Stay put, swap to javelin. toss at male bandit e
Weapon Triangle Disadvantage!
Hit: 69 - 9 = 60
Hit Roll: 65, MISS
34.P, knock on door menacingly.
From within Enjald hears the shrieks of frightened children as well as crying from various people within. A peephole is opened at the entrance and an amber eye briefly gauges Enjald before he is verbally accosted by a scathing young woman's accusations in an accent he cannot place.
"You! 'ow dare you come to dis 'ouse after 'aving killed my grandmoder wid your 'orrible battle cries and fildy woodland 'ides?! Away wid you, monsters!"The door remains locked?~~End of Player Phase 3~
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~~Enemy Phase 3~~
Female Bandit B suffers from Nanoha's Daunt!
Nanoha gains 'The Power of Friendship'!
Hit: 78 - 34 = 44
Hit Roll: 22, HIT
Damage: 17 - 3 = 14
Nanoha HP: 18 - 14 = 4
Female Archer B suffers from Nanoha's Daunt!
Acacia suffers from 'Dramatics'!
Hit: 78 - 3 = 75
Hit Roll: 65, HIT
Damage: 17 - 8 = 9
Acacia HP: 23 - 9 = 14
Acacia Counters!
Hit: 84 - 14 = 70
Hit Roll: 45, HIT
Damage: 15 - 8 = 7
Female Archer HP: 22 - 7 = 15
Male Bandit D suffers from Nanoha's Daunt!
Acacia suffers from 'Dramatics'!
Weapon Triangle Advantage!
Hit: 86 - 3 = 83
Hit Roll: 94, MISS
Acacia counters!
Weapon Triangle Disadvantage!
Hit: 69 - 4 = 65
Hit Roll: 72, MISS
Weapon Triangle Advantage!
Hit: 109 - 32 = 77
Hit Roll: 48, HIT
Crit: 4 - 3 = 1
Crit Roll: 83, NORMAL
Damage: 14 - 4 = 10
Vara HP: 22 - 10 = 12
Weapon Triangle Disadvantage!
Hit: 61 - 32 = 29
Hit Roll: 51, MISS
Vara Counters!
Vara receives 'Now you see me'
Weapon Triangle Advantage!
Hit: 132 - 9 = 123
Hit Roll: 40, HIT
Crit: 14 - 1 = 13
Crit Roll: 4, CRIT!
Damage: 14 - 5 = 9*3 =27
Male Bandit HP: 27 - 27 = 0
Male Archer E receives Inspiration from Sergeant!
Hit: 113 - 16 = 97
Hit Roll: 13, HIT
Crit: 4 - 2 = 2
Crit Roll: 42, NORMAL
Damage: 12 - 9 = 3
Charles HP: 23 - 3 = 20
Femle Archer D receives Inspiration from Sergeant!
Hit: 93 - 16 = 77
Hit Roll: 53, HIT
Crit: 4 - 2 = 2
Crit Roll: 83, NORMAL
Damage: 16 - 9 = 7
Charles HP: 20 - 7 = 13
Hit: 94 - 16 = 78
Hit Roll: 53, HIT
Crit: 4 - 2 = 2
Crit Roll: 83, NORMAL
Damage: 11 - 9 = 2
Charles HP: 13 - 2 = 11
Raider doubles!
Hit: 94 - 16 = 78
Hit Roll: 91, MISS
Sergeant C receives 'Lead by Example'!
Weapon Triangle Disadvantage!
Hit: 81 - 24 = 57
Hit Roll: 36, HIT
Crit: 16 - 2 = 14
Crit Roll: 55, NORMAL
Damage: 18 - 9 = 9
Charles HP: 11 - 9 = 2
Charles counters!
Weapon Triangle Advantage!
Hit: 113 - 20 = 93
Hit Roll: 24, HIT
Crit: 13 - 4 = 9
Crit Roll: 36, NORMAL
Damage: 11 - 3 = 8
Sergeant HP: 24 - 8 = 16
Charles is downed! //I is dumb, Charles is fine!(ish)
"Hah! Looks like we've bagged ourselves a noble brat ladies and gentlemen. This piece of meat will pay for more drinks than the entire town could down in a year!"
Hit: 76 - 31 = 45
Hit Roll: 6, HIT
Damage: 17 - 8 = 9
Militia Hunter HP: 21 - 9 = 12
Female Bandit F destroys house at N34Female Bandit G destroys house at N35 "..." "..." "... Whatcha all standin' around for? Let's get a movin'!" Mama Sly gets back on her feet and her party prepares to move again...
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~~Allied Phase 3~~
Hit: 81 - 9 = 72
Hit Roll: 19, HIT
Crit: 3 - 1 = 2
Crit Roll: 44, NORMAL
Damage: 13 - 5 = 8
Male Bandit HP: 27 - 8 = 19
Hit: 81 - 9 = 72
Hit Roll: 16, HIT
Crit: 3 - 1 = 2
Crit Roll: 54, NORMAL
Damage: 13 - 5 = 8
Male Bandit HP: 19 - 8 = 11
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
~~Player Turn 4~~
TIME: Twilight
WEATHER: Heavy Rain (No Daylight, -1 MOV Ground, -2 MOV and -10 Evade Flying)
And thus the downpour begins...
Player Characters:Allies:Enemies:Objects: XP 10/100 // DING DING DING
Party Gold: 653Victory Objective: Defeat Garro AND Sly
Loss Objective: Enemy Bandit or Family Member sacks Village Supply at S32
Secondary Objective: Prevent enemies from entering Keep at W22