Mac support makes me very happy. My mech-like war machine is almost perfect, it's got a deadly close combat weapon, grabber for a hand with underslung flamer, and a hull-mounted cannon. It just needs a catapult or ballista for the things that have to be blown up!
Did...
Did you make a medieval dreadnaught?
Pics, plz :3
Yes, and I have plans for mark II! Screenshots incoming!
Pros:
good diversity, it can beat most levels (even the brick ones by spawning a mine on top of its 'hand'). As mentioned it's a equipped with a flamethrower and grabber, hull mounted cannon, and bladed arm. It also spins like a motherfucker.
medium durability, excellent defense against arrows, medium defense against fire (it'll take a bit to fully burn), and baseline mine defense (it won't be blown apart if it runs in to a mine, but it will be set on fire.)
fucking terrfiying.
Cons:
has some problems turning, rapid change in direction combined with running over corpses may dislodge a wheel. Not to say its hard to turn, on the contrary it handles excellently most of the time.
poor wheel power. Goes pretty fast for its size on flat terrain but has problems getting up even the ramps in the sandbox.
generally unoptimized, and lacking a non-gimicky way to defeat castle structures. I.E. it lacks a ballista/catapult of some kind.
EDIT: plans for mark II include a better wheeled system OR an entire replacement if I can figure out some easy-to-use mech legs. Either way, a boost to suspension.