I don’t have zombies trying to bite my eyes out, so my experience with eyeglasses off hasn’t Bremen that bad. Then again, I’m in the same boat as you.
What issue are you having problems with, specifically?
Sorry I wasn't clearer: I think the glare mechanic is weird. You are less perceptive when you are in normal sunlight without eye protection? That's like the default state of things, it's the environment where our eyes are supposed to function. The description for makeshift sunglasses really highlights the problem- their traditional to the
Inuit not to
every single group of humans ever. The Inuit made them because snow blindness will fuck you up, not because our eyes evolved for use on some other planet.
I like to keep my curtains closed because I have neighbors and hate being clothed. In cataclysm I would be incapable of reading or complex tasks basically always. I get the argument that no matter how sensitive your eyes are if there's no light there's no light but why is it that an abomination mutagenic super-science and futuristic bionic implants can't read with the blinds drawn? It isn't realism, it isn't balance, it isn't fun. The entire system could be retooled and fixed but I don't even really get why it's there, why isn't it acceptable that the principal barrier to players crafting at night is the fact that it's easier to find your way around in the day time?
It's not even big things but when I notice someone spent effort to make things slightly less convenient then I can't help but notice that nobody thought NPC's should be able to help with disassembling things or that there should be a way to replace a roof/floor without taking a pickaxe to it and risking a total collapse. If it's not about realism or gameplay is it just about dicking the player?
... We decided that sealed containers won't generate carrion spawn and that's good enough.
I didn't know this but it does make me a little annoyed that I can't put solids into containers.