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Author Topic: D&D 5e: Adventurers of the Lost Isle OOC (Full up!)  (Read 112168 times)

Dwarmin

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D&D 5e: Adventurers of the Lost Isle OOC (Full up!)
« on: February 17, 2015, 05:16:04 pm »

Game Thread/ http://www.bay12forums.com/smf/index.php?topic=148636.msg6046962#msg6046962

Far away in the Winedark Seas where no ship has ever sailed, there's always a place that adventurers, rogues, pirates and mercenaries call home-the Hidden Isle. No one knows who originally found it-or who the mysterious ruins that stretch around it's interior truly belonged to. It's a paradise of gentle palms and mangrove roots, white sandy beaches and crystal clear waters-the peace is only broken by the occasional ferocious sea storm. It's best trait to most of it's inhabitants is that it's impossible to find-beyond the reach of men and Kings, even Gods and Demons. No one is quite sure where it is. Only the network of ancient stone portals gathered around the lands of Napathica allow entrance or exit-and only those have the a Runestone of Ossalur'Ua can access them. From the islands, any number of ambitious undertakings might be found...there are doors to all number of places in the lands, and beyond them. The Runestones are coveted by all...finding one and using it is the only test that must be passed.

Your small band of adventurers, on a routine job, is about to find their own passage to the hidden isle. Your last test-and the first...


Spoiler: Authors Note (click to show/hide)

Character Info
Accepting 5 players-best sheets win, not first come, first serve. No specific setting-feel free to make your own backstory.
Starting Level 4
27 point buy, Stat Max 15 before racial adjustment
Roll for trinket if you want-feel free to build up backstory or character quirks from it.
Max HP

Everything from the basic rules, eberron, waterborne and TOEE supplements are allowed. I don't have the other books myself, though if you do I'll allow you to use them-using the honor code that you're following the rules as written.

http://media.wizards.com/2014/downloads/dnd/PlayerDnDBasicRules_v0.2.pdf
http://media.wizards.com/2015/downloads/dnd/EE_PlayersCompanion.pdf
http://media.wizards.com/2015/downloads/dnd/UA_Eberron_v1.1.pdf
http://media.wizards.com/2015/downloads/dnd/UA_Waterborne_v3.pdf

Condensed rules for easy reading!
-->https://www.dropbox.com/s/cs5pr10crllgg45/condensed.pdf

Character sheets here.

http://www.myth-weavers.com/

Starting Equipment
Only start with the suggested equipment packs-I'll roll additional starting gold when the game starts, and all your purchases will be made in campaign.

In addition, the following races, sub-races, and backgrounds are available via my own homebrew-no guarantees here, tho I tried to balance them out as best I could-many are a sort of a collection I got from other places.

Homebrew (sort of) rules
Spoiler (click to show/hide)

Homebrew Races
Spoiler: Kenku (click to show/hide)

Spoiler: Kobold (click to show/hide)

Spoiler: Lizardfolk (click to show/hide)

Homebrew Sub-races

Spoiler: Dwarf Sub-races (click to show/hide)

Spoiler: Elf Sub-races (click to show/hide)

Spoiler: Human Sub-Races (click to show/hide)

Spoiler: Halfling Sub-Races (click to show/hide)

Homebrew Backgrounds
Spoiler (click to show/hide)

Other Homebrew
Spoiler (click to show/hide)
Characters Playing
Samara Oestel, High Elf Wizard (Flying Dice)
http://www.myth-weavers.com/sheet.html#id=93752

Kawtari, Kenku Fighter (GiglameshDespair)
http://www.myth-weavers.com/sheet.html#id=93531

Aldeth, Human Warlock (My Name is Immaterial)
http://www.myth-weavers.com/sheet.html#id=93702

Sarco, Idous, Strongjaw Lizardfolk Fighter (Cript)
http://www.myth-weavers.com/sheet.html#id=93470

