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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 839553 times)

Cheedows

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Posting to link back in, and also to point out that a number of the .0C "new" features where in the last stable build.

Namely, weapon straps.

Oh neat, they did? Were they craftable? I don't think any of the assault rifles I found in the last stable had straps, so it seems that not all guns come with straps to wear.
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Kassire

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Akura

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Am I doing something really wrong(or really right) if driving over a shrub(at ~200MPH) rips off half the vehicle?

I should note the vehicle is a motorbike built from scratch using extra-light frames and a V8 diesel engine.
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Tiruin

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Am I doing something really wrong(or really right) if driving over a shrub(at ~200MPH) rips off half the vehicle?

I should note the vehicle is a motorbike built from scratch using extra-light frames and a V8 diesel engine.
I think you should test with a bigger vehicle. The 'shrub' and collision has...in my memory, been present since the 'before' builds.

And a 'shrub' can pretty much mean many different kinds of hardy plants. :P
We are uncertain as to the durability of 'extra-light' frames...so it does make plausible sense that this would occur.
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Cheedows

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Am I doing something really wrong(or really right) if driving over a shrub(at ~200MPH) rips off half the vehicle?

I should note the vehicle is a motorbike built from scratch using extra-light frames and a V8 diesel engine.
I think you should test with a bigger vehicle. The 'shrub' and collision has...in my memory, been present since the 'before' builds.

And a 'shrub' can pretty much mean many different kinds of hardy plants. :P
We are uncertain as to the durability of 'extra-light' frames...so it does make plausible sense that this would occur.

Yep, my truck essentially drove itself into the ground when it hit a shrub. Then it's wheels flew off, but this was a truck with regular steel frames and was quite durable. So shrubs generally have been car enders in my experience.  :P
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Sindain

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Yeah, shrubs are really good at ruining vehicles. Plating it with the military grade armor will help a lot but you still gotta keep and eye on the durability and repair it frequently. This is why I consider bikes or 3x3 vehicles to be the best for general exploration, cause they're actually small enough to maneuver around shrubs.

Also, 200 mph is really damn fast, the damage would not be so drastic at lower speeds.
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Tiruin

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Am I doing something really wrong(or really right) if driving over a shrub(at ~200MPH) rips off half the vehicle?

I should note the vehicle is a motorbike built from scratch using extra-light frames and a V8 diesel engine.
I think you should test with a bigger vehicle. The 'shrub' and collision has...in my memory, been present since the 'before' builds.

And a 'shrub' can pretty much mean many different kinds of hardy plants. :P
We are uncertain as to the durability of 'extra-light' frames...so it does make plausible sense that this would occur.

Yep, my truck essentially drove itself into the ground when it hit a shrub. Then it's wheels flew off, but this was a truck with regular steel frames and was quite durable. So shrubs generally have been car enders in my experience.  :P
I'm pondering on fanart exemplifying the landmine++ strength of a shrub here.
>.>
<_<
It sounds like a brilliant idea given how consistent it has been in the builds. :P
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TheBronzePickle

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Speed is definitely a killer. I've had some very light vehicles survive collisions with some really hefty stuff at low speeds (30 mph and under) but get wrecked utterly at higher speeds.
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pisskop

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You can still use cars as wrecking balls without dying?
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Tiruin

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Yep, my truck essentially drove itself into the ground when it hit a shrub. Then it's wheels flew off, but this was a truck with regular steel frames and was quite durable. So shrubs generally have been car enders in my experience.  :P

You can still use cars as wrecking balls without dying?

Compare quote #1 to your quote? Yes.
I can drive a refurbished vanilla truck (or a debug-test truck) into a derelict store, or a military base (turrets and all) and come out alive and still speeding by a fraction.

Even landmines don't stop me (in a custom vehicle with the same frame configuration)...for some strange reason. It just damages like an area-of-effect marker.

...Not so for shrubs. Shrubs are another story.
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Graknorke

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Well the shrubs are obviously bigger than the underbrush, but that's not saying much. Since they're used around shops I think it can be assumed they're tall enough to be a barrier, maybe waist height or so. That doesn't really explain its destructive properties though, since cars can IRL go through hedge rows and be absolutely functional afterwards, but in Cata you'd be shit out of luck.
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Aseaheru

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From what I can tell, mostly by what the region typically has, shrubs are a cross between a sapling and underbrush (i.e., up to 8ft in diameter and 10 high), while underbrush is typically waist high.

Of course, with shrubs and bushes and similar being so variant in height, this may not be true. Thats just what I expect though, from the region.
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Greiger

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I like shrubs being car wreckers.  It allows you to have a regular car and drive around with it but if you have no easy means to repair it you avoid driving offroad...just like a normal car.   But with a little bit of time and resources you can convert that same car to be safe to drive offroad at reduced speeds through bushes just with a bit of front armor.   Or even go whole hog and design a fully custom maneuverable 3 tile wide armored tank that can do highway speeds offroad with armor absorbing the strikes from bushes and weaving around the thicker stuff.

You can't just take a vanilla car offroad without going very slowly or suffering damage.  But if you take the time you can reinforce one that can handle the task.  It gives you something to do to improve the car that makes it better than vanilla, even when you are not one of those mobile base types and just use it for loot transport.
« Last Edit: March 08, 2015, 01:08:14 pm by Greiger »
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