You channel your energy through the crystal ball and speak through Sir Loin. "What's a wizard like you doing with a bunch of thugs? I thought you guys were against evildoers."
The wizard coughs up some blood. "Pah. Like I'd ever tell you, monster! You're going to get what you deserve! Yeah, I see you, hiding behind your crystal ball! Don't think I can't either!"
You are prepared to turn him into an oven and make him bake cakes until he breaks, but as soon as you have the thought the wizard screams in horrible agony. Blinding light begins to engulf him, powerful enough to turn Sir Loin away. Sir Loin panics and runs a few steps backwards, smoke rising from his singed flesh. The wizard begins to laugh maniacally.
"We see you!" he screams in a voice not entirely his. He disappears without leaving a trace. The wizard bodies closer to Robert disappear as well.
After Robert teleports the loot, the bow and the armor back to the tower, he begins healing Sir Loin. That was some potent pure damage back there. He teleports back with Sir Loin and meets you and the Princess on the top floor. Princess Mora has a blindfold around her eyes, giggling excitedly to herself. You sit on your throne, pondering menacingly, when Robert reveals the armor and bow to Mora, whipping the cover off the gifts with a flourish.
"Yayayayayay!" she cries and runs and hugs Robert, picking up the thousand year old boy necro and twirling him around the air. You swear he's blushing, but he really can't because there's no blood circulation in him.
Mora dons the Ironhide armor and the True Shot Bow. A magical quiver appears on her back, empty. You tell her to pull out an arrow like you normally would. She does so, and an arrow magically appears in her hand. You throw a rotten apple in the air, and she turns and fires the arrow in an instant.
"Wow. I didn't think I could do that!"
"You can't. The bow does it for you," you explain to her.
"Oh. Sweet! No need to practice!" You've gained a new henchman: Princess Mora!
Some henchman have restrictions on what they can do. Mora, for example, cannot attack good or innocent creatures. Nor can she pillage, rob, or steal. She can do other things that your evil henchmen can't do, such as treating with good creatures, entering good towns, etc.
Be warned, she is still the source of your power! Ensure she doesn't walk around alone. Which ties in to the next thing: your minions don't necessarily have to be undead! You can hire underlings from various sources. You can hire goblins or bandits or higher tiered minions such as golems and evil sorcerers.
It's time for the third mission for the week, the weekly rescue party!
"I'm the first princess you've captured, right George?" she asks. "There's a few things you should know. Firstly, I'm not allowed to participate actively in the rescue, ie. I can't help the rescuers by sabotaging the lair, nor can I help you by fighting the rescuers. It's all in the Peach-Zelda Code, written by my two great grandmothers."
"The what code?" you ask.
"Princesses aren't the actual daughters of monarchs. They're a race of women governed by Zelda and Peach. We're the wealthiest race in the world, as well as the most influential. When we come of age, we're lent to a king for him to raise and protect. Evil bosses sometimes capture Princesses to consolidate their power, like you did. Kings are only allowed one Princess each, so to have one stolen from them is a big loss to their rep.
"Kings will send powerful parties to rescue the Princess. Princesses don't have to worry about this, because according to the code Princesses must not be harmed in the conflict. If a Princess is hurt, or worse, dies, then the attacker will feel the full fury of the Princess race on them. I'll be safe. I like it here, honestly. The skeleton butlers don't gossip about you, it's quiet here, there's a nice view on the roof, too."
She is, however, allowed to tell you about the rescuers. "Just like the great Mario and Link, many heroes dream of rescuing Princesses. There's a big college dedicated to it, called Link Memorial School of Rescue. The party that's coming are a bunch of graduates from the LMSR trying to get job experience. It's a party of eight or nine, not sure about their composition, but they're decently leveled."