Tadhg Maeloc, Coastal dwelling Human Barbarian(Scriver)
http://www.myth-weavers.com/sheet.html#id=93818

Feclan Brownbarrel, Lightfoot Halfling Rogue
http://www.myth-weavers.com/sheet.html#id=149083

Waiting List

1. Gassan, Strongjaw Lizardfolk Cleric (Rex Invictus)
http://www.myth-weavers.com/sheet.html#id=93816
^^Inactive Player^^
« Last Edit: May 11, 2015, 02:32:43 pm by Dwarmin »
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kj1225

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Re: D&D 5e: Adventurers of the Lost Isle OOC (recruiting: 0/5 players)
« Reply #1 on: February 17, 2015, 05:19:14 pm »

Well, I've been interested in trying out this edition...
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Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (recruiting: 0/5 players)
« Reply #2 on: February 17, 2015, 05:24:03 pm »

Feel free to ask me anything if you need help. I'm new to the system as well.
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Peradon

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Re: D&D 5e: Adventurers of the Lost Isle OOC (recruiting: 0/5 players)
« Reply #3 on: February 17, 2015, 05:58:04 pm »

Ok, so I'm new to everything D&D. Would this be the place to start figuring it out?
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kj1225

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Re: D&D 5e: Adventurers of the Lost Isle OOC (recruiting: 0/5 players)
« Reply #4 on: February 17, 2015, 06:00:41 pm »

In the sheet do you we write down all of out proficiencies in the 'other' category?
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Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (recruiting: 0/5 players)
« Reply #5 on: February 17, 2015, 06:07:27 pm »

Oh yeah, use the mythweavers alpha sheets for your character stuff...will add to OP.

http://www.myth-weavers.com/
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kj1225

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Re: D&D 5e: Adventurers of the Lost Isle OOC (recruiting: 0/5 players)
« Reply #6 on: February 17, 2015, 06:11:11 pm »

Do Kenku have an equivalent of hands or do they need some special way to use their hands or something?
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Criptfeind

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Re: D&D 5e: Adventurers of the Lost Isle OOC (recruiting: 0/5 players)
« Reply #7 on: February 17, 2015, 06:21:55 pm »

Aw man, I've not got a chance to play a real 5E game. So I'm certainly going to sign up for this one. Not sure what I want to play, going to have to look over the rules and such, but I do love me some lizard people.
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Dwarmin

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Re: D&D 5e: Adventurers of the Lost Isle OOC (recruiting: 0/5 players)
« Reply #8 on: February 17, 2015, 06:24:26 pm »

Do Kenku have an equivalent of hands or do they need some special way to use their hands or something?

"arms in place of wings", not the other way round. :P

http://eberronunlimited.wikidot.com/kenku

CAW CAW CAW
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kj1225

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Re: D&D 5e: Adventurers of the Lost Isle OOC (recruiting: 0/5 players)
« Reply #9 on: February 17, 2015, 06:26:22 pm »

OH! That... that confused me. Also, that picture looks a lot off from what I was imagining reading the description.
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GiglameshDespair

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Re: D&D 5e: Adventurers of the Lost Isle OOC (recruiting: 0/5 players)
« Reply #10 on: February 17, 2015, 07:03:55 pm »

I'm incredibly interested.
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Urist Arrhenius

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Re: D&D 5e: Adventurers of the Lost Isle OOC (recruiting: 0/5 players)
« Reply #12 on: February 17, 2015, 07:13:22 pm »

PTW, wish I had time to play
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GiglameshDespair

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Re: D&D 5e: Adventurers of the Lost Isle OOC (recruiting: 0/5 players)
« Reply #14 on: February 17, 2015, 07:32:42 pm »

Do Kenku have an equivalent of hands or do they need some special way to use their hands or something?

"arms in place of wings", not the other way round. :P

http://eberronunlimited.wikidot.com/kenku

CAW CAW CAW

That bow looks far too tiny.
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