learn that he hopes to one day become skilled in the creation of magical constructs. He seems rather friendly and humbly ambitious, if in a somewhat airy whimsical way.

Summer is more or less upon the land in full swing now. Saufelta mentions that once you develop greater competency with magic she would like to send you out on field missions to gather some rare plantlife from the nearby swamp, perhaps even as soon as a month from now if you both feel you are able by then. It might be a somewhat dangerous task however, the swamps are thought to be perilous by some.

Spoiler (click to show/hide)
« Last Edit: January 15, 2017, 03:55:41 pm by Mlamlah »
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Andres

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Re: Seeker of Spellcraft (SG)
« Reply #491 on: April 16, 2015, 05:15:19 pm »

Swap out an hour of socialising for an hour of arms training. Instead of biomancy, this time, let's work on our fire spells.
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escaped lurker

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Re: Seeker of Spellcraft (SG)
« Reply #492 on: April 16, 2015, 05:21:12 pm »

Swap out an hour of socialising for an hour of arms training. Instead of biomancy, this time, let's work on our fire spells.
+1
Right now, getting fire-magic to combat-ready use is more important than our future alchemy / biomancy plans.


Also, we should get the basic geographics of the surrounding area down. Knowing how to navigate in the wild, will do us so much better if we also know where to. ;3
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tryrar

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Re: Seeker of Spellcraft (SG)
« Reply #493 on: April 16, 2015, 05:21:59 pm »

Swap out an hour of socialising for an hour of arms training. Instead of biomancy, this time, let's work on our fire spells.

+1. Now that we've gotten a grasp on what biomagic is, let's get a firm handle on our fire magic so we can survive being in the swamps
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

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Re: Seeker of Spellcraft (SG)
« Reply #494 on: April 16, 2015, 05:26:08 pm »

Maybe ask our teacher if we can watch her Biomance the plants. Would always help to watch an expert. If we show interest she may actively try teaching that.
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