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Author Topic: [ISG] The Ziggurat at Marcia  (Read 2741 times)

escaped lurker

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[ISG] The Ziggurat at Marcia
« on: February 03, 2015, 04:50:50 pm »

The Ziggurat at Marcia

A "Choose Your Own Adventure"-type of game.

This game here, will try to be in the style of those books that many of us might know - Plus a small rpg-ish streak. While it stays a suggestion game at heart, there are some guidelines that will make my part just that much easier, and some informations that will do the same for you.

Branching:
Half of the fun, is seeing the what-if's play out, isn't it? Still, to avoid the plot branching out like the heads of the hydra of legend, there is a limit on the number of choices that can be made. While the default limit is two choices, if a situation seems promising enough, you just might have a chance at getting some more. Mainly on demand, really.

Unique Suggestions:
Please no trying to make a ground-hog-day out of this. As in, trying the exact same thing over and over again, until we finally succeed. If we failed when equipped with a rifle before, trying the same with a pistol in another time-line, might not be worth it. In that vein, obvious meta suggestions are also out, or just won't have none of the desired effect.

Adequate Suggestions:
Any result of a choice should – if the situation allows for it – fill a few paragraphs, so try to keep your suggestions accordingly. If us picking up that medi-kit and similar each get their own choice, this whole project will not only become long-winded, but also very boring. Putting more than a single action into a choice is fine, and actually encouraged. Eh... we'll manage, I'm sure.

Exhaustion:
Any straining actions will drain us, either mentally, physically, or even both. Once drained, the dice will be loaded against us. Resting is a valid course of action, still, checking the status tab before agreeing on any dangerous actions might be a good idea.

Status Tab:
Like mentioned above, you can track our exhaustion in this gem, together with our inventory. It might also include the map of the area, plus any important information that the character might know about the the same, or the current situation.



Current Stuff: Page #1 will be in the second reply. It will give you some classic SG-Choices, and set the stage for the beginning of the Choose-Your-Own-Adventure.
« Last Edit: February 04, 2015, 11:35:18 am by escaped lurker »
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escaped lurker

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Re: The Ziggurat at Marcia
« Reply #1 on: February 03, 2015, 04:51:22 pm »

Reserved for GM Stuff~
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escaped lurker

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Re: The Ziggurat at Marcia
« Reply #2 on: February 03, 2015, 04:52:15 pm »

"We knew what we were getting ourselves into. Each and every one of us. A semi militaristic city, filled to the brim with the best technology available, inhabited by the most capable and talented people of our time? True, not all of us might have known what exactly we were doing here, but our purpose in being here was obvious."

        - Olaf Payam, Sovereign of Marcia, 2472



~


You are startled awake by a loud siren, stemming from the speakers above your bed. A siren that you have come to know well by now, at that.

Still dazed by being asleep until a moment ago, you let out an anguished groan. The Time? 5:12. 5:12 AM.
It dawns on you that two shifts will miss their meal at the canteen, you yourself included. Whoever authorized this crap, already has a special place in your thoughts.

Intent on staying under your warm blankets for as long as possible, you improvise. Wrapping them around yourself, your drudge to the wardrobe is illuminated by the stinging red light that accompanies such joyful occasions.
Despite your resistance to start this peculiar day in this peculiar manner, you really do not want to come late to the drill. Would just serve to make things worse.
Taking a longing glance towards the bathroom, you also give up on showering any time soon. A slight sniff at your armpits informs you that it shouldn't be noticeable.
Some deodorant will have to..


The speakers crackle to life with additional sound – someone heaving a heavy sigh, followed by a voice. A voice, at that, which you immediately recognize as belonging to General Tykson;

"Announcing Red Alert. This is NOT a drill. All military personnel is to make their way to the nearest armoury. All brass is to contact HQ ASAP. All civilians on the first level are advised to evacuate using the passages Gamma-1, Stigma-1 and Eta-1. Passage Alpha-1 is reserved for military use. Approaching enemy craft estimated to reach us in.. 117 seconds. I repeat;"

… Well, maybe you won't bother with deodorant after all. Suddenly not getting a shower seems to be one of your less pressing problems.


~


Until the general has repeated his words twice, you have hastily clothed yourself in your uniform. Realizing that it won't even hold of small calibre weaponry, any stairway or armoury is a good deal further from your quarters than you are comfortable with.

Almost ready to go, you reach for your laser pistol – a small calibre, how reassuring – and are greeted by its recognition system;


How cute. The system still identifies your gender as:

[] 87% Chance of being Male
[] 74% Chance of being Male
[] 83% Chance of being Female
[] 72% Chance of being Female

It also takes note of your general appearance:




Having swiftly determined your gender, it now sets out to find your name:




Having done just so, it also displays your authorization:

Soldier
Specifically drafted from those soldiers eligible to serve in extended and secret circumstances, everyone in the Marcia Corps can and should be considered a special operative. As one would expect, their aptitudes, skills and training mark them a good few steps above the common rank and file.

