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Author Topic: Champions of Chaos- Too Many Players, Not Enough Turns  (Read 3236 times)

Yourmaster

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Champions of Chaos- Too Many Players, Not Enough Turns
« on: February 05, 2015, 08:19:32 pm »

A game I actually would try to keep alive. I want to make a game where you are aspiring champions of chaos. Of course, you'll actually have to do something before you go Thorne beserker and massacre people with ease. I would accept about five players, who could worship any of the big four. You wouldn't really be a group, and I don't think I'd start you on the same planet. I'm thinking about the character sheets right now. Interest, anybody?
« Last Edit: February 12, 2015, 07:13:11 am by Yourmaster »
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Wants to rape and enslave my innocent night faeries ;-;

Pencil_Art

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Re: Interest check: Warhammer 40k champions of chaos.
« Reply #1 on: February 05, 2015, 08:21:42 pm »

I'm interested.
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Yourmaster

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Re: Interest check: Warhammer 40k champions of chaos.
« Reply #2 on: February 05, 2015, 09:24:10 pm »

Bump.
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mastahcheese

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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Yourmaster

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Re: Interest check: Warhammer 40k champions of chaos.
« Reply #4 on: February 05, 2015, 09:34:43 pm »

Eh. I'm lowering the players down to three, just to keep it manageable for myself.
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Yourmaster

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Re: Interest check: Warhammer 40k champions of chaos.
« Reply #5 on: February 06, 2015, 06:40:32 am »

Bump.
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My Name is Immaterial

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Re: Interest check: Warhammer 40k champions of chaos.
« Reply #6 on: February 06, 2015, 11:06:31 am »

I've never played WH40K. What's this variant of the system like?

Funk

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Re: Interest check: Warhammer 40k champions of chaos.
« Reply #7 on: February 06, 2015, 11:25:15 am »

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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Death to the false emperor a warhammer40k SG

Yourmaster

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Re: Interest check: Warhammer 40k champions of chaos.
« Reply #8 on: February 06, 2015, 02:58:01 pm »

I'm not using any 40k system. I'm using a d20 roll, but I'm going to make sure there are a lot of modifiers, especially in combat. Training, experience, surprise, natural capabilities, area, light levels, and weapon skill to decide rolls.
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Re: Interest check: Warhammer 40k champions of chaos.
« Reply #9 on: February 06, 2015, 03:35:22 pm »

Ah, okay. How would we make characters?

Remuthra

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Re: Interest check: Warhammer 40k champions of chaos.
« Reply #10 on: February 06, 2015, 03:39:13 pm »

I think I'm interested. Hail Tzeentch.

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Re: Interest check: Warhammer 40k champions of chaos.
« Reply #11 on: February 06, 2015, 03:55:00 pm »

Looks like we have the five member party you imagined.

Yourmaster

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Re: Interest check: Warhammer 40k champions of chaos.
« Reply #12 on: February 06, 2015, 04:47:34 pm »

I'm still good with five members. I guess I can manage it.
I'll make the character sheet.
Name: If you can't get this right, leave.
Age: Please nothing too old or too young. Remember, your life expectancy isn't very high!
Skills: You get five points for each. Each two points grants a plus one. You can train these.
Strength-How good you are at lifting things and hitting hard. How much damage you can take.
Dexterity- How good your aim is, as well as your speed and agility.
Intellect- How intelligent you are. How good you are at figuring things out and building.
Willpower- How good you are at resting torture, how strong your warp power is if chaos sorcerer
God: What god do you follow?
Lure: What lured your good to find you.
Backstory: A short back story. The most you can be in a combat role is a recruit.
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Pencil_Art

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Re: Interest check: Warhammer 40k champions of chaos.
« Reply #13 on: February 06, 2015, 04:58:12 pm »

Looks good.
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Remuthra

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Re: Interest check: Warhammer 40k champions of chaos.
« Reply #14 on: February 06, 2015, 05:01:48 pm »

A- Can we follow multiple gods?
B- Since we're (presumably) space marines, what sort of age are you talking?
C- How are you allocating stat points? Are they skills, or are we writing in skills? If they are, do we start with a base 5 and switch them out? What's the minimum? What's the maximum? etc.
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