You grew up in a small town named Ask-Heart, independant of any national structure, beholden to no lord or profession. Your home was hidden away, in a secure temperate river valley, away from the dangers of war and lacking anything that the greedy or the power-hungry might desire. With only a few hundred members of the community, it's entirely possible that it's a place unheard of by the world outside. In this place your life so far has been quiet and safe, but for you this place can no longer be home, for it does not contain that which you might seek.
For the whole of your life you have been consumed by ambition, even since childhood you've borne an inner curiousity and desire to learn and discover new things. From each of your parents you learned all that they had to teach you, and when you exhausted all their expertise you sated your hunger for knowledge by helping and learning from the other people of Ask-Heart. Soon however, you realized that these rural people had little to teach you, and far more interested were you in tales of the outside world. You learned the words of every song known in town, you became proficient enough in tale-lore that you mastered quickly learning stories, and learning each tale enough by heart that you could tell the old tales with more proficiency and detail than any one person in town. For over seventeen years you lived nursing your ambitions, never content to settle on any of the professions available to you.
One day, a horsed wanderer came into town, a rare event in a town like Ask-Heart. She paid the local carpenter for room and board, and she stayed in the sleepy little town for over a week. Sometimes she would wander the gentle wilderness around town, and sometimes she would simply sit and talk with the townsfolk for hours at a time. You claimed as much of her time as she was willing to give you, listening and making note of everything she said, whether she offered news of the rise and fall of kingdoms, or simply offered compliments of a meal brought to her. Her name was Aednat, and her eyes regarded you with quiet interest. She indulged many of your questions, and offered some of her own, sometimes asking about the lands around, and sometimes asking about you, what you desired from life, and wether you held any higher ambitions. She herself seemed a woman of purpose and quiet power, and you couldn't help but feel a little in awe of her.
She left after tarrying for that week, but not before leaving you a tiny leatherbound notebook. You did not have the opportunity to ask her about it, but it contained barely twenty pages, the first of which bore a queer message.
Read by Candlelight.When you did just so that very night, you discovered something that boggled your mind. Written on the pages, in a red ink only visible by the light of your candle were instructions for the casting of spells, and on the final page, a set of directions to a far off place.
...
GM NOTE:
Vote on the gender and name of your character, as well as the professions of each of your charachter's parents, who will have taught all they know to the main charachter. Must be believable, and no mages or characters of military background. Acceptable examples:
Forester
Huntsman
Blacksmith
Carpenter
Herbalist
Disgraced/Bastard child of nobility.
Bargeman
Bowyer