Engineer
Somewhat removed from their more common counterparts, any engineer of Marcia can boast a multitude of relevant degrees. Said degrees are applied in a practical way, be it to keep the extensive and state of the art installation up and running, or to build gadgets that may or may not end up useful for whatever research is being conducted on level 4.

Researcher
One of the specialists working on the [Classified] in the heart of Marcia, their research is of vital importance – and the sole reason behind the complex. While not all may be from the fields of [Classified] or [Classified], the others are experts needed one way or the other to let said research bear fruit.



Turn to Page ??

Page #1
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Peradon

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Re: The Ziggurat at Marcia
« Reply #3 on: February 03, 2015, 05:03:05 pm »

Cool.

Gender:Male

Authorization:Soldier

Name:Psmith Excelton. Yes, your parents put a P in front of Smith....

Also, head to the armory!
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StrawBarrel

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Re: The Ziggurat at Marcia
« Reply #4 on: February 03, 2015, 08:17:19 pm »

Cool.

Authorization:Soldier

Name:Psmith Excelton. Yes, your parents put a P in front of Smith....

Also, head to the armory!
+1

Gender:
  • 74% Chance of being Male
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Powder Miner

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Re: The Ziggurat at Marcia
« Reply #5 on: February 03, 2015, 08:33:45 pm »

Name: Zhi Ma
Gender: 74% chance Male
Authorization: Researcher
Let's get us some science on!
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Kassire

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Re: The Ziggurat at Marcia
« Reply #6 on: February 03, 2015, 08:37:13 pm »

Name: Zhi Ma
Gender: 74% chance Male
Authorization: Researcher
Let's get us some science on!
+1
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All shall be well, and all shall be well and all manner of thing shall be well

Peradon

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Re: The Ziggurat at Marcia
« Reply #7 on: February 03, 2015, 08:59:57 pm »

Cool.

Authorization:Soldier

Name:Psmith Excelton. Yes, your parents put a P in front of Smith....

Also, head to the armory!
+1

Gender:
  • 74% Chance of being Male
Whoops. Forgot to put male in there....
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Ya'll need Jesus. Just sayin'.

StrawBarrel

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Re: The Ziggurat at Marcia
« Reply #8 on: February 03, 2015, 09:13:24 pm »

You remembered, I just wanted to specify which % male so I edited your quote.
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escaped lurker

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Re: [ISG] The Ziggurat at Marcia
« Reply #9 on: February 04, 2015, 11:43:03 am »

So... we currently got a tie.
Also, no specifications on our looks, except the body type? Might just want to roll the dice then..

Either way, I won't make any promise about me finishing the next turn today, but having that tie resolved would certainly not hurt that cause either. ;3
In unrelated news, how about we take a look at the "magic" of the [ISG]-tag. ^_°
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zomara0292

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Re: The Ziggurat at Marcia
« Reply #10 on: February 04, 2015, 12:28:07 pm »

Cool.

Authorization:Soldier

Name:Psmith Excelton. Yes, your parents put a P in front of Smith....

Also, head to the armory!
+1

Gender:
  • 74% Chance of being Male
Whoops. Forgot to put male in there....
PE is an ok guy. +1
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The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

monk12

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Re: The Ziggurat at Marcia
« Reply #11 on: February 04, 2015, 12:56:03 pm »

Name: Zhi Ma
Gender: 74% chance Male
Authorization: Researcher
Let's get us some science on!
+1

+1! HL3 Confirmed

Generally me

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Re: The Ziggurat at Marcia
« Reply #12 on: February 04, 2015, 01:02:37 pm »

Cool.

Authorization:Soldier

Name:Psmith Excelton. Yes, your parents put a P in front of Smith....

Also, head to the armory!
+1

Gender:
  • 74% Chance of being Male
Whoops. Forgot to put male in there....
PE is an ok guy. +1
+1
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~Neri

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Re: The Ziggurat at Marcia
« Reply #13 on: February 04, 2015, 03:14:04 pm »

Name: Zhi Ma
Gender: 74% chance Male
Authorization: Researcher
Let's get us some science on!
+1

+1! HL3 Confirmed
+1.
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LuckyKobold

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Re: [ISG] The Ziggurat at Marcia
« Reply #14 on: February 04, 2015, 03:21:30 pm »

Cool.

Authorization:Soldier

Name:Psmith Excelton. Yes, your parents put a P in front of Smith....

Also, head to the armory!
+1

Gender:
  • 74% Chance of being Male
Whoops. Forgot to put male in there....
PE is an ok guy. +1
+1
+1
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