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Author Topic: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)  (Read 113052 times)

Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #300 on: February 27, 2015, 10:53:59 am »

I dunno, it doesn't matter at this moment, but jumping from a high height would probably give you full jump bonus ala running start...still, KJ can't reach anyone but that one thug, unless she wants to start brachiation.
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Criptfeind

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #301 on: February 27, 2015, 11:00:36 am »

So many crits, so little damage.
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Flying Dice

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #302 on: February 27, 2015, 01:25:52 pm »

Hangups, hoooo!
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Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #303 on: February 27, 2015, 01:59:32 pm »

Alliteration attack!
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kj1225

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #304 on: February 27, 2015, 02:05:53 pm »

Samara should say something like, 'No, your about to be twice as victimized' and then kick Risey's ass.
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GiglameshDespair

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #305 on: February 27, 2015, 02:12:21 pm »

Who'd want wild wordplay? Stop such silliness!
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Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #306 on: February 27, 2015, 02:40:35 pm »

Who'd want wild wordplay? Stop such silliness!

Beware Gilgamesh, becoming baldly, the bold, bellicose bahadur battling between blitzing bonmot battalions.
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Flying Dice

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #307 on: February 27, 2015, 02:53:38 pm »

By the by, is Risey actually an Elf? I've been assuming she is, but I'm going to feel rather silly if it turns out I could have just Sleep'd her after all.
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Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #308 on: February 27, 2015, 02:58:43 pm »

Yeah, she's a High Elf-her distinct Elven accent is something Samara would recognize as never having been spoken by anyone but Glimmerpeak Elves. I suppose I need to make her costume shimmer some more...
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scriver

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #309 on: February 27, 2015, 03:00:47 pm »

Tadhg never thought he'd seduce an elven princess*.


*That's what happened in his own head, anyway :P
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Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #310 on: February 27, 2015, 03:17:21 pm »

Tadhg never thought he'd seduce an elven princess*.

In her view, she was enjoying a rare vintage of wine that she believed was about to go out permanently of stock. :P
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scriver

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #311 on: February 27, 2015, 04:35:08 pm »

...His alcohol levels were not that high :v
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Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #312 on: March 01, 2015, 03:10:06 pm »

Really weird rolls today.

Tadhg's push attempt against the Elf had triple threes. Tie goes to to attacker.

Akira's air drop actually rolled DOUBLE ONES.

But I decided that her attack would constitute a double advantage-prone, height surprise-and rolled a third time.

She got a 20. :P
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My Name is Immaterial

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #313 on: March 01, 2015, 03:15:17 pm »

How far away are Samara/Juno from Aldeth?

Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (Full up! Game started)
« Reply #314 on: March 01, 2015, 03:21:13 pm »

I'd say about 60ft, 75ft or so.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
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