I know this is not related to Warhammer Total War or Total Warhammer or Total War Warhammer or whatever it's called but I can't find the other Total War thread so I'll put it here.
Attila is on sale for a pretty hefty discount so I picked it up. I originally ignored it because I despise frigging horse archers and a game about just horse archers makes me want to throw up. However, I've been playing it for the past few days and well...
It's really good. I think it's one of the best Total Wars and I'd put it at better than Warhammer. Maybe less than Shogun 2 but not by much. It's basically what Rome 2 should have been.
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I mean, first you've got the soundtrack.
Check this out:
https://www.youtube.com/watch?v=dh9HI4eudR8Don't tell me that's not good. Rome 2's was incredibly forgettable. Even Warhammer's pretty boring.
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Two, the sieges in this are easily the best in the series. Yep, better than Medieval 2. Mostly because the AI actually uses combined arms in this now unlike how they didn't do shit in Rome 2.
So you've got so many combined naval + land battles everywhere. It's so damn good. And they made the villages and towns and cities actually fun to fight in with great differences in elevation, natural choke points, a reason to defend more than just your town center, etc. It's kinda the only Total War game I know of where you're actually incentivized to have layers of defense beyond "I can't fit all my troops in the middle so I'll put them everywhere".
But seriously, the naval + land shit is so much better in this. They improved everything about it. For example, transport ships don't just mindlessly take up landing spots any more so you don't have to split your army up across the entire map. Additionally, seasick land troops lose horribly to even a handful of marines so your defending naval garrison is super important (instead of how transports basically defeated everything in Rome 2). Things like that just make it so much more compelling to play these battles.
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Let me tell you a story about what I consider my favorite, most memorable battle I've ever played in a Total War game.
I was playing as vikings trying to unite Scandinavia, attacking a fortified village. The enemy had a full stack army and a navy in its garrison. I had a small army attacking from land, a navy attacking from sea, and a third full stack army invading from sea as well.
So already we have a battle with about 7000 men on the field. The map is a village with a large harbour, layers of housing across a bunch of hills culminating in a long winding hilltop climb to the chieftan's hut kinda like what you see in Whiterun. Except with a harbour.
I open with my navy sailing up. Numerically less than the enemy's navy, but we have artillery ships. The enemy's navy is blocking access to the harbour. I have no clue where the enemy's land forces are since I can't see inside the town but I assume they're waiting in there. My land forces are coming in from the border's edge while my naval invasion force is sailing in as well.
The navies clash, I use the artillery ships to sink the naval commander and after a short bloody affair where basically everyone except the artillery ships and two bow ships sink to the bottom of the sea, I clear out the harbour and move my invasion in. The first phase of the battle is over and there's nothing to stop my ships from landing. I move the artillery to cover the landings as we slowly dock all our troops in the harbour. I frigging love how transport ships will leave after depositing their load now, seriously.
In the meantime, I move the land forces up towards to village's entrance. It's relatively small with around 10 units of men. Nothing special. No trouble so far.
At this point I'm wondering where on earth the enemy is. I've landed on the shore and other than the watch towers shooting potshots at me, there's nothing on the shore or the vicinity. I move some troops up to destroy the watchtowers (you can't capture enemy towers in this, which is fine I guess). We encounter some light resistance so I take my time.
Suddenly, I notice a gigantic blob of red on my minimap. The enemy sortied almost all its troops to annihilate my land forces. They sallied forth under the cover of a forest and mountain to ambush me as I approached. It was too late when I noticed and I had to scramble to get them to not completely rout instantly. I commanded that general to withdraw immediately as I didn't want him to die, but I had the rest of the troops just buy time as they were completely boned. I also sent the artillery ships to try and help out there.
I now rushed to capture the village hut on top of the winding hill ASAP. The enemy did leave some troops here and there to delay me so it was extremely infuriating as there was no way to flank them due to the nature of the map. Additionally, there was another massive problem. See... with the reinforcing land army getting wiped out, I was now at a significant numerical disadvantage.
I managed to take control of the settlement just in time. I now positioned all my troops to block entrances to the village and our positions were now reversed. Now I was defending this village (with no watchtowers left mind you) against a massive army.
This shit does not happen in Warhammer.
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The graphics are significantly better in Attila than in Rome 2. It's like a completely different generation of game.
Shadows are better, the maps are better, the designs are better, there are actual female soldiers interspersed among certain units like hunters and brigands and such, textures are significantly better, etc.
Here's a comparison screenshot:
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There are civilians running around on the map. Yes. Civilians. Just like in Rome 1's settlement viewer. Except you can kill them now and they panic in the face of the enemy.
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You can set entire settlements alight. It's amazing. Just frigging torch the entire city in the battle. The fire effects in Attila are just great in general as you ignite entire forests, fields, and so on. It's not just cosmetic too, as doing damage to a settlement like this affects the defenders very dramatically, but also makes it way more expensive to repair after.
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There are so many different unit types. It's like playing with Radious mod or something.
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There are problems with it though. The climate change mechanic is stupid and I highly recommend you mod it somehow. There's still a few bugs such as pikes disappearing after you order them to pike wall (a mod fixes this too). Things like that. The AI still cheats like a motherfucker, but that's to be expected.
However, all in all, if you haven't gotten it already, I highly recommend you get Attila while it's cheap as balls. I was really quite surprised at how good it is.